Elementalist E=Elite Skill, Q=Quest Reward, T=Trainer, H=Hero Skills Feb 2nd, 2007
  Sorted by Name - Alphabetical: Location-1st Time Avail:
  Aftershock Spell.  Adjacent foes are struck for 26-85 earth damage. Marhan's Grotto T
10e, 3/4c, 10r Knocked down foes are struck for 10-56 additional earth Shing Jea Monastery  
(Core) damage.  (Attr: Earth Magic) Kamadan (T) & (H) H
  Air Attunement Enchantment Spell.  For 36-55 seconds, you are Druid's Overlook (Q) Q
10e, 2c, 45r attuned to Air. You gain 1 Energy plus 30% of the base Kaineng Center (T)  
  Energy cost of the Skill whenever you use Air Magic. Yohlon Haven (T)  
(Core) (Attr: Air Magic) Command Post (H) H
  Arc Lightning Spell.  Target foe is struck for 5-41 lightning damage. If    
5e, 1c, 8r that foe is suffering from a Water Magic Hex, one foe near Kaineng Center T
  your target is struck for 15-51 lightning damage. Damage    
(Factions) from Arc Lightning has 25% armor penetration. (Attr: Air)    
  Armor of Earth Enchantment Spell.  For 30 seconds, you gain 24-53 Old Ascalon (Q) Q
10e, 3/4c, 15r armor but move 50-21% slower. Sunqua Vale (Q)  
(Core) (Attr: Earth Magic) Kamadan(T)-ChantrySecrets(H) H
  Armor of Frost Enchantment Spell.  For 10-29 seconds, you gain +40    
5e, 1c, 45r armor against physical damage. Armor of Frost ends if you Beetletun T
(Prophecies) use any Fire Magic.  (Attr: Water Magic)    
  Armor of Mist Enchantment Spell.  For 8-18 seconds, you gain +10-34 Capt Greywind  
10e, 2c, 30r armor and move 33% faster.  (Attr: Water Magic) North Kryta T
(Prophecies)      
  Ash Blast Spell.  Target foe is struck for 20-48 earth damage. If    
5e, 1c, 8r Ash Blast strikes a knocked-down foe, that foe is Blinded Seitung Harbor T
(Factions) for 3-13 seconds.  (Attr: Earth magic)    
  Aura of Restoration Enchantment Spell.  For 60 seconds, you are healed for PreSearing (Q) Q
10e, 1/4c, 5r 152-350% of the Energy cost each time you cast a Spell Shing Jea Monastery (T)  
(Core) (Attr: Energy Storage) Island of Shehkah (Starter)  
  Bed of Coals Spell.  Create a Bed of Coals at your location. For 10    
10e, 1c, 30r seconds, foes standing still near this location are struck Kaineng Center T
  for 5-24 fire damage each second. Any foe knocked down    
(Factions) on the Bed of Coals is set on fire for 3-6 seconds. (Attr: Fire)    
  Blinding Flash Spell.  Target foe is Blinded for 3-9 seconds. PreSearing (Q) Q
15e, 3/4c, 4r (Attr. Air Magic) Shing Jea Monastery (T)  
(Core)   Kamadan (T) & (H) H
  Blinding Surge Elite Spell.  Target foe is struck for 5-41 lightning damage Wilderness of Bahdza -  
10e, 3/4c, 4r and Blinded for 3-9 seconds. If that foe is under the effects Moteh Thundershooter E
  of an Enchantment, all adjacent foes are also Blinded for    
(Nightfall) 3-9 seconds. This Spell has 25% armor penetration.  (Air)    
  Blurred Vision Hex Spell.  For 8-18 seconds, target foe and adjacent Ice Tooth Cave / Lions Arch T
15e, 1c, 20r foes are Hexed with Blurred Vision. While Hexed, those Kaineng Center  
(Core) foes have a 50% chance to miss with attacks. (Attr: Water) Gate of Torment (T) & (H) H
  Breath of Fire Spell. Create Breath of Fire at target foe's current location.    
5e, 2c, 30r For 5 seconds, foes adjacent to that location are struck for Kaineng Center T
(Factions) 10-34 fire damage each second.  (Attr: Fire Magic)    
  Burning Speed Enchantment Spell.  For 5 seconds, you are set on fire    
10e, 1/4c and move 30-42% faster. When Burning Speed ends, all Kaineng Center T
(Factions) adjacent foes are set on fire for 3-8 seconds.  (Attr: Fire)    
  Chain Lightning Spell.  Target foe and up to two other foes near your Maguuma Stade  
10e, 3c, 10r target are struck for 10-70 lightning damage. This Spell Amnoon Oasis T
  has 25% armor penetration and causes Exhaustion.    
