Elementalist E=Elite Skill, Q=Quest Reward, T=Trainer, H=Hero Skills Feb 2nd, 2007
Air Magic Sorted by Attribute: Location-1st Time Avail:
  Air Attunement Enchantment Spell.  For 36-55 seconds, you are Druid's Overlook (Q) Q
10e, 2c, 45r attuned to Air. You gain 1 Energy plus 30% of the base Kaineng Center (T)  
  Energy cost of the Skill whenever you use Air Magic. Yohlon Haven (T)  
(Core) (Attr: Air Magic) Command Post (H) H
  Arc Lightning Spell.  Target foe is struck for 5-41 lightning damage. If   T
5e, 1c, 8r that foe is suffering from a Water Magic Hex, one foe near Kaineng Center  
  your target is struck for 15-51 lightning damage. Damage    
(Factions) from Arc Lightning has 25% armor penetration. (Attr: Air)    
  Blinding Flash Spell.  Target foe is Blinded for 3-9 seconds. PreSearing (Q) Q
15e, 3/4c, 4r (Attr. Air Magic) Shing Jea Monastery (T)  
(Core)   Kamadan (T) & (H) H
  Blinding Surge Elite Spell.  Target foe is struck for 5-41 lightning damage Wilderness of Bahdza -  
10e, 3/4c, 4r and Blinded for 3-9 seconds. If that foe is under the effects Moteh Thundershooter E
  of an Enchantment, all adjacent foes are also Blinded for    
(Nightfall) 3-9 seconds. This Spell has 25% armor penetration.  (Air)    
  Chain Lightning Spell.  Target foe and up to two other foes near your Maguuma Stade T
10e, 3c, 10r target are struck for 10-70 lightning damage. This Spell Amnoon Oasis  
  has 25% armor penetration and causes Exhaustion.    
(Prophecies) (Attr: Air Magic)    
  Chilling Winds Hex Spell.  Target foe is struck for 5-41 cold damage. For   T
10e, 1c, 8r 20 seconds, the next water Hex targeting that foe lasts Gate of Torment (T) & (H) H
(Nightfall) 25-65% longer.  (Attr: Air Magic)    
  Conjure Lightning Enchantment Spell. For 60 seconds, if you're wielding Camp Rankor T
10e, 1c, 30r a lightning weapon, your attacks strike for an additional Kaineng Center  
(Core) 1-17 lightning damage.  (Attr: Air Magic) Gate of Torment  
  Enervating Charge Spell.  Target foe is struck for 5-41 lightning damage and Grendich Courthouse T
10e, 1c, 8r suffers from Weakness for 5-17 seconds. This Spell has Kaineng Center  
(Core) 25% armor penetration.  (Attr: Air Magic) Kodash Bazaar (T) & (H) H
  Gale Spell.  Knock down target foe for 2 seconds. This Spell Yak's Bend & North Kryta (Q) Q
10e, 1c, 5r causes Exhaustion. (50% failure chance with Air Magic 4 Shing Jea Monastery (Q)  
(Core) or less.)  (Attr: Air Magic) Kamadan(T)-Lair Forgotten (H) H
  Glimmering Mark Elite Hex Spell. For 1-13 seconds, whenever target foe Spearhead Peak-Edibbo Pelpek  
10e, 2c, 5r suffers lightning damage, that foe and all adjacent foes Talus Chute - Edibbo Pekpek E
(Prophecies) suffer from Blindness for 5 seconds.  (Attr: Air Magic) Witman's Folly - Alana Pekpek  
  Gust Elite Spell. Target foe is struck for 10-54 cold damage. Mourning Veil Falls -  
5e, 1c, 10r If that foe is under an Earth or Water Magic Hex, that foe Rahse Windcatcher E
(Factions) is knocked down for 3 seconds.  (Attr: Air Magic) Silent Surf-Amadis,WindOfSea  
  Invoke Lightning Elite Spell.  Target foe and up to two other foes near your Yatendi Canyons -  
10e, 2c, 15r target are struck for 10-82 lightning damage. This Spell has Lushivahr The Invoker E
  25% armor penetration. If you are not under the effects of Nundu Bay (M) - Scribe Wensai  
(Nightfall) an Enchantment, this spell causes Exhaustion.  (Attr: Air) Dzagonur & Gate of Madness (M)
  Lightning Bolt Spell.  Send out a Lightning Bolt that strikes for 5-41    
5e, 1c, 8r lightning damage if it hits. If Lightning Bolt strikes a moving Kamadan T
  foe, that foe is struck for 5-41 additional lightning damage. Kamadan (H) H
(Nightfall) This spell has 25% armor penetration.  (Attr: Air Magic)    
  Lightning Hammer Spell.  Target foe is struck for 10-82 lightning damage.   T
25e, 2c, 4r Lightning Hammer has 25% armor penetration.   Seitung Harbor  
(Factions) (Attr: Air Magic)    
  Lightning Javelin Spell.  Send out a Lightning Javelin that strikes for 15-43 PreSearing (Q) Q
5e, 1c, 2r lightning damage if it hits. If Lightning Javelin strikes an "Supremacy of Air"  
