Guild Wars! Elite Skills by Location: March 3rd, 2006
Abaddon's Mouth -   (Mission - Fire Islands):
Elementalist:   Abaddon's Mouth
Thunderclap Elite Hex Spell.  For 8-18 seconds, if target foe is struck Ice Floe
10e, 2c, 15r for lightning damage, that foe and adjacent foes are Iron Mines
  knocked down, and you lose 15-9 Energy or Thunderclap Ring of Fire
Optimus Caliph - Mursaat ends.  (Attr: Air Magic) Thunderhead
Mesmer:    
Energy Surge Elite Spell.  Target foe loses 4-9 Energy. For each point Abaddon's Mouth
10e, 2c, 20r of Energy lost, that foe and all foes in the area take 8 Iron Mines
Mercia the Smug - Mursaat damage.  (Attr: Domination Magic) Ring of Fire
Fevered Dreams Elite Hex Spell.  For 10-25 seconds, whenever target foe  
10e, 2c, 10r suffers from a new Condition, all foes in the area suffer Abaddon's Mouth
Plexus Shadowhook-Spider from that Condition as well.  (Attr: Illusion Magic)  
Monk:   Abaddon's Mouth
Aura of Faith Elite Enchantment Spell.  For 60 seconds, target ally Ice Floe
10e, 1c, 15r gains 24-45% more Health when healed. Ring of Fire
Willa the Unpleasant-Mursaat (Attr: Divine Favor) Thunderhead
Restore Condition Elite Spell.  Remove all Conditions (Poison, Disease,  
5e, 3/4c, 2r Blindness, Dazed, Bleeding, Crippled, and Deep Wound) Abaddon's Mouth
  from target other ally. That ally is healed 10-58 points for  
Spindle Agonyvein-Spider each condition removed.  (Attr: Protection Prayers)  
Necromancer:   Abaddon's Mouth
Life Transfer Elite Hex Spell.  For 6-11 seconds, target foe suffers Ice Floe / Iron Mines
10e, 2c, 30r -3-7 Health degeneration, which you gain as Health Ring of Fire
Sarlic the Judge - Mursaat regeneration.  (Attr: Blood Magic) Thunderhead
Soul Leech Elite Hex Spell.  For 10 seconds, whenever target foe  
10e, 2c, 15r casts a Spell, you steal up to 16-67 Health from that foe. Abaddon's Mouth
Goss Darkweb - Spider (Attr: Blood Magic)  
Ranger:    
Barrage Elite Bow Attack.  All your preparations are removed. Abaddon's Mouth
5e, 1r Shoot arrows at up to 6 foes adjacent to your target.  Iron Mines
Snyk the Hundred Tongue These arrows strike for +1-13 damage if they hit.  
Wurm (Attr: Marksmanship)  
Oath Shot Elite Bow Attack.  If Oath Shot hits, all of your skills Abaddon's Mouth
10e, 20r except Oath Shot are recharged. If it misses, all of your Ice Floe / Iron Mines
  skills are disabled for 10 seconds.  (50% miss chance Ring of Fire
Cairn the Relentless - Jade with Expertise 7 or less.)  (Attr: Expertise) Thunderhead
Warrior:   Abaddon's Mouth
Devastating Hammer Elite Hammer Attack.  If Devastating Hammer hits, your Ice Floe / Iron Mines
7 adr target is knocked down and suffers from Weakness for Ring of Fire
Cairn the Destroyer - Jade 5-17 seconds.  (Attr: Hammer Mastery) Thunderhead
Dragon's Lair -   (Mission):
Elementalist:    
Lightning Surge Elite Hex Spell.  After 3 seconds, target foe is knocked  
10e, 2c, 10r down and struck for 14-83 lightning damage. This Spell Dragon's Lair
Facet of Elements causes Exhaustion.  (Attr: Air Magic)  
Mesmer:    
Mantra of Recall Elite Enchantment Spell.  For 20 seconds, you gain no Dragon's Lair
10e, 1c, 20r benefit from it. You gain 13-25 Energy when Mantra of Snake Dance
Facet of Chaos Recall ends.  (Attr: Inspiration Magic)  
Monk:    
Shield of Regeneration Elite Enchantment Spell.  For 5-13 seconds, target ally  
15e, 1c, 20r gains +3-9 Health regeneration and 40 armor. Dragon's Lair
Facet of Light (Attr: Protection Prayers)  
Necromancer:    
Grenth's Balance Elite Spell.  If target foe has more Health than you, you Dragon's Lair
10e, 1/4c, 10r gain half the difference (up to your maximum Health), and Frozen Forest
Facet of Darkness that foe loses an equal amount.  (No Attribute)  
Ranger:    
Melandru's Resilience Elite Stance.  For 8-18 seconds, you gain +3 Health  
5e, 25r regeneration and +1 Energy regeneration for each Dragon's Lair
  Condition and Hex you are suffering.  
Facet of Nature (Attr: Wilderness Survival)  
Warrior:    
Gladiator's Defense Elite Stance.  For 5-10 seconds, you have a 75% chance  
5e, 30r to block incoming attacks. Whenever you block a melee Dragon's Lair
  attack this way, the attacker suffers 5-29 damage.  