(Prophecies) (Attr: Air Magic)    
  Chilling Winds Hex Spell.  Target foe is struck for 5-41 cold damage. For   T
10e, 1c, 8r 20 seconds, the next water Hex targeting that foe lasts Gate of Torment (T) & (H) H
(Nightfall) 25-65% longer.  (Attr: Air Magic)    
  Churning Earth Spell.  Create Churning Earth at target foe's location. For    
15e, 3c, 30r the next 5 seconds, Churning Earth strikes for 10-34 earth Kaineng Center T
  damage each second. Any foe moving faster than normal    
(Factions) when struck by Churning Earth is knocked down. (Atr:Earth)    
  Conjure Flame Enchantment Spell.  For 60 seconds, if you're wielding Lion's Arch T
10e, 1c, 30r a fire weapon, your attacks strike for an additional Kaineng Center  
(Core) 1-17 fire damage.  (Attr: Fire Magic) Gate Torment(T) - LairForgot(H) H
  Conjure Frost Enchantment Spell.  For 60 seconds, if you're wielding Silverwood (Q) Q
10e, 1c, 30r a cold weapon, your attacks strike for an additional Shing Jea Monastery (T)  
(Core) 1-17 cold damage.  (Attr: Water) Gate of Torment (T)  
  Conjure Lightning Enchantment Spell. For 60 seconds, if you're wielding Camp Rankor T
10e, 1c, 30r a lightning weapon, your attacks strike for an additional Kaineng Center  
(Core) 1-17 lightning damage.  (Attr: Air Magic) Gate of Torment  
  Crystal Wave Spell.  Foes adjacent to you are struck for 10-82 damage Maguuma Stade T
15e, 3/4c, 20r but are cured of any negative Conditions. Amnoon Oasis  
(Prophecies) (Attr: Earth Magic)    
  Deep Freeze Hex Spell.  You cause a Deep Freeze at target foe's Temple of Ages (Q) Q
25e, 3c, 15r location. All foes in this location are struck for 10-70 cold Shing Jea Monastery (Q)  
  damage, and for 10 seconds, they move 66% slower. Kodash Bazaar (T)  
(Core) (Attr: Water Magic) Lair of the Forgotten (H) H
  Double Dragon Elite Spell.  For two seconds, foes adjacent to this Wajjun Bazaar -  
15e, 3/4c, 30r location are struck for 7-91 fire damage each second. Lian, Dragon's Petal E
(Factions) (Attr: Fire Magic)    
  Dragon's Stomp Spell.  You invoke a Dragon's Stomp at target foe's    
25e, 3c, 15r location. All foes near this location are knocked down and Kaineng Center T
(Factions) are struck for 26-85 earth damage. This Spell causes    
  Exhaustion.  (Attr: Earth Magic)    
  Earth Attunement Enchantment Spell.  For 36-55 seconds, you are Serenity Temple (Q) Q
10e, 2c, 45r attuned to Earth. You gain 1 Energy plus 30% of the base Kaineng Center (T)  
(Core) Energy Cost of the Skill each time you use Earth Magic.  (Earth) YohlonHaven(T)-CommandPost H
  Earthquake Spell.  You invoke an Earthquake at target foe's location. Fisherman's Haven (Q) Q
25e, 3c, 15r All foes near this location are knocked down and are Droknar's Forge (T)  
  struck for 26-85 earth damage. This Spell causes    
(Prophecies) Exhaustion.  (Attr: Earth Magic)    
  Ebon Hawk Spell.  Send a projectile that strikes for 20-76 earth    
10e, 2c, 5r damage if it hits. If this Spell hits a moving or attacking Kamadan T
  foe, that foe suffers from Weakness for 5-13 seconds. Sunspear Great Hall (H) H
(Nightfall) (Attr: Earth Magic)    
  Elemental Attunement Elite Enchantment Spell.  For 30-50 seconds, you are Perdition Rock (Prophecies)  
10e, 2c, 45r attuned to Air, Fire, Water, and Earth. You gain 50% of Bukdek Byway (Factions) E
  the base Energy cost of the skill each time you use magic Marga Coast (Nightfall)  
(Core) associated with any of these elements.  (Attr: Energy Storage)    
  Elemental Flame Hex Spell.  For 5-17 seconds, whenever an Elemental Hex    
5e, 1c, 5r ends on target foe, that foe is set on fire for 1-3 seconds. Gate & Mouth of Torment T
(Nightfall) (Attr: Fire Magic) Lair of the Forgotten (H) H
  Energy Boon Elite Spell.  You gain 10-18 Energy. Energy Boon causes Ferndale -  
5e, 1c, 15r Exhaustion. Tarlok Evermind E
(Factions) (Attr: Energy Storage)    
  Enervating Charge Spell.  Target foe is struck for 5-41 lightning damage and Grendich Courthouse T
10e, 1c, 8r suffers from Weakness for 5-17 seconds. This Spell has Kaineng Center  
(Core) 25% armor penetration.  (Attr: Air Magic) Kodash Bazaar (T) & (H) H
  Eruption Spell.  Cause an Eruption at target foe's location. Each Old Ascalon (Q) Q
25e, 2c, 30r second for 5 seconds, foes near this location are struck for Yak's Bend (T)  
  10-34 earth damage and are Blinded for 10 seconds.    
(Prophecies) (Attr: Earth Magic)    
  Ether Prism Elite Spell.  Gain 0-2 Energy for each point of Energy you Poisoned Outcrops  
25e, 2c, 10r have (maximum 50 Energy). Gate of Pain (M) E
(Nightfall) (Attr: Energy Storage) MekirThePrismatic/Tortureweb  
  Ether Prodigy Elite Enchantment Spell.  Lose all Enchantments. For    
5e, 1c, 5r 5-17 seconds, you gain +6 Energy regeneration. When Ring of Fire - E
  Ether Prodigy ends, you take 3 damage for each point of Jyth Sprayburst  
(Prophecies) Energy you have. This Spell causes Exhaustion. (Atr: Enrg.)    