  attacking foe, that foe is interrupted. This Spell has 25% Ascalon City (T)  
(Prophecies) armor penetration.  (Attr: Air Magic)    
  Lightning Orb Spell.  Send out a lightning Orb that strikes target foe for North Kryta (Q) Q
15e, 2c, 5r 10-82 lightning damage if it hits. This Spell has 25% Shing Jea Monastery (Q)  
(Core) armor penetration.  (Attr: Air Magic) Kamadan(T)-SunspearGreatHall H
  Lightning Strike Spell.  Strike target foe for 5-41 lightning damage. This Beacon's Perch (Q) Q
5e, 1c, 5r Spell has 25% armor penetration.  Lions Arch (T)  
(Core) (Attr: Air Magic) Churrhir Fields (Q)  
  Lightning Surge Elite Hex Spell.  After 3 seconds, target foe is knocked Dragon's Lair (Prophecies)  
15e, 2c, 10r down and struck for 14-83 lightning damage. Maishang Hills (Factions) E
(Core) (Attr: Air Magic) Sunward Marches (Nightfall)  
  Lightning Touch Skill.  Target touched foe and all adjacent foes are struck Beetletun  
5e, 3/4c, 10r for 10-50 lightning damage. Foes suffering from a Water Ran Musu Gardens T
  Magic Hex are struck for an additional 10-34 lightning Kodash Bazaar  
  damage. This skill has 25% armor penetration. Chantry of Secrets (H) H
(Core) (Attr: Air Magic)    
  Mind Shock Elite Spell.  Target foe suffers 10-42 lightning damage. If    
5e, 1c, 8r you have more Energy than target foe, that foe suffers    
  10-42 additional lightning damage and is knocked down. Snake Dance - E
  This Spell has 25% armor penetration and causes Old Red Claw  
(Prophecies) Exhaustion.  (Attr: Air Magic)    
  Ride the Lightning Elite Spell.  You ride the lightning to target foe. That foe Unwaking Waters -  
10e, 1c, 20r is struck for 15-63 lightning damage. This spell has 25% Kunvie Firewing E
(Factions) armor penetration and causes Exhaustion.  (Attr: Air Magic)    
  Shock Skill. Target touched foe is knocked down and struck for Fisherman's Haven T
5e, 3/4c, 10r 10-50 lightning damage. This skill has 25% armor    
(Prophecies) penetration and causes Exhaustion.  (Attr: Air Magic)    
  Shock Arrow Spell.  Send out a shocking arrow that flies swiftly toward   T
5e, 1c, 1r target foe, striking for 5-45 lightning damage. Shock Kaineng Center  
(Factions) Arrow has 25% armor penetration.  (Attr: Air Magic)    
  Storm Djinn's Haste Enchantment Spell.  For 10-22 seconds, you move 33%    
5e, 1/4c, 10r faster. Each second that you are moving, you lose 1 Yohlon Haven T
(Nightfall) Energy.  (Attr: Air Magic) Command Post (H) H
  Teinai's Wind Spell.  All adjacent foes take 15-51 cold damage.   T
10e, 3/4c, 8r Attacking foes struck by Teinai's Wind are knocked down. Shing Jea Monastery  
(Factions) (Attr: Air Magic)    
  Thunderclap Elite Hex Spell.  For 8-18 seconds, if target foe is struck Abaddon's Mouth  
10e, 2c, 15r for lightning damage, that foe and adjacent foes are Ice Floe / Iron Mines E
  knocked down, and you lose 15-9 Energy or Thunderclap Ring of Fire  
(Prophecies) ends.  (Attr: Air Magic) Thunderhead Keep  
  Whirlwind Spell.  All adjacent foes take 15-51 cold damage. Yak's Bend (Q) Q
10e, 3/4c, 8r Attacking foes struck by Whirlwind are knocked down. "A Heart of Ice"  
(Prophecies) (Attr: Air Magic) Lions Arch (T)  
  Windborne Speed Enchantment Spell.  For 5-10 seconds, target ally Seeker's Passage (Q) Q
10e, 1c, 5r moves 33% faster.  (Attr: Air Magic) "A Belated Betrothal"  
(Prophecies)   Droknar's Forge (T)  
Earth Magic
  Aftershock Spell.  Adjacent foes are struck for 26-85 earth damage. Marhan's Grotto T
10e, 3/4c, 10r Knocked down foes are struck for 10-56 additional earth Shing Jea Monastery  
(Core) damage.  (Attr: Earth Magic) Kamadan (T) & (H) H
  Armor of Earth Enchantment Spell.  For 30 seconds, you gain 24-53 Old Ascalon (Q) Q
10e, 3/4c, 15r armor but move 50-21% slower. Sunqua Vale (Q)  
(Core) (Attr: Earth Magic) Kamadan(T)-ChantrySecrets(H) H
  Ash Blast Spell.  Target foe is struck for 20-48 earth damage. If   T
5e, 1c, 8r Ash Blast strikes a knocked-down foe, that foe is Blinded Seitung Harbor  
(Factions) for 3-13 seconds.  (Attr: Earth magic)    
  Churning Earth Spell.  Create Churning Earth at target foe's location. For   T
