Ranger E=Elite Skill, Q=Quest Reward, T=Trainer, H=Hero Skills Jan 2nd, 2007
Beast Mastery Sorted by Attribute: Location - 1st Time Avail:
  Bestial Fury Stance.  All your non-attack skills are disabled for 5    
10e, 10r seconds. For 5-10 seconds, you attack 25% faster. Kaineng Center T
(Factions) (Attr: Beast Mastery)    
  Bestial Mauling Pet Attack. Your animal companion attempts a Bestial    
5e, 20r Mauling that deals + 5-17 damage. If the attack strikes a Kaineng Center T
  knocked-down foe, that foe is Dazed for 5-17 seconds.    
(Factions) (Attr: Beast Mastery)    
  Bestial Pounce Pet Attack.  Your animal companion attempts a Bestial Nebo Terrace (Q) - Q
5e, 10r Pounce that deals +5-17 damage. If the attack strikes a "Hot Springs Murders"  
  foe who is casting a Spell, that foe is knocked down. Quarrel Falls (T)  
(Prophecies) (Attr: Beast Mastery)    
  Brutal Strike Pet Attack.  Your animal companion attempts a Brutal    
10e, 5r Strike that deals +5-29 damage. If that attack strikes a foe Fisherman's Haven T
  whose Health is below 50%, that foe takes an additional    
(Prophecies) +5-29 damage.  (Attr: Beast Mastery)    
  Call of Haste Shout.  For 30 seconds, your animal companions have a Piken Square (Q) Q
10e, 25r 25% faster attack speed and move 25% faster. Seitung Harbor (T)  
(Core) (Attr: Beast Mastery) KodashBazaar (T)-ChantrySecrets H
  Call of Protection Shout.  For 120 seconds, your animal companions have a Travelers Vale (Q) - Q
5e, 90r 5-17 base damage reduction. "Stone Summit Beast."  
(Prophecies) (Attr: Beast Mastery) Lions Arch (T)  
  Charm Animal Skill.  Charm target animal. Once charmed, your animal PreSearing & Old Ascalon (Q) Q
10e, 10c companion will travel with you whenever you have Charm Shing Jea Monastery (Q)  
(Core) Animal equipped.  (Attr: Beast Mastery) Churrhir Fields (Q)  
  Comfort Animal Skill.  You heal your animal companion for 20-87 Health. PreSearing & Old Ascalon (Q) Q
10e, 1c, 1r If your companion is dead, it is resurrected with 10-48% Sunqua Vale (Q)  
(Core) Health.  (Attr: Beast Mastery) Churrhir Fields (Q)  
  Disrupting Lunge Pet Attack.  Your animal companion attempts a Port Sledge  
5e, 5r Disrupting Lunge that deals +1-12 damage. If that attack Kaineng Center T
  strikes a foe using a skill that skill is interrupted and is Yohlon Haven (T)  
(Core) disabled for an additional 20 seconds.  (Attr: Beast Mastery) Sunspear Great Hall (H) H
  Edge of Extinction Nature Ritual.  Create a level 1-8 Spirit. If a non-Spirit Fisherman's Haven (Q) - Q
5e, 5c, 60r creature within range dies, Edge of Extinction deals 14-43 "The Lost Princess"  
  damage to all creatures of the same type that are below Droknar's Forge (T)  
  90% Health and within range of the Spirit. This Spirit dies    
(Prophecies) after 30-126 seconds.  (Attr: Beast Mastery)    
  Energizing Wind Nature Ritual.  Create a level 1-8 Spirit. For non-Spirit Port Sledge  
5e, 5c, 60r creatures within its range, all skills cost 15 less Energy Kaineng Center T
  (minimum cost 10 Energy), and skills recharge 25% Kodash Bazaar (T) & (H) H
  slower. This Spirit dies after 30-126 seconds.    
(Core) (Attr: Beast Mastery)    
  Enraged Lunge Elite Pet Attack.  Your animal companion attempts an Nahpui Quarter -  
5e, 5r Enraged Lunge that deals + 3-19 damage (maximum Royen Beastkeeper E
  bonus 80) for each recharging Beast Mastery skill.    