  Ether Renewal Elite Enchantment Spell.  For 7 seconds, each time DunesDespair-Cyss Gresshia  
10e, 1c, 30r you cast a Spell, you gain 1-3 Energy and 5-17 Health for Elona Reach-Vassa Ssiss E
(Prophecies) each Enchantment on you.  (Attr: Energy Storage) Thirsty River - Issah Sshay  
  Fire Attunement Enchantment Spell.  For 36-55 seconds, you are Fisherman's Haven (Q) Q
10e, 2c, 45r attuned to Fire. You gain 1 Energy plus 30% of the base Kaineng Center (T)  
(Core) Energy cost of the Skill each time you use Fire Magic. (Fire) YohlonHaven(T)-CommandPost H
  Fire Storm Spell.  Create a Fire Storm at target foe's location. For PreSearing (Q) Q
10e, 2c, 30r 10 seconds, foes adjacent to that location are struck for Panjiang Peninsula (Q)  
(Core) 5-29 fire damage each second.  (Attr: Fire Magic) Churrhir Fields (Q)  
  Fireball Spell.  Send out a ball of fire that strikes target foe and Eastern Frontier (Q) Q
10e, 2c, 7r all adjacent foes for 7-91 fire damage. Kaineng Center (T)  
(Core) (Attr: Fire Magic) Kamadan (T)-KodashBazaar(H) H
  Flame Burst Spell.  All nearby foes are struck for 15-99 fire damage. Heroes' Audience (Q) Q
15e, 3/4c, 5r (Attr: Fire Magic) Droknar's Forge (T)  
(Prophecies)      
  Flame Djinn's Haste Enchantment Spell.  All adjacent foes are struck for 15-99    
10e, 3/4c, 10r fire damage. For 5-17 seconds, you move 33% faster. Yohlon Haven T
(Nightfall) (Attr: Fire Magic) Kodash Bazaar (H) H
  Flare Spell.  Send out a flare that strikes target foe for 20-56 PreSearing (Q) Q
5e, 1c fire damage if it hits. Shing Jea Monastery (T)  
(Core) (Attr: Fire Magic) Island of Shehkah (Starter)  
  Freezing Gust Hex Spell.  If target foe is under the effect of a Water Magic    
10e, 1c, 5r Hex, that foe is struck for 20-68 cold damage. Otherwise, Kamadan T
(Nightfall) that foe moves 66% slower for 1-5 seconds.  (Attr: Water)    
  Frigid Armor Enchantment Spell.  For 5-22 seconds, you have +10-34    
5e, 1c, 20r armor against physical damage and cannot be set on fire. Kodash Bazaar T
(Nightfall) (Attr: Water Magic) Chantry of Secrets (H) H
  Frozen Burst Hex Spell.  All nearby foes are struck for 10-70 cold Old Ascalon (Q) Q
15e, 3/4c, 5r damage and move 66% slower for 5-10 seconds. Yak's Bend (T)  
(Prophecies) (Attr: Water Magic)    
  Gale Spell.  Knock down target foe for 2 seconds. This Spell Yak's Bend & North Kryta (Q) Q
10e, 1c, 5r causes Exhaustion. (50% failure chance with Air Magic 4 Shing Jea Monastery (Q)  
(Core) or less.)  (Attr: Air Magic) Kamadan(T)-Lair Forgotten (H) H
  Glimmering Mark Elite Hex Spell. For 1-13 seconds, whenever target foe Spearhead Peak-Edibbo Pelpek  
10e, 2c, 5r suffers lightning damage, that foe and all adjacent foes Talus Chute - Edibbo Pekpek E
(Prophecies) suffer from Blindness for 5 seconds.  (Attr: Air Magic) Witman's Folly - Alana Pekpek  
  Glowing Gaze Spell.  Target foe takes 5-41 fire damage. If that foe is on    
5e, 1c, 8r Fire, you gain 1-7 Energy. Kamadan T
(Nightfall) (Attr: Fire Magic) Kamadan (H) H
  Glowstone Spell.  Send a projectile that strikes for 5-41 earth damage    
5e, 1c, 7r if it hits. If this Spell hits a weakened foe, you gain 1-7 Yohlon Haven T
(Nightfall) Energy.  (Attr: Earth Magic) Kodash Bazaar (H) H
  Glyph of Concentration Glyph.  For 15 seconds, your next two Spells cannot be    
5e, 1c, 10r interrupted and ignores the effects of being Dazed. Camp Rankor T
(Prophecies) (No Attribute)    
  Glyph of Elemental Power Glyph.  For 15 seconds, your elemental attributes are Port Sledge (T) Q
5e, 1c, 5r boosted by 2 for your next 5 Spells.  Shing Jea Monastery (T)  
(Core)  (No Attribute) Churrhir Fields (Q)  
  Glyph of Energy Elite Glyph.  For 15 seconds, your next Spell costs 25 Mineral Springs - E
5e, 1c, 15r less Energy to cast and does not cause Exhaustion. Hyl Thunderwing  
(Prophecies) (No Attribute)    
  Glyph of Essence Glyph.  For 15 seconds, your next Spell casts instantly    
5e, 1c, 30r but causes you to lose all Energy. Kaineng Center T
(Factions) (No Attribute)    
  Glyph of Lesser Energy Glyph.  For 15 seconds, your next two Spells costs 15 less PreSearing (Q) Q
5e, 1c, 30r to cast.  Shing Jea Monastery (Q)  
(Core) (No Attribute) Kamadan (T)  