15e, 3c, 30r the next 5 seconds, Churning Earth strikes for 10-34 earth Kaineng Center  
  damage each second. Any foe moving faster than normal    
(Factions) when struck by Churning Earth is knocked down. (Atr:Earth)    
  Crystal Wave Spell.  Foes adjacent to you are struck for 10-82 damage Maguuma Stade T
15e, 3/4c, 20r but are cured of any negative Conditions. Amnoon Oasis  
(Prophecies) (Attr: Earth Magic)    
  Dragon's Stomp Spell.  You invoke a Dragon's Stomp at target foe's   T
25e, 3c, 15r location. All foes near this location are knocked down and Kaineng Center  
(Factions) are struck for 26-85 earth damage. This Spell causes    
  Exhaustion.  (Attr: Earth Magic)    
  Earth Attunement Enchantment Spell.  For 36-55 seconds, you are Serenity Temple (Q) Q
10e, 2c, 45r attuned to Earth. You gain 1 Energy plus 30% of the base Kaineng Center (T)  
(Core) Energy Cost of the Skill each time you use Earth Magic. YohlonHaven(T)-CommandPost H
  Earthquake Spell.  You invoke an Earthquake at target foe's location. Fisherman's Haven (Q) Q
25e, 3c, 15r All foes near this location are knocked down and are Droknar's Forge (T)  
  struck for 26-85 earth damage. This Spell causes    
(Prophecies) Exhaustion.  (Attr: Earth Magic)    
  Ebon Hawk Spell.  Send a projectile that strikes for 20-76 earth    
10e, 2c, 5r damage if it hits. If this Spell hits a moving or attacking Kamadan T
  foe, that foe suffers from Weakness for 5-13 seconds. Sunspear Great Hall (H) H
(Nightfall) (Attr: Earth Magic)    
  Eruption Spell.  Cause an Eruption at target foe's location. Each Old Ascalon (Q) Q
25e, 2c, 30r second for 5 seconds, foes near this location are struck for Yak's Bend (T)  
  10-34 earth damage and are Blinded for 10 seconds.    
(Prophecies) (Attr: Earth Magic)    
  Glowstone Spell.  Send a projectile that strikes for 5-41 earth damage    
5e, 1c, 7r if it hits. If this Spell hits a weakened foe, you gain 1-7 Yohlon Haven T
(Nightfall) Energy.  (Attr: Earth Magic) Kodash Bazaar (H) H
  Grasping Earth Hex Spell.  For 8-18 seconds, all nearby foes move 50% Nebo Terrace (Q) Q
5e, 3/4c, 12r slower. "Hot Springs Murders"  
(Prophecies) (Attr: Earth Magic) Quarrel Falls (T)  
  Iron Mist Hex Spell.  For 5-15 seconds, target foe moves 90% Ettin's Back (Q) Q
10e, 2c, 30r slower. That foe gains immunity to damage from all "Dropping Eaves"  
(Prophecies) sources except lightning.  (Attr: Earth Magic) Amnoon Oasis (T)  
  Kinetic Armor Enchantment Spell.  For 8 seconds, you gain +20-68 Fisherman's Haven T
15e, 3c, 60r armor. Whenever you cast a Spell, Kinetic Armor is    
(Prophecies) renewed for 8 seconds.  (Attr: Earth Magic)    
  Magnetic Aura Enchantment Spell.  For 5-17 seconds, Magnetic Aura Serenity Temple (Q) Q
5e, 1/4c, 60r has a 75% chance to block melee attacks. "The Geomancer's Test"  
(Prophecies) (Attr: Earth Magic) Yak's Bend (T)  
  Obsidian Flame Spell.  Deal 22-94 damage to target foe. This Spell Augury Rock (Q) Q
5e, 2c, 5r ignores armor but causes Exhaustion. Kaineng Center (T)  
(Core) (Attr: Earth Magic) Gate Torment(T)-Lair Forgotten H
  Obsidian Flesh Elite Enchantment Spell.  For 8-18 seconds, you gain Perdition Rock (Prophecies)  
10e, 1c, 30r +20 armor and cannot be the target of enemy Spells, but Mourning Veil Falls (Factions) E
(Core) move 50% slower.  (Attr: Earth Magic) Joko's Domain (Nightfall)  
  Sandstorm Elite Spell.  Create a Sandstorm at target foe's location. Poisoned Outcrops -  
15e, 2c, 30r For 10 seconds, nearby foes are struck for 10-26 earth Droajam, Mage of the Sands E
  damage each second, and attacking foes are struck for an Rilohn Refuge (M) -  
(Nightfall) additional 10-26 earth damage each second.  (Attr: Earth) The Drought  
  Shockwave Elite Spell.  Adjacent foes take 15-51 earth damage, Altrumm Ruins / Arborstone  
10e, 3/4c, 20r nearby foes take 15-51 earth damage, and foes in the area Gyala Hatchery E
(Factions) take 15-51 earth damage.  (Attr: Earth Magic) Morostav Trail  
  Silver Armor Enchantment Spell.  For 5-10 seconds, you have 25-45%   T
10e, 1c, 30r chance to block attacks, and whenever you are the target Ran Musu Gardens  
  of a hostile Spell or attack, one nearby foe is struck for    