Facet of Strength (Attr: Tactics)  
Dreadnought's Drift -   (Explorable - S. Shivers, South from Beacon's, North from Camp Rankor):
Necromancer:    
Feast of Corruption Elite Spell.  Target foe and all adjacent foes are struck  
10e, 2c, 20r for 16-67 shadow damage. You steal up to 8-34 Health Dreadnoughts
Maw the Mountain Heart from each struck foe who is suffering from a Hex. Drift
Wurm (Attr: Curses)  
Dunes of Despair -   (Mission - Crystal Desert):
Mesmer:   Dunes of Despair
Mantra of Recovery Elite Stance.  For 5-17 seconds, Spells you cast Elona Reach
10e, 30r recharge 50% faster.    Thirsty River
Ayassah Hess - Forgotten (Attr: Fast Casting)  
Monk:    
Word of Healing Elite Spell.  Heal target other ally for 16-67 points. Heal Dunes Despair
5e, 3/4c, 4r for an additional 15-83 points if that ally is below 50% Elona Reach
Dassk Arossyss - Forgotten Health.  (Attr: Healing Prayers) Thirsty River
Necromancer: Elite Enchantment Spell.  Sacrifice 17% maximum  
Order of the Vampire Health. For 5 seconds, whenever a party member who is Dunes of Despair
10e, 2c, 5r not under the effects of another Necromancer Elona Reach
Rysaa Hisst - Forgotten Enchantment hits a foe with physical damage, that party Thirsty River
  member steals up to 3-13 Health.  (Attr: Blood Magic)  
Warrior:    
Warrior's Endurance Elite Stance. For 10-23 seconds, you gain 3 Energy each Dunes Despair
5e, 30r time you hit with a melee attack. Warrior's Endurance Elona Reach
Custodian Fidius - Forgotten cannot raise your Energy above 10-22.  (Attr: Strength) Thirsty River
Elona Reach -   (Mission - Crystal Desert):
Elementalist:    
Ether Renewal Elite Enchantment Spell.  For 7 seconds, each time you Elona Reach
10e, 1c, 30r cast a Spell, you gain 1-3 Energy and 5-17 Health for Thirsty River
Vassa Ssiss - Forgotten each Enchantment on you.  (Attr: Energy Storage)  
Mesmer:    
Mantra of Recovery Elite Stance.  For 5-17 seconds, Spells you cast Elona Reach
10e, 30r recharge 50% faster.    Thirsty River
Tiss Danssir - Forgotten (Attr: Fast Casting)  
Monk:    
Word of Healing Elite Spell.  Heal target other ally for 16-67 points. Heal Dunes Despair
5e, 3/4c, 4r for an additional 15-83 points if that ally is below 50% Elona Reach
Wissper Inssani - Forgotten Health.  (Attr: Healing Prayers) Thirsty River
Necromancer: Elite Enchantment Spell.  Sacrifice 17% maximum  
Order of the Vampire Health. For 5 seconds, whenever a party member who is Dunes of Despair
10e, 2c, 5r not under the effects of another Necromancer Elona Reach
Uussh Visshta - Forgotten Enchantment hits a foe with physical damage, that party Thirsty River
  member steals up to 3-13 Health.  (Attr: Blood Magic)  
Ranger:    
Marksman's Wager Elite Preparation.  For 12 seconds, you gain 5-9 Energy Elona Reach
5e, 2c, 24r whenever your arrows hit, but lose 10 Energy whenever Thirsty River
Custodian Jenus - Forgotten your arrows fail to strike.  (Attr: Expertise)  
Warrior:    
Warrior's Endurance Elite Stance. For 10-23 seconds, you gain 3 Energy each Dunes Despair
5e, 30r time you hit with a melee attack. Warrior's Endurance Elona Reach
Custodian Dellus - Forgotten cannot raise your Energy above 10-22.  (Attr: Strength) Thirsty River
Frozen Forest -   (Explorable - S. Shiver, from Copperhammer Mines & Iron Mines of Moladune):
Elementalist:    
Ward Against Harm Elite Spell.  Create a Ward Against Harm at this  
15e, 1c, 20r location. For 8-18 seconds, allies in this area have 12-50 Frozen Forest
  armor against fire damage and 12-22 armor against other  
Arkhel Havenwood - Pinesoul damage.  (Attr: Water Magic)  
Water Trident Elite Spell.  Send out a Water Trident striking target foe Frozen Forest
5e, 1c, 3r for 5-53 cold damage if it hits. If it hits a moving foe, that Ice Cave Sorrow
Boreal Kubeclaw-Stone Sum. foe is knocked down.  (Attr: Water Magic) Thunderhead
Mesmer:   Frozen Forest
Crippling Anguish Elite Hex Spell.  For 8-18 seconds, target moves 50% Ice Caves Sorrow
15e, 1c, 20r slower and suffers -1-3 Health degeneration. Salt Flats
Barl Stormsiege - Stone Sum. (Attr: Illusion Magic) Thunderhead
Monk:    
Life Barrier Elite Enchantment Spell.  For 10 seconds, whenever  
-1, 15e, 2c, 5r target ally would take damage, that ally is healed for that Frozen Forest
Eshnal Hardwood - Pinesoul amount instead, maximum 6-49.  All your Protection  
  Prayers are disabled for 5 seconds. (Attr: Protection)  
Mark of Protection Elite Enchantment Spell.  For 10 seconds, whenever Frozen Forest
10e, 1c, 45r target ally would take damage, that ally is healed for that Ice Caves Sorrow
Mesqul Ironhealer amount instead, maximum 6-49.  All your Protection Iron Mines
Stone Summit Prayers are disabled for 5 seconds. (Attr: Protection) Thunderhead
Necromancer: (Heroes Path Quest Only)  
Grenth's Balance Elite Spell.  If target foe has more Health than you, you Dragon's Lair
10e, 1/4c, 10r gain half the difference (up to your maximum Health), and Frozen Forest
Mraggah - Phantom that foe loses an equal amount.  (No Attribute)  
Offering of Blood Elite Spell.  Sacrifice 20% maximum Health. You gain Frozen Forest
5e, 1/4c, 15r 8-18 Energy.  Ice Caves Sorrow
Jollen Steelblight-Stone Sum (Attr: Blood Magic) Thunderhead
Virulence Elite Spell.  If target foe was already suffering from a  
5e, 1c, 15r Condition, that foe suffers from Disease, Poison, and Frozen Forest
Unthet Rotwood-Pinesoul Weakness for 3-13 seconds.  (Attr: Death Magic)  
Ranger:    
Melandru's Arrows Elite Preparation.  For 18 seconds, whenever your Frozen Forest
5e, 2c, 12r arrows hit, they cause Bleeding for 3-21 seconds, and if Thunderhead
Resnar Mountaininsight they hit a target who is under an Enchantment, they do  
Stone Summit +8-24 damage.  (Attr: Wilderness Survival)  
Warrior:   Frozen Forest