  Glyph of Renewal Elite Glyph.  For 15 seconds, your next Spell Perdition Rock - E
5e, 1c, 15r instantly recharges.  Nayl Klaw Tuthan  
(Prophecies) (No Attribute)    
  Glyph of Restoration Glyph.  For 15 seconds, your next Spell heals you for 30-90    
5e, 1c, 8r Health, and you are healed for 150-350% of the Energy cost Kamadan T
(Nightfall) of that Spell.  (Attr: Energy Storage) Sunspear Great Hall (H) H
  Glyph of Sacrifice Glyph.  For 15 seconds, your next Spell may be cast    
5e, 1c, 15r instantly, but it takes an additional 30 seconds to recharge. Camp Rankor T
(Prophecies) (No Attribute)    
  Grasping Earth Hex Spell.  For 8-18 seconds, all nearby foes move 50% Nebo Terrace (Q) Q
5e, 3/4c, 12r slower. "Hot Springs Murders"  
(Prophecies) (Attr: Earth Magic) Quarrel Falls (T)  
  Gust Elite Spell. Target foe is struck for 10-54 cold damage. Mourning Veil Falls -  
5e, 1c, 10r If that foe is under an Earth or Water Magic Hex, that foe Rahse Windcatcher E
(Factions) is knocked down for 3 seconds.  (Attr: Air Magic) Silent Surf-Amadis,WindOfSea  
  Ice Prison Hex Spell.  For 8-18 seconds, target foe's legs are Yak's Bend (Q) Q
10e, 2c, 30r encased in ice, causing the foe to move 66% slower. This "A Heart of Ice"  
(Prophecies) effect ends if target takes fire damage.  (Attr: Water Magic) Lions Arch (T)  
  Ice Spear Spell.  Send out an Ice Spear, striking target foe for 10-58 Beacon's Perch (Q) Q
5e, 1c cold damage if it hits. Ice Spear has half the normal Spell Harvest Temple (T)  
(Core) range.  (Attr: Water Magic) Churrhir Fields (Q)  
  Ice Spikes Hex Spell.  Target and adjacent foes are struck for 20-68 Old Ascalon (Q) Q
15e, 2c, 15r cold damage and move 66% slower for 2-5 seconds. Sunqua Vale (Q)  
(Core) (Attr: Water Magic) Kamadan(T)-SunspearGreatHall H
  Icy Prism Spell.  Target foe is struck for 10-54 cold damage. If target    
10e, 1c, 2r foe is using a Signet, that Signet is interrupted and all of Kaineng Center T
(Factions) that foe's Signets are disabled for 3-8 seconds. (Attr: Water)    
  Icy Shackles Elite Hex Spell.  For 4-9 seconds, target foe's movement Issnur Isles -  
5e, 1c, 12r speed is reduced by 66%. While under the effects of an Lonolun Waterwalker E
(Nightfall) Enchantment, that foe's movement is reduced by 90%.  (Water) FloodplainMahnkelon-Buhon Ice.  
  Immolate Spell.  Target foe is struck for 15-51 fire damage and is set Grendich Courthouse T
10e, 1c, 3r on fire for 1-3 seconds.  Kaineng Center  
(Core) (Attr: Fire Magic) Gate of Torment (T) & (H) H
  Incendiary Bonds Hex Spell.  After 3 seconds, target foe and all nearby foes Destiny's Gorge (Q) Q
15e, 2c, 15r are struck for 20-68 fire damage and are set on fire for "The Forgotten Ones"  
(Prophecies) 1-3 seconds.   (Attr: Fire Magic) Droknar's Forge (T)  
  Inferno Spell.  All adjacent foes are struck for 30-114 fire damage. North Kryta (Q) Q
10e, 3/4c, 10r (Attr: Fire Magic) Lions Arch (T)  
(Core)   Yohlon Haven (T)  
  Invoke Lightning Elite Spell.  Target foe and up to two other foes near your Yatendi Canyons -  
10e, 2c, 15r target are struck for 10-82 lightning damage. This Spell has Lushivahr The Invoker E
  25% armor penetration. If you are not under the effects of Nundu Bay (M) - Scribe Wensai  
(Nightfall) an Enchantment, this spell causes Exhaustion.  (Attr: Air) Dzagonur & Gate of Madness (M)
  Iron Mist Hex Spell.  For 5-15 seconds, target foe moves 90% Ettin's Back (Q) Q
10e, 2c, 30r slower. That foe gains immunity to damage from all "Dropping Eaves"  
(Prophecies) sources except lightning.  (Attr: Earth Magic) Amnoon Oasis (T)  
  Kinetic Armor Enchantment Spell.  For 8 seconds, you gain +20-68    
15e, 3c, 60r armor. Whenever you cast a Spell, Kinetic Armor is Fisherman's Haven T
(Prophecies) renewed for 8 seconds.  (Attr: Earth Magic)    
  Lava Arrows Spell.  Lava Arrows fly toward up to 3 foes near your    
5e, 1c, 2r target and strike for 20-56 damage if they hit. Lava Arrows Shing Jea Monastery T
(Factions) have half the normal range.  (Attr: Fire Magic)    
  Lava Font Spell.  For 5 seconds, foes adjacent to the location where Old Ascalon (Q) Q
10e, 2c, 4r this Spell was cast are struck for 5-41 fire damage. "Helping the People..."  