(Factions) 5-29 earth damage.  (Attr: Earth Magic)    
  Stone Daggers Spell.  Send out two Stone Daggers. Each Stone Dagger Druid's Overlook (Q) Q
5e, 1c strikes target foe for 8-28 earth damage if it hits. Panjiang Peninsula (Q)  
(Core) (Attr: Earth Magic) Churrhir Fields (Q)  
  Stone Sheath Elite Hex Spell.  For 10-30 seconds, attacks made by Bahdok Caverns -  
5e, 1c, 15r target foe and all nearby foes deal earth damage and Joknang Earthturner E
(Nightfall) cannot cause a critical hit.  (Attr: Earth Magic)    
  Stone Striker Enchantment Spell.  For 5-25 seconds, whenever you    
5e, 1/4c, 20r take or deal elemental or physical damage, that damage Gate of Torment T
(Nightfall) is converted to earth damage.  (Attr: Earth Magic) Gate of Torment (H) H
  Stoneflesh Aura Enchantment Spell.  For 5-17 seconds, damage you    
10e, 2c, 15r receive is reduced by 1-25, and you are immune to Kodash Bazaar T
(Nightfall) critical attacks.  (Attr: Earth Magic) Chantry of Secrets (H) H
  Stoning Spell.  Send out a large stone, striking target foe for 15-87 IceToothCave / LionsArch (T) Q
15e, 1c, 5r earth damage if it hits. If Stoning hits a foe suffering from Shing Jea Monastery (Q)  
(Core) Weakness, that foe is knocked down.  (Attr: Earth) Kodash Bazaar (T) & (H) H
  Teinai's Crystals Spell.  Foes adjacent to you are struck for 10-82 damage   T
15e, 3/4c, 20r but are cured of any negative Conditions. Kaineng Center  
(Factions) (Attr: Earth Magic)    
  Unsteady Ground Elite Spell.  You create Unsteady Ground at target foe's Maishang Hills -  
10e, 2c, 20r location. For 5 seconds, nearby foes take 10-34 earth Seacrash, Elder Guardian E
  damage each second. Attacking foes struck by Unsteady    
(Factions) Ground are knocked down.  (Attr: Earth Magic)    
  Ward Against Elements Ward Spell.  You create a Ward Against Elements at your Old Ascalon (Q) Q
15e, 1c, 20r current location. For 8-18 seconds, non-Spirit allies in this "Scorched Earth"  
(Prophecies) area gain +24 armor against elemental damage.  (Attr: Earth) Yak's Bend (T)  
  Ward Against Foes Ward Spell.  You create a Ward Against Foes at your Yak's Bend (Q) Q
15e, 1c, 20r current location. For 8-18 seconds, non-Spirit foes in this Dragon's Throat (T)  
(Core) area move 50% slower.  (Attr: Earth Magic) Kamadan (T)  
  Ward Against Melee Ward Spell.  You create a Ward Against Melee at your Capt Greywind-North Kryta (T) Q
10e, 1c, 20r current location. For 8-18 seconds, non-Spirit allies in this Shing Jea Monastery (Q)  
(Core) area have a 50% chance to block melee attacks.  (Earth) Churrhir Fields (Q)  
  Ward of Stability Ward Spell.  Create a Ward of Stability at your current   T
10e, 1c, 30r location. For 10-22 seconds, non-Spirit allies cannot be Kaineng Center  
(Factions) knocked down.  (Attr: Earth Magic)    
Energy Storage (Primary Elementalist Only)
  Aura of Restoration Enchantment Spell.  For 60 seconds, you are healed for PreSearing (Q) Q
10e, 1/4c, 5r 152-350% of the Energy cost each time you cast a Spell Shing Jea Monastery (T)  
(Core) (Attr: Energy Storage) Island of Shehkah (Starter)  
  Elemental Attunement Elite Enchantment Spell.  For 30-50 seconds, you are Perdition Rock (Prophecies)  
10e, 2c, 45r attuned to Air, Fire, Water, and Earth. You gain 50% of Bukdek Byway (Factions) E
  the base Energy cost of the skill each time you use magic Marga Coast (Nightfall)  
(Core) associated with any of these elements.  (Attr: Energy Storage)    
  Energy Boon Elite Spell.  You gain 10-18 Energy. Energy Boon causes Ferndale -  
5e, 1c, 15r Exhaustion. Tarlok Evermind E
(Factions) (Attr: Energy Storage)    
  Ether Prism Elite Spell.  Gain 0-2 Energy for each point of Energy you Poisoned Outcrops  
25e, 2c, 10r have (maximum 50 Energy). Gate of Pain (M) E
(Nightfall) (Attr: Energy Storage) MekirThePrismatic/Tortureweb  
  Ether Prodigy Elite Enchantment Spell.  Lose all Enchantments. For    
5e, 1c, 5r 5-17 seconds, you gain +6 Energy regeneration. When Ring of Fire - E
  Ether Prodigy ends, you take 3 damage for each point of Jyth Sprayburst  
(Prophecies) Energy you have. This Spell causes Exhaustion. (Atr: Erg.)    