Cleave Elite Axe Attack. If this attack hits, you strike for +10-26 Ice Caves Sorrow
4 adr damage. Iron Mines
Linka Goldensteel-Stone Sum (Attr: Axe Mastery) Thunderhead
Defy Pain Elite Skill.  For 12 seconds you have an additional  
6 adr 90-258 Health and an additional 20 armor. Frozen Forest
Obrhit Barkwood-Pinesoul (Attr: Strength)  
Hell's Precipice -   (Mission - Fire Islands):
Elementalist:    
Mind Burn Elite Spell. Target foe takes 15-51 fire damage.  If you  
15e, 1c, 20r have more Energy than target foe, that foe takes an Hell's Precipice
Scelus Prosum additional 15-51 fire damage and is set on fire for 1-6  
Hand/Fist seconds. This Spell causes Exhaustion.  (Attr: Fire Magic)  
Mesmer:    
Panic Elite Hex Spell.  For 10-22 seconds, target foe and all  
25e, 2c, 10r nearby foes suffer -2 Energy degeneration and take 10-68 Hell's Precipice
Moles Quibus-Hand/Fist damage whenever they use a Signet.  (Attr: Domination)  
Necromancer:    
Aura of the Lich Elite Enchantment Spell.  For 15-39 seconds, your  
10e, 2c, 20r Health is halved, but you take half damage from all Hell's Precipice
Maligo Libens - Titan sources. When Aura of the Lich ends, you're healed for  
  50-202 Health.  (Attr: Death Magic)  
Ranger: Elite Nature Ritual.  Create a level 1-8 Spirit.  For  
Greater Conflagration creatures within its range, all physical damage is fire  
5e, 5c, 60r damage instead.This Spirit dies after 30-126 seconds. Hell's Precipice
Valetudo Rubor-Hand/Fist (Attr: Wilderness Survival)  
Warrior: Elite Axe Attack. If Eviscerate hits, you strike for +10-34  
Eviscerate damage and inflict a Deep Wound, lowering your target's  
8 adr maximum Health by 20% for 5-17 seconds.  Hell's Precipice
Toritudo Probo - Titan (Attr: Axe Mastery)  
Hundred Blades Elite Sword Attack.  Swing twice at target foe and foes  
5e, 8r adjacent to your target. Hell's Precipice
Undead Prince Rurik (Attr: Swordsmanship)  
Ice Caves of Sorrow -   (Mission - Southern Shiverpeaks):
Elementalist:    
Water Trident Elite Spell.  Send out a Water Trident striking target foe Frozen Forest
5e, 1c, 3r for 5-53 cold damage if it hits. If it hits a moving foe, that Ice Cave Sorrow
Berg Frozenfist-Ice Golem foe is knocked down.  (Attr: Water Magic) Thunderhead
Mesmer:   Frozen Forest
Crippling Anguish Elite Hex Spell.  For 8-18 seconds, target moves 50% Ice Caves Sorrow
15e, 1c, 20r slower and suffers -1-3 Health degeneration. Salt Flats
Jonar Stonebender-Stone Su. (Attr: Illusion Magic) Thunderhead
Monk:    
Mark of Protection Elite Enchantment Spell.  For 10 seconds, whenever Frozen Forest
10e, 1c, 45r target ally would take damage, that ally is healed for that Ice Caves Sorrow
Darda Goldenchief amount instead, maximum 6-49.  All your Protection Iron Mines
Stone Summit Prayers are disabled for 5 seconds. (Attr: Protection) Thunderhead
Necromancer:    
Offering of Blood Elite Spell.  Sacrifice 20% maximum Health. You gain Frozen Forest
5e, 1/4c, 15r 8-18 Energy.  Ice Caves Sorrow
Hornak Ironcurse-Stone Sum (Attr: Blood Magic) Thunderhead
Warrior:   Frozen Forest
Cleave Elite Axe Attack. If this attack hits, you strike for +10-26 Ice Caves Sorrow
4 adr damage. Iron Mines
Virag Bladestone-Stone Sum (Attr: Axe Mastery) Thunderhead
Ice Floe -   (Explorable - S. Shiverpeaks, from Thunderhead Keep & Marhan's Grotto):
Elementalist:    
Mind Freeze Elite Hex Spell. Target foe suffers 10-34 cold damage. If Ice Floe
10e, 1c, 20r you have more Energy than target foe, that foe suffers an Spearhead Peak
  additional 10-34 cold damage and moves 90% slower for Witman's Folly
Skitt Skizzle - Ice Imp 2-5 seconds. This Spell causes Exhaustion.  (Attr: Water)  
Thunderclap Elite Hex Spell.  For 8-18 seconds, if target foe is struck Abad./  Ice Floe
10e, 2c, 15r for lightning damage, that foe and adjacent foes are Iron Mines
  knocked down, and you lose 15-9 Energy or Thunderclap Ring of Fire
Mursaat Elementalist ends.  (Attr: Air Magic) Thunderhead
Mesmer:    
Energy Drain Elite Spell.  Target foe loses 4-9 Energy. You gain 2 Ice Floe
5e, 1c, 25r points of Energy for each point of Energy lost. Spearhead Peak
Gambol Headrainer-Ice Imp (Attr: Inspiration Magic) Witman's Folly
Monk:   Abaddon's Mouth
Aura of Faith Elite Enchantment Spell.  For 60 seconds, target ally Ice Floe
10e, 1c, 15r gains 24-45% more Health when healed. Ring of Fire
Mursaat Monk (Attr: Divine Favor) Thunderhead
Signet of Judgment Elite Signet.  Target foe is knocked down. That foe and Ice Floe / Iron Mines
2c, 30r all adjacent foes take 15-63 holy damage. Snake Dance
Frostbite - Azure Shadow (Attr:  Smiting Prayers) Talus Chute
Necromancer:   Abad. / Ice Floe
Life Transfer Elite Hex Spell.  For 6-11 seconds, target foe suffers Iron Mines
10e, 2c, 30r -3-7 Health degeneration, which you gain as Health Ring of Fire
Mursaat Necromancer regeneration.  (Attr: Blood Magic) Thunderhead
Ranger:   Abaddon's Mouth
Oath Shot Elite Bow Attack.  If Oath Shot hits, all of your skills Ice Floe
10e, 20r except Oath Shot are recharged.  If it misses, all of your Iron Mines
  skills are disabled for 10 seconds.  (50% miss chance Ring of Fire
 Jade Bow with Expertise 7 or less.)  (Attr: Expertise) Thunderhead
Warrior:   Abad. / Ice Floe
Devastating Hammer Elite Hammer Attack.  If Devastating Hammer hits, your Iron Mines
7 adr target is knocked down and suffers from Weakness for Ring of Fire
Jade Armor 5-17 seconds.  (Attr: Hammer Mastery) Thunderhead
Iron Mines of Moladune -  (Mission - Southern Shiverpeaks):
Elementalist:    
Mist Form Elite Enchantment Spell. For 8-18 seconds, you cannot Iron Mines / RoF
10e, 1c, 30r take or deal damage from attacks. Snake Dance
Eidolen - Phantom (Attr: Water Magic) Talus Chute
Thunderclap Elite Hex Spell.  For 8-18 seconds, if target foe is struck Abad./  Ice Floe