(Prophecies) (Attr: Fire Magic) Yak's Bend (T)  
  Lightning Bolt Spell.  Send out a Lightning Bolt that strikes for 5-41    
5e, 1c, 8r lightning damage if it hits. If Lightning Bolt strikes a moving Kamadan T
  foe, that foe is struck for 5-41 additional lightning damage. Kamadan (H) H
(Nightfall) This spell has 25% armor penetration.  (Attr: Air Magic)    
  Lightning Hammer Spell.  Target foe is struck for 10-82 lightning damage.    
25e, 2c, 4r Lightning Hammer has 25% armor penetration.   Seitung Harbor T
(Factions) (Attr: Air Magic)    
  Lightning Javelin Spell.  Send out a Lightning Javelin that strikes for 15-43 PreSearing (Q) Q
5e, 1c, 2r lightning damage if it hits. If Lightning Javelin strikes an "Supremacy of Air"  
  attacking foe, that foe is interrupted. This Spell has 25% Ascalon City (T)  
(Prophecies) armor penetration.  (Attr: Air Magic)    
  Lightning Orb Spell.  Send out a lightning Orb that strikes target foe for North Kryta (Q) Q
15e, 2c, 5r 10-82 lightning damage if it hits. This Spell has 25% Shing Jea Monastery (Q)  
(Core) armor penetration.  (Attr: Air Magic) Kamadan(T)-SunspearGreatHall H
  Lightning Strike Spell.  Strike target foe for 5-41 lightning damage. This Beacon's Perch (Q) Q
5e, 1c, 5r Spell has 25% armor penetration.  Lions Arch (T)  
(Core) (Attr: Air Magic) Churrhir Fields (Q)  
  Lightning Surge Elite Hex Spell.  After 3 seconds, target foe is knocked Dragon's Lair (Prophecies)  
15e, 2c, 10r down and struck for 14-83 lightning damage. Maishang Hills (Factions) E
(Core) (Attr: Air Magic) Sunward Marches (Nightfall)  
  Lightning Touch Skill.  Target touched foe and all adjacent foes are struck Beetletun  
5e, 3/4c, 10r for 10-50 lightning damage. Foes suffering from a Water Ran Musu Gardens T
  Magic Hex are struck for an additional 10-34 lightning Kodash Bazaar  
  damage. This skill has 25% armor penetration. Chantry of Secrets (H) H
(Core) (Attr: Air Magic)    
  Liquid Flame Spell.  Target foe is struck for 7-91 fire damage. If that foe    
10e, 1c, 15r is attacking or casting a Spell, nearby foes are also struck Kamadan T
(Nightfall) for 7-91 fire damage.  (Attr: Fire Magic)    
  Maelstrom Spell.  Create a Maelstrom at target foe's location. For Maguuma Stade T
25e, 2c, 30r 10 seconds, foes adjacent to that area are struck for Ran Musu Gardens  
  10-22 cold damage each second. Maelstrom interrupts Kodash Bazaar  
  Spell-casting when it hits. This Spell causes Exhaustion. Chantry of Secrets (H) H
(Core) (Attr: Water Magic)    
  Magnetic Aura Enchantment Spell.  For 5-17 seconds, Magnetic Aura Serenity Temple (Q) Q
5e, 1/4c, 60r has a 75% chance to block melee attacks. "The Geomancer's Test"  
(Prophecies) (Attr: Earth Magic) Yak's Bend (T)  
  Mark of Rodgort Hex Spell.  Target foe and all nearby foes are Hexed with    
15e, 1c, 5r Mark of Rodgort. For 10-30 seconds, whenever each foe is Copperhammer Mines T
(Prophecies) struck for fire damage, that foe is set on fire for 1-3 seconds. (Attr:Fire)  
  Master of Magic Elite Enchantment Spell.  For 20 seconds, whenever you Consulate Docks (M)  
10e, 1c, 30r cast a Spell, you gain 0-2 Energy for each recharging Skill Jahai Bluffs E
  that does not share this Spell's attribute. Pogahn Passage (M)  
(Nightfall) (Attr: Energy Storage) Yatendi Canyons  
  Meteor Spell.  Target foe and all adjacent foes are struck for 7-91 Ettin's Back (Q) Q
5e, 3c, 30r fire damage and knocked down. This Spell causes Kaineng Center (T)  
(Core) Exhaustion.  (Attr: Fire Magic) Kamadan (T) & (H) H
  Meteor Shower Spell.  Create a Meteor Shower at target foe's location. Capt Greywind  
25e, 5c, 60r For 9 seconds, foes adjacent to that location are struck North Kryta T
  for 7-91 fire damage and knocked down every 3 seconds.    