  Ether Renewal Elite Enchantment Spell.  For 7 seconds, each time DunesDespair-Cyss Gresshia  
10e, 1c, 30r you cast a Spell, you gain 1-3 Energy and 5-17 Health for Elona Reach-Vassa Ssiss E
(Prophecies) each Enchantment on you.  (Attr: Energy Storage) Thirsty River - Issah Sshay  
  Glyph of Restoration Glyph.  For 15 seconds, your next Spell heals you for 30-90    
5e, 1c, 8r Health, and you are healed for 150-350% of the Energy cost Kamadan T
(Nightfall) of that Spell.  (Attr: Energy Storage) Sunspear Great Hall (H) H
  Master of Magic Elite Enchantment Spell.  For 20 seconds, whenever you Consulate Docks (M)  
10e, 1c, 30r cast a Spell, you gain 0-2 Energy for each recharging Skill Jahai Bluffs E
  that does not share this Spell's attribute. Pogahn Passage (M)  
(Nightfall) (Attr: Energy Storage) Yatendi Canyons  
Fire Magic
  Bed of Coals Spell.  Create a Bed of Coals at your location. For 10   T
10e, 1c, 30r seconds, foes standing still near this location are struck Kaineng Center  
  for 5-24 fire damage each second. Any foe knocked down    
(Factions) on the Bed of Coals is set on fire for 3-6 seconds. (Attr: Fire)    
  Breath of Fire Spell. Create Breath of Fire at target foe's current location.   T
5e, 2c, 30r For 5 seconds, foes adjacent to that location are struck for Kaineng Center  
(Factions) 10-34 fire damage each second.  (Attr: Fire Magic)    
  Burning Speed Enchantment Spell.  For 5 seconds, you are set on fire   T
10e, 1/4c and move 30-42% faster. When Burning Speed ends, all Kaineng Center  
(Factions) adjacent foes are set on fire for 3-8 seconds.  (Attr: Fire)    
  Conjure Flame Enchantment Spell.  For 60 seconds, if you're wielding Lion's Arch T
10e, 1c, 30r a fire weapon, your attacks strike for an additional Kaineng Center  
(Core) 1-17 fire damage.  (Attr: Fire Magic) Gate Torment(T) - LairForgot(H) H
  Double Dragon Elite Spell.  For two seconds, foes adjacent to this Wajjun Bazaar -  
15e, 3/4c, 30r location are struck for 7-91 fire damage each second. Lian, Dragon's Petal E
(Factions) (Attr: Fire Magic)    
  Elemental Flame Hex Spell.  For 5-17 seconds, whenever an Elemental Hex    
5e, 1c, 5r ends on target foe, that foe is set on fire for 1-3 seconds. Gate & Mouth of Torment T
(Nightfall) (Attr: Fire Magic) Lair of the Forgotten (H) H
  Fire Attunement Enchantment Spell.  For 36-55 seconds, you are Fisherman's Haven (Q) Q
10e, 2c, 45r attuned to Fire. You gain 1 Energy plus 30% of the base Kaineng Center (T)  
(Core) Energy cost of the Skill each time you use Fire Magic. (Fire) YohlonHaven(T)-CommandPost H
  Fire Storm Spell.  Create a Fire Storm at target foe's location. For PreSearing (Q) Q
10e, 2c, 30r 10 seconds, foes adjacent to that location are struck for Panjiang Peninsula (Q)  
(Core) 5-29 fire damage each second.  (Attr: Fire Magic) Churrhir Fields (Q)  
  Fireball Spell.  Send out a ball of fire that strikes target foe and Eastern Frontier (Q) Q
10e, 2c, 7r all adjacent foes for 7-91 fire damage. Kaineng Center (T)  
(Core) (Attr: Fire Magic) Kamadan (T)-KodashBazaar(H) H
  Flame Burst Spell.  All nearby foes are struck for 15-99 fire damage. Heroes' Audience (Q) Q
15e, 3/4c, 5r (Attr: Fire Magic) Droknar's Forge (T)  
(Prophecies)      
  Flame Djinn's Haste Enchantment Spell.  All adjacent foes are struck for 15-99    
10e, 3/4c, 10r fire damage. For 5-17 seconds, you move 33% faster. Yohlon Haven T
(Nightfall) (Attr: Fire Magic) Kodash Bazaar (H) H
  Flare Spell.  Send out a flare that strikes target foe for 20-56 PreSearing (Q) Q
5e, 1c fire damage if it hits. Shing Jea Monastery (T)  
(Core) (Attr: Fire Magic) Island of Shehkah (Starter)  
  Glowing Gaze Spell.  Target foe takes 5-41 fire damage. If that foe is on    
5e, 1c, 8r Fire, you gain 1-7 Energy. Kamadan T
(Nightfall) (Attr: Fire Magic) Kamadan (H) H
  Immolate Spell.  Target foe is struck for 15-51 fire damage and is set Grendich Courthouse T
10e, 1c, 3r on fire for 1-3 seconds.  Kaineng Center  
(Core) (Attr: Fire Magic) Gate of Torment (T) & (H) H
  Incendiary Bonds Hex Spell.  After 3 seconds, target foe and all nearby foes Destiny's Gorge (Q) Q
15e, 2c, 15r are struck for 20-68 fire damage and are set on fire for "The Forgotten Ones"  
(Prophecies) 1-3 seconds.   (Attr: Fire Magic) Droknar's Forge (T)  
  Inferno Spell.  All adjacent foes are struck for 30-114 fire damage. North Kryta (Q) Q
10e, 3/4c, 10r (Attr: Fire Magic) Lions Arch (T)  
(Core)   Yohlon Haven (T)  
  Lava Arrows Spell.  Lava Arrows fly toward up to 3 foes near your   T
5e, 1c, 2r target and strike for 20-56 damage if they hit. Lava Arrows Shing Jea Monastery  
(Factions) have half the normal range.  (Attr: Fire Magic)    
  Lava Font Spell.  For 5 seconds, foes adjacent to the location where Old Ascalon (Q) Q
10e, 2c, 4r this Spell was cast are struck for 5-41 fire damage. "Helping the People..."  