10e, 2c, 15r for lightning damage, that foe and adjacent foes are Iron Mines
  knocked down, and you lose 15-9 Energy or Thunderclap Ring of Fire
Kratos the Foul - Mursaat ends.  (Attr: Air Magic) Thunderhead
Mesmer:    
Energy Surge Elite Spell.  Target foe loses 4-9 Energy. For each point Abaddon's Mouth
10e, 2c, 20r of Energy lost, that foe and all foes in the area take 8 Iron Mines
Balasi the Arcane - Mursaat damage.  (Attr: Domination Magic) Ring of Fire
Illusionary Weaponry Elite Enchantment Spell.  For 30 seconds, you deal no Iron Mines
15e, 1c, 40r damage in melee, but whenever you attack in melee, Snake Dance
Digo Murkstalker-Azure Shad. target foe takes 8-34 damage.  (Attr: Illusion Magic) Talus Chute
Monk:    
Mark of Protection Elite Enchantment Spell.  For 10 seconds, whenever Frozen Forest
10e, 1c, 45r target ally would take damage, that ally is healed for that Ice Caves Sorrow
Lokar Icemender amount instead, maximum 6-49.  All your Protection Iron Mines
Dolyak Master Prayers are disabled for 5 seconds. (Attr: Protection) Thunderhead
Signet of Judgment Elite Signet.  Target foe is knocked down. That foe and Ice Floe
2c, 30r all adjacent foes take 15-63 holy damage. Iron Mines
Balt Duskstrider (Attr:  Smiting Prayers) Snake Dance
Azure Shadow   Talus Chute
Necromancer:   Abad. / Ice Floe
Life Transfer Elite Hex Spell.  For 6-11 seconds, target foe suffers Iron Mines
10e, 2c, 30r -3-7 Health degeneration, which you gain as Health Ring of Fire
Feodor the Baneful-Mursaat regeneration.  (Attr: Blood Magic) Thunderhead
Spiteful Spirit Elite Hex Spell.  For 8-18 seconds, whenever target foe Iron Mines
15e, 2c, 10r attacks or uses a skill, Spiteful Spirit deals 5-29 shadow Snake Dance
Ceru Gloomrunner damage to that foe and all adjacent allies of that foe. Talus Chute
Azure Shadow (Attr: Curses)  
Ranger: (Attr: Marksmanship)  
Barrage Elite Bow Attack.  All your preparations are removed. Abaddon's Mouth
5e, 1r Shoot arrows at up to 6 foes adjacent to your target.  Iron Mines
Markis - Human These arrows strike for +1-13 damage if they hit.  
Oath Shot Elite Bow Attack.  If Oath Shot hits, all of your skills Abaddon's Mouth
10e, 20r except Oath Shot are recharged.  If it misses, all of your Ice Floe / Iron Mines
  skills are disabled for 10 seconds.  (50% miss chance Ring of Fire
Hilios the Dutiful - Jade with Expertise 7 or less.)  (Attr: Expertise) Thunderhead
Warrior:   Frozen Forest
Cleave Elite Axe Attack. If this attack hits, you strike for +10-26 Ice Caves Sorrow
4 adr damage. Iron Mines
Marka Granitehand-Stone Sum (Attr: Axe Mastery) Thunderhead
Dwarven Battle Stance Elite Stance.  For 5-10 seconds, you attack 10% faster,  
10e, 30r and if your hammer attacks hit, your target is interrupted. Iron Mines
  Dwarven Battle Stance ends if you use a skill.  
Slonak Copperbark-Stone Sum (Attr: Strength)  
Devastating Hammer Elite Hammer Attack.  If Devastating Hammer hits, your Abad. / Ice Floe
7 adr target is knocked down and suffers from Weakness for Iron Mines / RoF
Martigris the Stalwars - Jade 5-17 seconds.  (Attr: Hammer Mastery) Thunderhead
Mineral Springs -   (Explorable - S. Shiver, from Granite Citadel through Tasca's Demise area):
Elementalist: 5e, 1c, 15r / (No Attribute)  
Glyph of Energy Elite Glyph.  For 15 seconds, your next Spell costs 20 Mineral Springs
 Hyl Thunderwing - Avicara less Energy to cast and does not cause Exhaustion.  
Mesmer:    
Ineptitude Elite Hex Spell.  For 4-9 seconds, if target foe attacks,  
10e, 1c, 20r that foe takes 30-135 damage and becomes Blinded for 10 Mineral Springs
Wyt Sharpfeather - Avicara seconds.  (Attr: Illusion Magic)  
Monk:    
Shield of Judgment Elite Enchantment Spell.  For 8-18 seconds, anyone  
15e, 1c, 45r striking target ally with an attack is knocked down and Mineral Springs
Myd Springclaw - Avicara suffers 5-41 damage.  (Attr: Smiting Prayers)  
Necromancer:    
Well of Power Elite Spell.  Exploit nearest corpse to create a Well of  
15e, 3c, 15r Power at that location. For 8-18 seconds, allies within the Mineral Springs
  area of Well of Power gain +1-5 Health regeneration and  
Nhy Darkclaw - Avicara +2 Energy regeneration.  (Attr: Blood Magic)  
Ranger:    
Practiced Stance Elite Stance.  For 20-32 seconds, your Preparations  
5e, 15r recharge 50% faster and last 30-150% longer. Mineral Springs
Ryk Arrowwing - Avicara (Attr: Expertise)  
Warrior:    
Flourish Elite Skill.  All of your attack skills become recharged.  
5e, 1c, 10r You gain 1-6 Energy for each skill recharged by Flourish. Mineral Springs
Syr Honorcrest - Avicara (Attr: Strength)  
Perdition Rock -   (Explorable - Fire Islands, from Ember Light Camp Outpost):
Elementalist:    
Elemental Attunement Elite Enchantment Spell.  For 45 seconds, you are  
10e, 2c, 60r attuned to Air, Fire, Water, and Earth.  You gain 50% of Perdition Rock
  the Energy cost of the skill each time you use magic  
Geckokaru Earthwind - Drake associated with any of these elements.  (No Attribute)  
Glyph of Renewal Elite Glyph.  For 15 seconds, your next Spell Perdition Rock
5e, 1c, 15r instantly recharges.  
Nayl Klaw Ththan - Hydra (No Attribute)  
Obsidian Flesh Elite Enchantment Spell.  For 8-18 seconds, you gain  
10e, 1c, 30r +20 armor and cannot be the target of enemy Spells, but Perdition Rock
Harn Coldstone - Human move 50% slower.  (Attr: Earth Magic)  
Mesmer:    
Echo Elite Enchantment Spell.  For 20 seconds, Echo is  
5e, 1c, 30r replaced with the next skill you use.  Echo acts as this Perdition Rock
Rwek Khawl Mawl - Hydra skill for 20 seconds.  (No Attribute)  
Power Block Elite Spell.  If target foe is casting a Spell, that Spell is  
15e, 1/4c, 30r interrupted. The interrupted Spell and all Spells of the Perdition Rock
Lyssa's Cursed same attribute are disabled for 3-13 seconds for that foe.  