(Prophecies) This Spell causes Exhaustion.  (Attr: Fire Magic)    
  Mind Blast Elite Spell.  Target foe is struck for 15-51 fire damage. If Domain of Secrets -  
5e, 1c, 2r you have more Energy than target foe, you gain 1-7 Exuro Flatus E
(Nightfall) Energy.  (Attr: Fire Magic) Ignis Cruor (Quest-only)  
  Mind Burn Elite Spell. Target foe takes 15-51 fire damage. If you Hell's Precipice (Prophecies)  
5e, 1c, 5r have more Energy than target foe, that foe takes an Shenzun Tunnels (Factions) E
  additional 15-51 fire damage and is set on fire for 1-6 Resplendent Makuun (Night)  
(Core) seconds. This Spell causes Exhaustion.  (Attr: Fire Magic)    
  Mind Freeze Elite Hex Spell.  Target foe suffers 10-34 cold damage. If IceFloe/Spearhead/Witmans  
5e, 1c, 8r you have more Energy than target foe, that foe suffers an The Undercity (Factions) E
  additional 10-34 cold damage and moves 90% slower for Domain of Fear (Nightfall)  
(Core) 1-8 seconds.  This Spell causes Exhaustion.  (Attr: Water)    
  Mind Shock Elite Spell.  Target foe suffers 10-42 lightning damage. If    
5e, 1c, 8r you have more Energy than target foe, that foe suffers Snake Dance -  
  10-42 additional lightning damage and is knocked down. Old Red Claw E
  This Spell has 25% armor penetration and causes    
(Prophecies) Exhaustion.  (Attr: Air Magic)    
  Mirror of Ice Elite Enchantment Spell.  For 60 seconds, the next time Sunjiang District -  
5e, 1/4c, 10r an enemy Spell would deal damage to you, that damage Elemental's Construct E
  is negated and that Spell's caster takes 10-70 damage.    
(Factions) (Attr: Water Magic)    
  Mist Form Elite Enchantment Spell.  For 8-18 seconds, you cannot Abaddon'sMouth / IronMines  
10e, 1c, 30r take or deal damage from attacks. Ring of Fire / MineralSprings E
(Prophecies) (Attr: Water Magic) Snake Dance / Talus Chute  
  Obsidian Flame Spell.  Deal 22-94 damage to target foe. This Spell Augury Rock (Q) Q
5e, 2c, 5r ignores armor but causes Exhaustion. Kaineng Center (T)  
(Core) (Attr: Earth Magic) Gate Torment(T)-Lair Forgotten H
  Obsidian Flesh Elite Enchantment Spell.  For 8-18 seconds, you gain Perdition Rock (Prophecies)  
10e, 1c, 30r +20 armor and cannot be the target of enemy Spells, but Mourning Veil Falls (Factions) E
(Core) move 50% slower.  (Attr: Earth Magic) Joko's Domain (Nightfall)  
  Phoenix Spell.  A fiery phoenix rises at your location, striking    
15e, 2c, 10r adjacent foes for 7-91 fire damage, and flies out to your Grendich Courthouse T
  target, exploding on impact. This explosion strikes for an    
(Prophecies) additional 15-75 fire damage.  (Attr: Fire Magic)    
  Ride the Lightning Elite Spell.  You ride the lightning to target foe. That foe Unwaking Waters -  
10e, 1c, 20r is struck for 15-63 lightning damage. This spell has 25% Kunvie Firewing E
(Factions) armor penetration and causes Exhaustion.  (Attr: Air Magic)    
  Rodgort's Invocation Spell.  Target foe and all nearby foes are struck for    
25e, 3c, 15r 15-99 fire damage and set on fire for 1-3 seconds. Marhan's Grotto T
(Prophecies) (Attr: Fire Magic)    
  Rust Hex Spell.  For 6-35 seconds, target foe and all adjacent Port Sledge T
5e, 2c, 15c foes take 3 times as long to activate Signets. Kaineng Center  
(Core) (Attr: Water Magic) Gate of Torment (T) & (H) H
  Sandstorm Elite Spell.  Create a Sandstorm at target foe's location. Poisoned Outcrops -  
15e, 2c, 30r For 10 seconds, nearby foes are struck for 10-26 earth Droajam, Mage of the Sands E
  damage each second, and attacking foes are struck for an Rilohn Refuge (M) -  
(Nightfall) additional 10-26 earth damage each second.  (Attr: Earth) The Drought  
  Savannah Heat Elite Spell.  You create Savannah Heat at target foe's Sulfurous Wastes -  
5e, 2c, 25r location. For 5 seconds, all nearby foes take 5-17 damage Hajkor, Mystic Flame E
(Nightfall) each second and an additional 5-17 damage for each second    
  this Spell has been in effect.  (Attr: Fire Magic)    
  Searing Flames Elite Spell.  Target foe and all nearby foes are struck with Turai's Procession -  
15e, 1c, 2c Searing Flames. Foes already on fire when this Skill is cast Korr, Living Flame E
(Nightfall) are struck for 7-91 fire damage. Foes not already on fire Forum Highlands -  
  begin Burning for 1-4 seconds.  (Attr: Fire Magic) Korshek the Immolated  
  Searing Heat Spell.  Cause Searing Heat at target foe's location. For 5    
15e, 2c, 30r seconds, foes near this location are struck for 10-34 fire Copperhammer Mines T
  damage each second. When Searing Heat ends, foes in    
(Prophecies) the area of effect are set on fire for 3 seconds.  (Attr: Fire)    
  Second Wind Elite Spell.  You gain 1 Energy for each point of Energy Archipelagos -  
5e, 2c, 5r lost due to Exhaustion. This Spell causes Exhaustion. Snapjaw Windshell E