(Prophecies) (Attr: Fire Magic) Yak's Bend (T)  
  Liquid Flame Spell.  Target foe is struck for 7-91 fire damage. If that foe   T
10e, 1c, 15r is attacking or casting a Spell, nearby foes are also struck Kamadan  
(Nightfall) for 7-91 fire damage.  (Attr: Fire Magic)    
  Mark of Rodgort Hex Spell.  Target foe and all nearby foes are Hexed with    
15e, 1c, 5r Mark of Rodgort. For 10-30 seconds, whenever each foe is Copperhammer Mines T
(Prophecies) struck for fire damage, that foe is set on fire for 1-3 seconds. (Attr:Fire)  
  Meteor Spell.  Target foe and all adjacent foes are struck for 7-91 Ettin's Back (Q) Q
5e, 3c, 30r fire damage and knocked down. This Spell causes Kaineng Center (T)  
(Core) Exhaustion.  (Attr: Fire Magic) Kamadan (T) & (H) H
  Meteor Shower Spell.  Create a Meteor Shower at target foe's location. Capt Greywind T
25e, 5c, 60r For 9 seconds, foes adjacent to that location are struck North Kryta  
  for 7-91 fire damage and knocked down every 3 seconds.    
(Prophecies) This Spell causes Exhaustion.  (Attr: Fire Magic)    
  Mind Blast Elite Spell.  Target foe is struck for 15-51 fire damage. If Domain of Secrets -  
5e, 1c, 2r you have more Energy than target foe, you gain 1-7 Exuro Flatus E
(Nightfall) Energy.  (Attr: Fire Magic_ Ignis Cruor (Quest-only)  
  Mind Burn Elite Spell. Target foe takes 15-51 fire damage. If you Hell's Precipice (Prophecies)  
5e, 1c, 5r have more Energy than target foe, that foe takes an Shenzun Tunnels (Factions) E
  additional 15-51 fire damage and is set on fire for 1-6 Resplendent Makuun (Night)  
(Core) seconds. This Spell causes Exhaustion.  (Attr: Fire Magic)    
  Phoenix Spell.  A fiery phoenix rises at your location, striking Grendich Courthouse T
15e, 2c, 10r adjacent foes for 7-91 fire damage, and flies out to your    
  target, exploding on impact. This explosion strikes for an    
(Prophecies) additional 15-75 fire damage.  (Attr: Fire Magic)    
  Rodgort's Invocation Spell.  Target foe and all nearby foes are struck for Marhan's Grotto T
25e, 3c, 15r 15-99 fire damage and set on fire for 1-3 seconds.    
(Prophecies) (Attr: Fire Magic)    
  Savannah Heat Elite Spell.  You create Savannah Heat at target foe's Sulfurous Wastes -  
5e, 2c, 25r location. For 5 seconds, all nearby foes take 5-17 damage Hajkor, Mystic Flame E
(Nightfall) each second and an additional 5-17 damage for each second    
  this Spell has been in effect.  (Attr: Fire Magic)    
  Searing Flames Elite Spell.  Target foe and all nearby foes are struck with Turai's Procession -  
15e, 1c, 2c Searing Flames. Foes already on fire when this Skill is cast Korr, Living Flame E
(Nightfall) are struck for 7-91 fire damage. Foes not already on fire Forum Highlands -  
  begin Burning for 1-4 seconds.  (Attr: Fire Magic) Korshek the Immolated  
  Searing Heat Spell.  Cause Searing Heat at target foe's location. For 5 Copperhammer Mines T
15e, 2c, 30r seconds, foes near this location are struck for 10-34 fire    
  damage each second. When Searing Heat ends, foes in    
(Prophecies) the area of effect are set on fire for 3 seconds.  (Attr: Fire)    
  Smoldering Embers Hex Spell.  Target foe is struck for 7-91 fire damage.   T
10e, 2c, 7r After 3 seconds, if target foe is not moving, that foe is set Kaineng Center  
(Factions) on fire for 3 seconds.  (Attr: Fire Magic)    
  Star Burst Elite Spell.  Target touched foe and all nearby foes are Tahnnakai Temple (M) -  
5e, 3/4c, 10r struck for 7-91 fire damage. If more than one foe was Bound Teinai E
(Factions) struck, you lose 5 Energy.  (Attr: Fire Magic) RaisuPalace-StarAncientKoosun  
  Teinai's Heat Spell.  Create Teinai's Heat at target foe's location. For 5   T
15e, 2c, 30r seconds, foes near this location are struck for 10-34 fire Ran Musu Gardens  
  damage each second. When Teinai's Heat ends, foes in    
(Factions) the area of effect are set on fire for 3 seconds.  (Attr: Fire)    
Water Magic
  Armor of Frost Enchantment Spell.  For 10-29 seconds, you gain +40 Beetletun T