Flesh Golem (Attr: Domination Magic)  
Signet of Midnight Elite Signet.  You and target touched foe become Perdition Rock
3/4c, 15r Blinded for 15 seconds.  
Malus Phasmatis - Phantom (No Attribute)  
Monk:    
Amity Elite Hex Spell.  For 8-18 seconds, adjacent foes cannot  
5e, 1/4c, 45r attack. For each foe, Amity ends if that foe takes damage. Perdition Rock
Pravus Obsideo - Phantom (Attr: Protection Prayers)  
Healing Hands Elite Enchantment Spell.  For 10 seconds, whenever  
5e, 1/4c, 25r target ally takes damage, that ally is healed for Perdition Rock
Rull Browbeater - Ettin 5-35 points.  (Attr: Healing Prayers)  
Martyr Elite Spell.  Transfer all Conditions and their remaining  
5e, 1c, 10r durations from your party members to you. Perdition Rock
Dwayna's Cursed-Flesh Golem (No Attribute)  
Necromancer:    
Lingering Curse Elite Hex Spell.  Sacrifice 10% maximum Health.  Target  
25e, 3c, 10r foe loses all Enchantments. For 8-18 seconds, target foe Perdition Rock
Grenth's Cursed gains only half Health from healing.   
Flesh Golem (Attr: Curses)  
Tainted Flesh Elite Enchantment Spell. For 20-39 seconds, target ally  
5e, 1c is immune to disease, and anyone striking that ally in Perdition Rock
Dosakaru Fevertouch melee becomes Diseased for 3-13 seconds.   
Drake (Attr: Death Magic)  
Wither Elite Hex Spell.  For 5-29 seconds, target foe suffers -2  
10e, 2c, 10r Health degeneration and -2 Energy degeneration.  Wither Perdition Rock
Ignis Effigia - Phantom ends if target foe's Energy reaches 0.  (Attr: Curses)  
Ranger:    
Crippling Shot Elite Bow Attack.  If Crippling Shot hits, your target  
15e, 1r becomes Crippled for 1-8 seconds. This attack cannot be Perdition Rock
Melandru's Cursed "blocked" or "evaded."     
Flesh Golem (Attr: Marksmanship)  
Quick Shot Elite Bow Attack.  Shoot an arrow that moves twice  
5e, 1c, 1r as fast.  (No Attribute) Perdition Rock
Maxine Coldstone - Human    
Warrior:    
Bull's Charge Elite Stance.  For 5-10 seconds, you move 25% faster  
5e, 20r and if you strike a moving foe in melee, that foe is Perdition Rock
Skintekaru Manshredder knocked down. Bull's Charge ends if you use a skill.  
Drake (Attr: Strength)  
"Charge!" Elite Shout.  For 5-10 seconds, all allies in the area move  
5e, 20r 25% faster. Perdition Rock
Balthazar's Cursed-Flesh Gol. (Attr: Tactics)  
Ring of Fire -   (Mission - Fire Islands):
Elementalist:    
Ether Prodigy Elite Enchantment Spell.  Lose all Enchantments.  For  
5e, 1c, 5r 5-17 seconds, you gain +6 Energy regeneration. When Ring of Fire
Jyth Sprayburst Ether Prodigy ends, you take 2 damage for each point of  
Breeze Keeper Energy you have. This Spell causes Exhaustion. (Atr: Erg.)  
Mist Form Elite Enchantment Spell. For 8-18 seconds, you cannot Iron Mines / RoF
10e, 1c, 30r take or deal damage from attacks. Snake Dance
Eidolen - Phantom (Attr: Water Magic) Talus Chute
Thunderclap Elite Hex Spell.  For 8-18 seconds, if target foe is struck Abad./  Ice Floe
10e, 2c, 15r for lightning damage, that foe and adjacent foes are Iron Mines
Maida the Ill Tempered knocked down, and you lose 15-9 Energy or Thunderclap Ring of Fire
Mursaat ends.  (Attr: Air Magic) Thunderhead
Mesmer:    
Energy Surge Elite Spell.  Target foe loses 4-9 Energy. For each point Abaddon's Mouth
10e, 2c, 20r of Energy lost, that foe and all foes in the area take 8 Iron Mines
Melek the Virtuous-Mursaat damage.  (Attr: Domination Magic) Ring of Fire
Migraine Elite Hex Spell.  For 5-17 seconds, target foe suffers  
10e, 2c, 15r -1-3 Health degeneration and takes 100% longer to cast Ring of Fire
Pytt Spitespew-Breeze Keep. Spells.  (Attr: Illusion Magic)  
Monk:   Abaddon's Mouth
Aura of Faith Elite Enchantment Spell.  For 60 seconds, target ally Ice Floe
10e, 1c, 15r gains 24-45% more Health when healed. Ring of Fire
Coventina the Matron-Mursaat (Attr: Divine Favor) Thunderhead
Shield of Deflection Elite Enchantment Spell.  For 6 seconds, target ally has  
10e, 1c, 5r a 50-70% chance to evade attacks and gains 15-30 Ring of Fire
Grun Galesurge-Breeze Keep. armor.  (Attr: Protection Prayers)  
Necromancer:   Abad. / Ice Floe
Life Transfer Elite Hex Spell.  For 6-11 seconds, target foe suffers Iron Mines
10e, 2c, 30r -3-7 Health degeneration, which you gain as Health Ring of Fire
Odelyn the Displeased-Mursa. regeneration.  (Attr: Blood Magic) Thunderhead
Ranger:    
Incendiary Arrows Elite Preparation.  For 8 seconds, targets struck by your  
5e, 2c, 24r arrows are interrupted and set on fire for 1-3 seconds. Ring of Fire
Casses Flameweb-Lava Spit (Attr: Wilderness Survival)  
Oath Shot Elite Bow Attack.  If Oath Shot hits, all of your skills Abaddon's Mouth
10e, 20r except Oath Shot are recharged.  If it misses, all of your Ice Floe / Iron Mines
  skills are disabled for 10 seconds.  (50% miss chance Ring of Fire
Cairn the Troubling - Jade with Expertise 7 or less.)  (Attr: Expertise) Thunderhead
Spike Trap Elite Trap.  When Spike Trap is triggered, all nearby foes  
10e, 2c, 20r take 10-56 piercing damage, become Crippled for 3-13 Ring of Fire
  seconds, and are knocked down. Spike trap ends after 90  
Vulg Painbrain seconds. While activating this skill, you are easily  
Ettin interrupted.  (Attr: Wilderness Survival)  
Warrior:    