(Factions) (No Attribute)    
  Shard Storm Hex Spell.  Send out an ice shard that strikes target foe Old Ascalon (Q) Q
10e, 1c, 10r for 10-70 cold damage if it hits and causing target foe to "Shalev's Task"  
(Prophecies) move 66% slower for 2-5 seconds.  (Attr: Water Magic) Yak's Bend (T)  
  Shatterstone Elite Hex Spell.  Target foe is struck for 25-85 cold Arborstone (M)  
15e, 2c, 8r damage and is Hexed with Shatterstone for 3 seconds. Eternal Grove E
  When Shatterstone ends, that foe is struck for 25-85 cold Rhea's Crater  
(Factions) damage.  (Attr: Water Magic)    
  Shock Skill. Target touched foe is knocked down and struck for    
5e, 3/4c, 10r 10-50 lightning damage. This skill has 25% armor Fisherman's Haven T
(Prophecies) penetration and causes Exhaustion.  (Attr: Air Magic)    
  Shock Arrow Spell.  Send out a shocking arrow that flies swiftly toward    
5e, 1c, 1r target foe, striking for 5-45 lightning damage. Shock Kaineng Center T
(Factions) Arrow has 25% armor penetration.  (Attr: Air Magic)    
  Shockwave Elite Spell.  Adjacent foes take 15-51 earth damage, Altrumm Ruins / Arborstone  
10e, 3/4c, 20r nearby foes take 15-51 earth damage, and foes in the area Gyala Hatchery E
(Factions) take 15-51 earth damage.  (Attr: Earth Magic) Morostav Trail  
  Sliver Armor Enchantment Spell.  For 5-10 seconds, you have 25-45%    
10e, 1c, 30r chance to block attacks, and whenever you are the target Ran Musu Gardens T
  of a hostile Spell or attack, one nearby foe is struck for    
(Factions) 5-29 earth damage.  (Attr: Earth Magic)    
  Smoldering Embers Hex Spell.  Target foe is struck for 7-91 fire damage.    
10e, 2c, 7r After 3 seconds, if target foe is not moving, that foe is set Kaineng Center T
(Factions) on fire for 3 seconds.  (Attr: Fire Magic)    
  Star Burst Elite Spell.  Target touched foe and all nearby foes are Tahnnakai Temple (M) -  
5e, 3/4c, 10r struck for 7-91 fire damage. If more than one foe was Bound Teinai E
(Factions) struck, you lose 5 Energy.  (Attr: Fire Magic) RaisuPalace-StarAncientKoosun  
  Steam Spell.  If target foe is on fire, Steam Blinds that foe for 5-9    
5e, 1c, 8r seconds and strikes for 20-68 cold damage. Otherwise, that Kamadan T
(Nightfall) foe is struck for 5-41 cold damage.  (Attr: Water Magic) Sunspear Great Hall (H) H
  Stone Daggers Spell.  Send out two Stone Daggers. Each Stone Dagger Druid's Overlook (Q) Q
5e, 1c strikes target foe for 8-28 earth damage if it hits. Panjiang Peninsula (Q)  
(Core) (Attr: Earth Magic) Churrhir Fields (Q)  
  Stone Sheath Elite Hex Spell.  For 10-30 seconds, attacks made by Bahdok Caverns -  
5e, 1c, 15r target foe and all nearby foes deal earth damage and Joknang Earthturner E
(Nightfall) cannot cause a critical hit.  (Attr: Earth Magic)    
  Stone Striker Enchantment Spell.  For 5-25 seconds, whenever you    
5e, 1/4c, 20r take or deal elemental or physical damage, that damage Gate of Torment T
(Nightfall) is converted to earth damage.  (Attr: Earth Magic) Gate of Torment (H) H
  Stoneflesh Aura Enchantment Spell.  For 5-17 seconds, damage you    
10e, 2c, 15r receive is reduced by 1-25, and you are immune to Kodash Bazaar T
(Nightfall) critical attacks.  (Attr: Earth Magic) Chantry of Secrets (H) H
  Stoning Spell.  Send out a large stone, striking target foe for 15-87 IceToothCave / LionsArch (T) Q
15e, 1c, 5r earth damage if it hits. If Stoning hits a foe suffering from Shing Jea Monastery (Q)  
(Core) Weakness, that foe is knocked down.  (Attr: Earth) Kodash Bazaar (T) & (H) H
  Storm Djinn's Haste Enchantment Spell.  For 10-22 seconds, you move 33%    
5e, 1/4c, 10r faster. Each second that you are moving, you lose 1 Yohlon Haven T
(Nightfall) Energy.  (Attr: Air Magic) Command Post (H) H
  Swirling Aura Enchantment Spell.  For 8-18 seconds, Swirling Aura Augury Rock (Q) Q
10e, 1c, 45r has a 50% chance to block projectiles. "Into the Unknown"  
(Prophecies) (Attr: Water Magic) Droknar's Forge (T)  
  Teinai's Crystals Spell.  Foes adjacent to you are struck for 10-82 damage    
15e, 3/4c, 20r but are cured of any negative Conditions. Kaineng Center T
(Factions) (Attr: Earth Magic)    
  Teinai's Heat Spell.  Create Teinai's Heat at target foe's location. For 5    
15e, 2c, 30r seconds, foes near this location are struck for 10-34 fire Ran Musu Gardens T
  damage each second. When Teinai's Heat ends, foes in    
(Factions) the area of effect are set on fire for 3 seconds.  (Attr: Fire)    
  Teinai's Prison Hex Spell.  For 8-18 seconds, target foe's legs are    
10e, 2c, 30r encased in ice causing the foe to move 66% slower. This Kaineng Center T
(Factions) effect ends if target takes fire damage.  (Attr: Water Magic)    
  Teinai's Wind Spell.  All adjacent foes take 15-51 cold damage.    