5e, 1c, 45r armor against physical damage. Armor of Frost ends if you    
(Prophecies) use any Fire Magic.  (Attr: Water Magic)    
  Armor of Mist Enchantment Spell.  For 8-18 seconds, you gain +10-34 Capt Greywind T
10e, 2c, 30r armor and move 33% faster.  (Attr: Water Magic) North Kryta  
(Prophecies)      
  Blurred Vision Hex Spell.  For 8-18 seconds, target foe and adjacent Ice Tooth Cave / Lions Arch T
15e, 1c, 20r foes are Hexed with Blurred Vision. While Hexed, those Kaineng Center  
(Core) foes have a 50% chance to miss with attacks. (Attr: Water) Gate of Torment (T) & (H) H
  Conjure Frost Enchantment Spell.  For 60 seconds, if you're wielding Silverwood (Q) Q
10e, 1c, 30r a cold weapon, your attacks strike for an additional Shing Jea Monastery (T)  
(Core) 1-17 cold damage.  (Attr: Water) Gate of Torment (T)  
  Deep Freeze Hex Spell.  You cause a Deep Freeze at target foe's Temple of Ages (Q) Q
25e, 3c, 15r location. All foes in this location are struck for 10-70 cold Shing Jea Monastery (Q)  
  damage, and for 10 seconds, they move 66% slower. Kodash Bazaar (T)  
(Core) (Attr: Water Magic) Lair of the Forgotten (H) H
  Freezing Gust Hex Spell.  If target foe is under the effect of a Water Magic   T
10e, 1c, 5r Hex, that foe is struck for 20-68 cold damage. Otherwise, Kamadan  
(Nightfall) that foe moves 66% slower for 1-5 seconds.  (Attr: Water)    
  Frigid Armor Enchantment Spell.  For 5-22 seconds, you have +10-34    
5e, 1c, 20r armor against physical damage and cannot be set on fire. Kodash Bazaar T
(Nightfall) (Attr: Water Magic) Chantry of Secrets (H) H
  Frozen Burst Hex Spell.  All nearby foes are struck for 10-70 cold Old Ascalon (Q) Q
15e, 3/4c, 5r damage and move 66% slower for 5-10 seconds. Yak's Bend (T)  
(Prophecies) (Attr: Water Magic)    
  Ice Prison Hex Spell.  For 8-18 seconds, target foe's legs are Yak's Bend (Q) Q
10e, 2c, 30r encased in ice, causing the foe to move 66% slower. This "A Heart of Ice"  
(Prophecies) effect ends if target takes fire damage.  (Attr: Water Magic) Lions Arch (T)  
  Ice Spear Spell.  Send out an Ice Spear, striking target foe for 10-58 Beacon's Perch (Q) Q
5e, 1c cold damage if it hits. Ice Spear has half the normal Spell Harvest Temple (T)  
(Core) range.  (Attr: Water Magic) Churrhir Fields (Q)  
  Ice Spikes Hex Spell.  Target and adjacent foes are struck for 20-68 Old Ascalon (Q) Q
15e, 2c, 15r cold damage and move 66% slower for 2-5 seconds. Sunqua Vale (Q)  
(Core) (Attr: Water Magic) Kamadan(T)-SunspearGreatHall H
  Icy Prism Spell.  Target foe is struck for 10-54 cold damage. If target   T
10e, 1c, 2r foe is using a Signet, that Signet is interrupted and all of Kaineng Center  
(Factions) that foe's Signets are disabled for 3-8 seconds. (Attr: Water)    
  Icy Shackles Elite Hex Spell.  For 4-9 seconds, target foe's movement Issnur Isles -  
5e, 1c, 12r speed is reduced by 66%. While under the effects of an Lonolun Waterwalker E
(Nightfall) Enchantment, that foe's movement is reduced by 90%.  (Water) FloodplainMahnkelon-Buhon Ice.  
  Maelstrom Spell.  Create a Maelstrom at target foe's location. For Maguuma Stade T
25e, 2c, 30r 10 seconds, foes adjacent to that area are struck for Ran Musu Gardens  
  10-22 cold damage each second. Maelstrom interrupts Kodash Bazaar  
  Spell-casting when it hits. This Spell causes Exhaustion. Chantry of Secrets (H) H
(Core) (Attr: Water Magic)    
  Mind Freeze Elite Hex Spell.  Target foe suffers 10-34 cold damage. If IceFloe/Spearhead/Witmans  
5e, 1c, 8r you have more Energy than target foe, that foe suffers an The Undercity (Factions) E
  additional 10-34 cold damage and moves 90% slower for Domain of Fear (Nightfall)  
(Core) 1-8 seconds.  This Spell causes Exhaustion.  (Attr: Water)    
  Mirror of Ice Elite Enchantment Spell.  For 60 seconds, the next time Sunjiang District -  
5e, 1/4c, 10r an enemy Spell would deal damage to you, that damage Elemental's Construct E
  is negated and that Spell's caster takes 10-70 damage.    