Backbreaker Elite Hammer Attack.  If Backbreaker hits, you strike for  
10 adr +1-16 damage and your target is knocked down for 4 Ring of Fire
Ferk Mallet - Ettin seconds.  (Attr: Hammer Mastery)  
Devastating Hammer Elite Hammer Attack.  If Devastating Hammer hits, your Abad. / Ice Floe
7 adr target is knocked down and suffers from Weakness for Iron Mines / RoF
Cairn the Smug - Jade 5-17 seconds.  (Attr: Hammer Mastery) Thunderhead
Salt Flats -   (Explorable - Crystal Desert, from Seeker's Passage Outpost):
Mesmer:   Frozen Forest
Crippling Anguish Elite Hex Spell.  For 8-18 seconds, target moves 50% Ice Caves Sorrow
15e, 1c, 20r slower and suffers -1-3 Health degeneration. Salt Flats
Yxthoshth - Path Quest Only (Attr: Illusion Magic) Thunderhead
Snake Dance -   (Explorable - Southern Shiverpeaks, from Camp Rankor Outpost):
Elementalist:    
Mind Shock Elite Spell.  Target foe suffers 10-42 lightning damage. If  
10e, 1c, 20r you have more Energy than target foe, that foe suffers  
  10-42 additional lightning damage and is knocked down. Snake Dance
Old Red Claw This Spell has 25% armor penetration and causes  
Griffon Exhaustion.  (Attr: Air Magic)  
Mist Form Elite Enchantment Spell. For 8-18 seconds, you cannot Iron Mines / RoF
10e, 1c, 30r take or deal damage from attacks. Snake Dance
Sala Chillbringer-Azure Shad. (Attr: Water Magic) Talus Chute
Mesmer:    
Illusionary Weaponry Elite Enchantment Spell.  For 30 seconds, you deal no Iron Mines
15e, 1c, 40r damage in melee, but whenever you attack in melee, Snake Dance
Didn Hopestealer-Azure Shad. target foe takes 8-34 damage.  (Attr: Illusion Magic) Talus Chute
Mantra of Recall Elite Enchantment Spell.  For 20 seconds, you gain no Dragon's Lair
10e, 1c, 20r benefit from it. You gain 13-25 Energy when Mantra of Snake Dance
Featherclaw - Griffon Recall ends.  (Attr: Inspiration Magic)  
Monk:    
Peace and Harmony Elite Enchantment Spell.  For 30-78 seconds, target  
5e / 1c / 45r ally gains +1 Energy regeneration. Peace and Harmony Snake Dance
Marnta Doomspeaker ends if that ally casts a Spell that targets a foe, or if that  
Human ally deals damage to a foe.  (Attr: Divine Favor)  
Signet of Judgment Elite Signet.  Target foe is knocked down. That foe and Ice Floe
2c, 30r all adjacent foes take 15-63 holy damage. Iron Mines
Fawl Driftstalker (Attr:  Smiting Prayers) Snake Dance
Azure Shadow   Talus Chute
Spell Breaker Elite Enchantment Spell.  For 5-15 seconds, enemy  
15e, 1c, 45r Spells targeted against target ally fail. Snake Dance
Raptorhawk - Griffon (Attr: Divine Favor)  
Necromancer:    
Blood is Power Elite Enchantment Spell.  Sacrifice 33% maximum  
5e, 1/4c Health.  For 10 seconds, target other ally gains +3-5 Snake Dance
Cry Darkday - Azure Shadow Energy regeneration.  (Attr: Blood Magic)  
Spiteful Spirit Elite Hex Spell.  For 8-18 seconds, whenever target foe Iron Mines
15e, 2c, 10r attacks or uses a skill, Spiteful Spirit deals 5-29 shadow Snake Dance
Sapph Blacktracker damage to that foe and all adjacent allies of that foe. Talus Chute
Azure Shadow (Attr: Curses)  
Ranger:    
Escape Elite Stance.  For 5-15 seconds, you move 25% faster Snake Dance
5e, 30r and have a 75% chance to "evade" attacks. Talus Chute
Whuup Buumbuul - Troll (Attr: Expertise)  
Punishing Shot Elite Bow Attack.  If Punishing Shot hits, you strike for  
10e, 1/2c, 8r +10-18 damage and your target is interrupted. Snake Dance
Thul Boulderrain - Giant (Attr: Marksmanship)  
Warrior:    
Battle Rage Elite Stance.  For 5-17 seconds, you move 25% faster  
4 adr and gain double adrenaline from attacks  Battle Rage Snake Dance
Smukk Foombool - Troll ends if you use any non-attack skills. When Battle Rage Talus Chute
  ends, you lose all adrenaline.  (Attr: Strength)  
Earth Shaker Elite Hammer Attack.  All adjacent foes are knocked  
8 adr down.  (50% failure chance with Hammer Mastery 4 or Snake Dance
Kor Stonewrath - Giant less.  (Attr: Hammer Mastery)  
Spearhead Peak -   (Explorable - S. Shiverpeaks, from Granite Citadel & Copperhammer Mines):
Elementalist:    
Glimmering Mark Elite Hex Spell. For 1-13 seconds, whenever target foe Spearhead Peak
10e, 2c, 15r suffers lightning damage, that foe and all adjacent foes Talus Chute
Edibbo PekPek - Grawl suffer from Blindness for 3 seconds.  (Attr: Air Magic) Witman's Folly
Mind Freeze Elite Hex Spell. Target foe suffers 10-34 cold damage. If Ice Floe
10e, 1c, 20r you have more Energy than target foe, that foe suffers an Spearhead Peak
  additional 10-34 cold damage and moves 90% slower for Witman's Folly
Maak Frostfiend - Ice Imp 2-5 seconds. This Spell causes Exhaustion.  (Attr: Water)  
Mesmer:    
Energy Drain Elite Spell.  Target foe loses 4-9 Energy. You gain 2 Ice Floe
5e, 1c, 25r points of Energy for each point of Energy lost. Spearhead Peak
Snik Hungrymind - Ice Imp (Attr: Inspiration Magic) Witman's Folly
Keystone Signet Elite Signet.  All of your Signets except Keystone Signet  
2c, 30r are recharged. All of your non-Signet skills are disabled Spearhead Peak
Rune Ethercrash - Ice Golem for 17-7 seconds.  (Attr: Inspiration Magic)  
Monk: Elite Enchantment Spell. Bring target dead party member  
Unyielding Aura back to life at full Health and full Energy.  If you stop  