10e, 3/4c, 8r Attacking foes struck by Teinai's Wind are knocked down. Shing Jea Monastery T
(Factions) (Attr: Air Magic)    
  Thunderclap Elite Hex Spell.  For 8-18 seconds, if target foe is struck Abaddon's Mouth  
10e, 2c, 15r for lightning damage, that foe and adjacent foes are Ice Floe / Iron Mines E
  knocked down, and you lose 15-9 Energy or Thunderclap Ring of Fire  
(Prophecies) ends.  (Attr: Air Magic) Thunderhead Keep  
  Unsteady Ground Elite Spell.  You create Unsteady Ground at target foe's Maishang Hills -  
10e, 2c, 20r location. For 5 seconds, nearby foes take 10-34 earth Seacrash, Elder Guardian E
  damage each second. Attacking foes struck by Unsteady    
(Factions) Ground are knocked down.  (Attr: Earth Magic)    
  Vapor Blade Spell.  Target foe is struck for 15-111 cold damage. Vapor    
15e, 2c, 7r Blade deals half damage if that foe has any Enchantments Kaineng Center T
(Factions) on them.  (Attr: Water Magic)    
  Ward Against Elements Ward Spell.  You create a Ward Against Elements at your Old Ascalon (Q) Q
15e, 1c, 20r current location. For 8-18 seconds, non-Spirit allies in this "Scorched Earth"  
(Prophecies) area gain +24 armor against elemental damage.  (Attr: Earth) Yak's Bend (T)  
  Ward Against Foes Ward Spell.  You create a Ward Against Foes at your Yak's Bend (Q) Q
15e, 1c, 20r current location. For 8-18 seconds, non-Spirit foes in this Dragon's Throat (T)  
(Core) area move 50% slower.  (Attr: Earth Magic) Kamadan (T)  
  Ward Against Harm Elite Ward Spell.  Create a Ward Against Harm at this    
15e, 1c, 20r location. For 8-18 seconds, non-Spirit allies in this area Frozen Forest - E
  have 12-50 armor against fire damage and 12-22 armor Arkhel Havenwood  
(Prophecies) against other damage.  (Attr: Water Magic)    
  Ward Against Melee Ward Spell.  You create a Ward Against Melee at your Capt Greywind-North Kryta (T) Q
10e, 1c, 20r current location. For 8-18 seconds, non-Spirit allies in this Shing Jea Monastery (Q)  
(Core) area have a 50% chance to block melee attacks.  (Attr:Earth) Churrhir Fields (Q)  
  Ward of Stability Ward Spell.  Create a Ward of Stability at your current    
10e, 1c, 30r location. For 10-22 seconds, non-Spirit allies cannot be Kaineng Center T
(Factions) knocked down.  (Attr: Earth Magic)    
  Water Attunement Enchantment Spell.  For 36-55 seconds, you are attuned Beetletun (Q) Q
10e, 2c, 45r to Water. You gain 1 Energy plus 30% of the base Energy Kaineng Center (T)  
(Core) cost of the Skill each time you use Water Magic. (Attr: Water) YohlonHaven (T)-CommandPost H
  Water Trident Elite Spell.  Send out a fast-moving Water Trident striking FrozenForest / GrenthsFootprint  
5e, 1c, 3r target foe for 10-58 cold damage if it hits. If it hits a moving Ice Cave Sorrow / Lornar'sPass E
(Prophecies) foe, that foe is knocked down.  (Attr: Water Magic) Thunderhead Keep  
  Whirlwind Spell.  All adjacent foes take 15-51 cold damage. Yak's Bend (Q) Q
10e, 3/4c, 8r Attacking foes struck by Whirlwind are knocked down. "A Heart of Ice"  
(Prophecies) (Attr: Air Magic) Lions Arch (T)  
  Windborne Speed Enchantment Spell.  For 5-10 seconds, target ally Seeker's Passage (Q) Q
10e, 1c, 5r moves 33% faster.  (Attr: Air Magic) "A Belated Betrothal"  
(Prophecies)   Droknar's Forge (T)  
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