(Factions) (Attr: Water Magic)    
  Mist Form Elite Enchantment Spell.  For 8-18 seconds, you cannot Abaddon'sMouth / IronMines  
10e, 1c, 30r take or deal damage from attacks. Ring of Fire / MineralSprings E
(Prophecies) (Attr: Water Magic) Snake Dance / Talus Chute  
  Rust Hex Spell.  For 6-35 seconds, target foe and all adjacent Port Sledge T
5e, 2c, 15c foes take 3 times as long to activate Signets. Kaineng Center  
(Core) (Attr: Water Magic) Gate of Torment (T) & (H) H
  Shard Storm Hex Spell.  Send out an ice shard that strikes target foe Old Ascalon (Q) Q
10e, 1c, 10r for 10-70 cold damage if it hits and causing target foe to "Shalev's Task"  
(Prophecies) move 66% slower for 2-5 seconds.  (Attr: Water Magic) Yak's Bend (T)  
  Shatterstone Elite Hex Spell.  Target foe is struck for 25-85 cold Arborstone (M)  
15e, 2c, 8r damage and is Hexed with Shatterstone for 3 seconds. Eternal Grove E
  When Shatterstone ends, that foe is struck for 25-85 cold Rhea's Crater  
(Factions) damage.  (Attr: Water Magic)    
  Steam Spell.  If target foe is on fire, Steam Blinds that foe for 5-9    
5e, 1c, 8r seconds and strikes for 20-68 cold damage. Otherwise, that Kamadan T
(Nightfall) foe is struck for 5-41 cold damage.  (Attr: Water Magic) Sunspear Great Hall (H) H
  Swirling Aura Enchantment Spell.  For 8-18 seconds, Swirling Aura Augury Rock (Q) Q
10e, 1c, 45r has a 50% chance to block projectiles. "Into the Unknown"  
(Prophecies) (Attr: Water Magic) Droknar's Forge (T)  
  Teinai's Prison Hex Spell.  For 8-18 seconds, target foe's legs are   T
10e, 2c, 30r encased in ice causing the foe to move 66% slower. This Kaineng Center  
(Factions) effect ends if target takes fire damage.  (Attr: Water Magic)    
  Vapor Blade Spell.  Target foe is struck for 15-111 cold damage. Vapor   T
15e, 2c, 7r Blade deals half damage if that foe has any Enchantments Kaineng Center  
(Factions) on them.  (Attr: Water Magic)    
  Ward Against Harm Elite Ward Spell.  Create a Ward Against Harm at this    
15e, 1c, 20r location. For 8-18 seconds, non-Spirit allies in this area Frozen Forest - E
  have 12-50 armor against fire damage and 12-22 armor Arkhel Havenwood  
(Prophecies) against other damage.  (Attr: Water Magic)    
  Water Attunement Enchantment Spell.  For 36-55 seconds, you are attuned Beetletun (Q) Q
10e, 2c, 45r to Water. You gain 1 Energy plus 30% of the base Energy Kaineng Center (T)  
(Core) cost of the Skill each time you use Water Magic. (Attr: Water) YohlonHaven (T)-CommandPost H
  Water Trident Elite Spell.  Send out a fast-moving Water Trident striking FrozenForest / GrenthsFootprint  
5e, 1c, 3r target foe for 10-58 cold damage if it hits. If it hits a moving Ice Cave Sorrow / Lornar'sPass E
(Prophecies) foe, that foe is knocked down.  (Attr: Water Magic) Thunderhead Keep  
No Attribute
  Glyph of Concentration Glyph.  For 15 seconds, your next two Spells cannot be Camp Rankor T
5e, 1c, 10r interrupted and ignores the effects of being Dazed.    
(Prophecies) (No Attribute)    
  Glyph of Elemental Power Glyph.  For 15 seconds, your elemental attributes are Port Sledge (T) Q
5e, 1c, 5r boosted by 2 for your next 5 Spells.  Shing Jea Monastery (T)  
(Core)  (No Attribute) Churrhir Fields (Q)  
  Glyph of Energy Elite Glyph.  For 15 seconds, your next Spell costs 25 Mineral Springs - E
5e, 1c, 15r less Energy to cast and does not cause Exhaustion. Hyl Thunderwing  
(Prophecies) (No Attribute)    
  Glyph of Essence Glyph.  For 15 seconds, your next Spell casts instantly   T
5e, 1c, 30r but causes you to lose all Energy. Kaineng Center  
(Factions) (No Attribute)    
  Glyph of Lesser Energy Glyph.  For 15 seconds, your next two Spells costs 15 less PreSearing (Q) Q
5e, 1c, 30r to cast.  Shing Jea Monastery (Q)  
(Core) (No Attribute) Kamadan (T)  
  Glyph of Renewal Elite Glyph.  For 15 seconds, your next Spell Perdition Rock - E
5e, 1c, 15r instantly recharges.  Nayl Klaw Tuthan  
(Prophecies) (No Attribute)    
  Glyph of Sacrifice Glyph.  For 15 seconds, your next Spell may be cast Camp Rankor T
5e, 1c, 15r instantly, but it takes an additional 30 seconds to recharge.    
(Prophecies) (No Attribute)    
  Second Wind Elite Spell.  You gain 1 Energy for each point of Energy Archipelagos -  
5e, 2c, 5r lost due to Exhaustion. This Spell causes Exhaustion. Snapjaw Windshell E
(Factions) (No Attribute)    
For Printable Copies use the Excel version, not this webpage one
Sheet 1 is listed by Attribute, Sheet 2 is Alphabetical
http://diversityj.com/AB/GuildWarsSkills.htm