-1, 5e, 3c, 45r maintaining this Enchantment or if this Enchantment is  
  removed, that party member dies and leaves an exploited Spearhead Peak
Kaia Wupwup corpse. Deaths while enchanted with Unyielding Aura do not Witman's Folly
Grawl incur a death penalty. (50% failure chance with Divine Favor  
  4 or less.  (Attr: Divine Favor)  
Necromancer: Elite Signet.  Transfer all negative Conditions and their  
Plague Signet remaining durations from yourself to target foe. (50% Spearhead Peak
1c, 10r failure chance with Curses 4 or less.)  Witman's Folly
Allobo Dimdim - Grawl (Attr: Curses)  
Ranger: Elite Pet Attack.  Your animal companion attempts a  
Ferocious Strike Ferocious Strike that deals +13-25 damage. If that attack  
5e, 8r hits, you gain adrenaline and 3-9 Energy. Spearhead Peak
Thul the Bull - Stone Summit (Attr: Beast Mastery)  
Poison Arrow Elite Bow Attack.  If Poison Arrow hits, your target Spearhead Peak
5e, 1r becomes Poisoned for 5-17 seconds. Talus Chute
Kekona Pippip - Grawl (Attr: Wilderness Survival) Witman's Folly
Warrior:    
Skull Crack Elite Melee Attack.  If this attack hits while target foe  
9 adrenaline is casting a Spell, that foe is interrupted and Dazed for Spearhead Peak
Hail Blackice - Ice Golem 15 seconds.  (No Attribute)  
"Victory is Mine!" Elite Shout.  You gain 10-56 Health and 5 Energy for Spearhead Peak
5e, 15r each Condition suffered by foes in the area. Talus Chute
Jono Yawpyawl - Grawl (Attr: Tactics) Witman's Folly
Talus Chute -   (Explorable - Southern Shiverpeaks, from Droknar's Forge & Camp Rankor):
Elementalist:    
Glimmering Mark Elite Hex Spell. For 1-13 seconds, whenever target foe Spearhead Peak
10e, 2c, 15r suffers lightning damage, that foe and all adjacent foes Talus Chute
Edibbo PekPek - Grawl suffer from Blindness for 3 seconds.  (Attr: Air Magic) Witman's Folly
Mist Form Elite Enchantment Spell. For 8-18 seconds, you cannot Iron Mines / RoF
10e, 1c, 30r take or deal damage from attacks. Snake Dance
Brrr Windburn - Azure Shadow (Attr: Water Magic) Talus Chute
Mesmer:    
Illusionary Weaponry Elite Enchantment Spell.  For 30 seconds, you deal no Iron Mines
15e, 1c, 40r damage in melee, but whenever you attack in melee, Snake Dance
Seear Windlash-Azure Shadow target foe takes 8-34 damage.  (Attr: Illusion Magic) Talus Chute
Monk:   Ice Floe
Signet of Judgment Elite Signet.  Target foe is knocked down. That foe and Iron Mines
2c, 30r all adjacent foes take 15-63 holy damage. Snake Dance
Frostbite - Azure Shadow (Attr:  Smiting Prayers) Talus Chute
Necromancer:    
Spiteful Spirit Elite Hex Spell.  For 8-18 seconds, whenever target foe Iron Mines
15e, 2c, 10r attacks or uses a skill, Spiteful Spirit deals 5-29 shadow Snake Dance
Nighh SpineChill damage to that foe and all adjacent allies of that foe. Talus Chute
Azure Shadow (Attr: Curses)  
Ranger:    
Escape Elite Stance.  For 5-15 seconds, you move 25% faster Snake Dance
5e, 30r and have a 75% chance to "evade" attacks. Talus Chute
Whuup Buumbuul - Troll (Attr: Expertise)  
Poison Arrow Elite Bow Attack.  If Poison Arrow hits, your target Spearhead Peak
5e, 1r becomes Poisoned for 5-17 seconds. Talus Chute
Kekona Pippip - Grawl (Attr: Wilderness Survival) Witman's Folly
Warrior:    
Battle Rage Elite Stance.  For 5-17 seconds, you move 25% faster  
4 adr and gain double adrenaline from attacks  Battle Rage Snake Dance
Krogg Shmush - Troll ends if you use any non-attack skills. When Battle Rage Talus Chute
  ends, you lose all adrenaline.  (Attr: Strength)  
"Victory is Mine!" Elite Shout.  You gain 10-56 Health and 5 Energy for Spearhead Peak
5e, 15r each Condition suffered by foes in the area. Talus Chute
Jono Yawpyawl - Grawl (Attr: Tactics) Witman's Folly
Thirsty River -   (Mission - Crystal Desert):
Elementalist:    
Ether Renewal Elite Enchantment Spell.  For 7 seconds, each time you Elona Reach
10e, 1c, 30r cast a Spell, you gain 1-3 Energy and 5-17 Health for Thirsty River
Issah Sshay - Forgotten each Enchantment on you.  (Attr: Energy Storage)  
Mesmer:    
Mantra of Recovery Elite Stance.  For 5-17 seconds, Spells you cast Elona Reach
10e, 30r recharge 50% faster.    Thirsty River
Goss Aleesh - Forgotten (Attr: Fast Casting)  
Monk:    
Word of Healing Elite Spell.  Heal target other ally for 16-67 points. Heal Dunes Despair
5e, 3/4c, 4r for an additional 15-83 points if that ally is below 50% Elona Reach
Josso Essher - Forgotten Health.  (Attr: Healing Prayers) Thirsty River
Necromancer: Elite Enchantment Spell.  Sacrifice 17% maximum  
Order of the Vampire Health. For 5 seconds, whenever a party member who is Dunes of Despair
10e, 2c, 5r not under the effects of another Necromancer Elona Reach
Hessper Sasso - Forgotten Enchantment hits a foe with physical damage, that party Thirsty River
  member steals up to 3-13 Health.  (Attr: Blood Magic)  
Ranger:    
Marksman's Wager Elite Preparation.  For 12 seconds, you gain 5-9 Energy Elona Reach
5e, 2c, 24r whenever your arrows hit, but lose 10 Energy whenever Thirsty River
Custodian Phedous - Forgotten your arrows fail to strike.  (Attr: Expertise)  
Warrior:    
Warrior's Endurance Elite Stance. For 10-23 seconds, you gain 3 Energy each Dunes Despair
5e, 30r time you hit with a melee attack. Warrior's Endurance Elona Reach
Custodian Hulgar - Forgotten cannot raise your Energy above 10-22.  (Attr: Strength) Thirsty River
Thunderhead Keep -   (Mission - Southern Shiverpeaks):
Elementalist:    
Thunderclap Elite Hex Spell.  For 8-18 seconds, if target foe is struck Abad./  Ice Floe
10e, 2c, 15r for lightning damage, that foe and adjacent foes are Iron Mines
Chrysos the Magnetic knocked down, and you lose 15-9 Energy or Thunderclap Ring of Fire
Mursaat ends.  (Attr: Air Magic) Thunderhead
Water Trident Elite Spell.  Send out a Water Trident striking target foe Frozen Forest
5e, 1c, 3r for 5-53 cold damage if it hits. If it hits a moving foe, that Ice Cave Sorrow
The Judge - Siege Ice Golem foe is knocked down.  (Attr: Water Magic) Thunderhead
Mesmer:   Frozen Forest
Crippling Anguish Elite Hex Spell.  For 8-18 seconds, target moves 50% Ice Caves Sorrow
15e, 1c, 20r slower and suffers -1-3 Health degeneration. Salt Flats
Fuury Stonewrath-Stone Sum (Attr: Illusion Magic) Thunderhead
Monk:   Abaddon's Mouth
Aura of Faith Elite Enchantment Spell.  For 60 seconds, target ally Ice Floe
10e, 1c, 15r gains 24-45% more Health when healed. Ring of Fire
Demetrois the Enduring-Murs. (Attr: Divine Favor) Thunderhead
Mark of Protection Elite Enchantment Spell.  For 10 seconds, whenever Frozen Forest
10e, 1c, 45r target ally would take damage, that ally is healed for that Ice Caves Sorrow
Bolis Hillshaker amount instead, maximum 6-49.  All your Protection Iron Mines
Stone Summit Prayers are disabled for 5 seconds. (Attr: Protection) Thunderhead
Necromancer:   Abad. / Ice Floe
Life Transfer Elite Hex Spell.  For 6-11 seconds, target foe suffers Iron Mines
10e, 2c, 30r -3-7 Health degeneration, which you gain as Health Ring of Fire
Agyrus the Scoundrel-Mursaat regeneration.  (Attr: Blood Magic) Thunderhead
Offering of Blood Elite Spell.  Sacrifice 20% maximum Health. You gain Frozen Forest
5e, 1/4c, 15r 8-18 Energy.  Ice Caves Sorrow
Riine Windrot -Stone Summit (Attr: Blood Magic) Thunderhead
Ranger:    
Melandru's Arrows Elite Preparation.  For 18 seconds, whenever your Frozen Forest
5e, 2c, 12r arrows hit, they cause Bleeding for 3-21 seconds, and if Thunderhead
Ulhar Stonehound they hit a target who is under an Enchantment, they do  
Stone Summit +8-24 damage.  (Attr: Wilderness Survival)  
Oath Shot Elite Bow Attack.  If Oath Shot hits, all of your skills Abaddon's Mouth
10e, 20r except Oath Shot are recharged.  If it misses, all of your Ice Floe / Iron Mines
  skills are disabled for 10 seconds.  (50% miss chance Ring of Fire
Perfected Cloak - Jade with Expertise 7 or less.)  (Attr: Expertise) Thunderhead
Warrior:   Frozen Forest
Cleave Elite Axe Attack. If this attack hits, you strike for +10-26 Ice Caves Sorrow
4 adr damage. Iron Mines
Gornar Bellybreaker-Stone Su (Attr: Axe Mastery) Thunderhead
Devastating Hammer Elite Hammer Attack.  If Devastating Hammer hits, your Abad. / Ice Floe
7 adr target is knocked down and suffers from Weakness for Iron Mines / RoF
Perfected Armor - Jade 5-17 seconds.  (Attr: Hammer Mastery) Thunderhead
Witman's Folly -   (Explorable - Southern Shiverpeaks, from Droknar's Forge & Port Sledge):
Elementalist:    
Glimmering Mark Elite Hex Spell. For 1-13 seconds, whenever target foe Spearhead Peak
10e, 2c, 15r suffers lightning damage, that foe and all adjacent foes Talus Chute
Alana PekPek - Grawl suffer from Blindness for 3 seconds.  (Attr: Air Magic) Witman's Folly
Mind Freeze Elite Hex Spell. Target foe suffers 10-34 cold damage. If Ice Floe
10e, 1c, 20r you have more Energy than target foe, that foe suffers an Spearhead Peak
  additional 10-34 cold damage and moves 90% slower for Witman's Folly
Maak Frostfiend - Ice Imp 2-5 seconds. This Spell causes Exhaustion.  (Attr: Water)  
Mesmer:    
Energy Drain Elite Spell.  Target foe loses 4-9 Energy. You gain 2 Ice Floe
5e, 1c, 25r points of Energy for each point of Energy lost. Spearhead Peak
Snik Hungrymind - Ice Imp (Attr: Inspiration Magic) Witman's Folly
Monk: Elite Enchantment Spell. Bring target dead party member  
Unyielding Aura back to life at full Health and full Energy.  If you stop  
-1, 5e, 3c, 45r maintaining this Enchantment or if this Enchantment is  
  removed, that party member dies and leaves an exploited Spearhead Peak
Ipillo Wupwup corpse. Deaths while enchanted with Unyielding Aura do not Witman's Folly
Grawl incur a death penalty. (50% failure chance with Divine Favor  
  4 or less.  (Attr: Divine Favor)  
Necromancer: Elite Signet.  Transfer all negative Conditions and their  
Plague Signet remaining durations from yourself to target foe. (50% Spearhead Peak
1c, 10r failure chance with Curses 4 or less.)  Witman's Folly
Karobo Dimdim - Grawl (Attr: Curses)  
Ranger:    
Poison Arrow Elite Bow Attack.  If Poison Arrow hits, your target Spearhead Peak
5e, 1r becomes Poisoned for 5-17 seconds. Talus Chute
Salani Pippip - Grawl (Attr: Wilderness Survival) Witman's Folly
Warrior:    
"Victory is Mine!" Elite Shout.  You gain 10-56 Health and 5 Energy for Spearhead Peak
5e, 15r each Condition suffered by foes in the area. Talus Chute
Sakalo Yawpyawl - Grawl (Attr: Tactics) Witman's Folly
(With Special thanks & appreciation to Xennon for his Phenomenal Elite Listings & Maps!)