(Factions) (Attr: Beast Mastery)    
  Feral Lunge Pet Attack.  Your animal companion attempts a Feral Old Ascalon (Q) Q
5e, 10r Lunge that deals +5-29 damage. If the attack strikes "The Charr Patrol"  
  a foe who is attacking, that foe suffers from Bleeding for Yak's Bend (T)  
(Prophecies) 5-21 seconds.  (Attr: Beast Mastery)    
  Ferocious Strike Elite Pet Attack.  Your animal companion attempts a Spearhead Peak-Thul the Bull  
5e, 8r Ferocious Strike that deals +13-25 damage. If that attack Boreas Seabed - Milodestus E
  hits, you gain adrenaline and 3-9 Energy. Forum Highlands -  
(Core) (Attr: Beast Mastery) Bolten Largebelly  
  Fertile Season Nature Ritual.  Create a level 1-8 Spirit. Non-Spirit    
5e, 5c, 60r creatures within range have +50-290 maximum Health and Fisherman's Haven T
  gain +15 armor. This Spirit dies after 15-39 seconds.    
(Prophecies) (Attr: Beast Mastery)    
  Heal as One Elite Skill.  If you or your animal companion are below Melandru's Hope -  
5e, 1c, 10r 75% Health, you both gain 25-121 Health. If your companion Salke Fur Friend E
(Factions) is dead, it is resurrected with 50% Health.  (Attr: BeastM)    
  Heket's Rampage Stance.  For 5-10 seconds, you attack 33% faster. This    
5e, 10r stance ends if you use an attack Skill. Yohlon Haven (T) T
(Nightfall) (Attr: Beast Mastery) Command Post (H) H
  Lacerate Elite Nature Ritual.  Create a level 1-8 Spirit. Bleeding    
15e, 5c, 30r creatures within its range suffer -2 Health degeneration. Arborstone - E
  When this Spirit dies, all non-Spirit creatures within its Ryver Mossplanter  
  range that have less than 90% Health begin Bleeding for    
  5-21 seconds. This Spirit dies after 30-126 seconds.    
(Factions) (Attr: Beast Mastery)    
  Maiming Strike Pet Attack.  Your animal companion attempts a Maiming Maguuma Stade  
10e, 5r Strike that deals +5-17 damage. If that attack hits a Kaineng Center T
  moving foe, that foe becomes Crippled for 3-13 seconds. Kamadan (T) & (H) H
(Core) (Attr: Beast Mastery)    
  Melandru's Assault Pet Attack.  Your animal companion attempts a Ice Tooth Cave  
10e, 5r Melandru's Assault that deals +5-17 damage. If that Lions Arch T
  attack strikes a foe with an Enchantment, that foe and all    
(Prophecies) adjacent foes take +5-29 additional damage. (Attr: Beast)    
  Otyugh's Cry Shout.  All animals in the area become hostile to your North Kryta (Q) - Q
5e, 30r target and gain +20 armor for 30 seconds. Otyugh's Cry "The Last Hog"  
  cannot turn charmed animals against their masters or Farmer Dirk  
  their masters' allies.  (50% failure chance with Beast Quarrel Falls (T)  
(Prophecies) Mastery 4 or less.)  (Attr: Beast Mastery)    
  Poisonous Bite Pet Attack.  Your animal companion attempts a    
5e, 7r Poisonous Bite that Poisons target foe for 5-17 seconds. Kaineng Center T
(Factions) (Attr: Beast Mastery)    
  Pounce Pet Attack.  Your animal companion's next attack is a    
5e, 20r Pounce that deals + 5-17 damage. If the attack strikes a Kaineng Center T
(Factions) moving foe, that foe is knocked down.  (Attr: Beast Mastery)    
  Predator's Pounce Pet Attack. Your animal companion attempts a Predator's    
5e, 5r Pounce that deals +5-29 damage. If that attack hits, your Grendich Courthouse T
  animal companion gains 5-41 Health.    
(Prophecies) (Attr: Beast Mastery)    
  Predatory Bond Shout.  For 5-17 seconds, attacks by your animal    
10e, 30r companion heal you for 1-25 Health. Shing Jea Monastery T
(Factions) (Attr: Beast Mastery)    
  Predatory Season Nature Ritual.  Create a level 1-8 Spirit. For non-Spirit Ettin's Back (Q) Q
5e, 5c, 60r creatures within its range, all healing is reduced by 20%. "Dropping Eaves"  
  If any of your attacks hit, you gain 5 Health. This Spirit dies Deep Root  
(Prophecies) after 30-126 seconds.  (Attr: Beast Mastery) Amnoon Oasis (T)  
  Primal Echoes Nature Ritual.  Create a level 1-8 Spirit. For non-Spirit Copperhammer Mines  
5e, 5c, 60r creatures within its range, Signets cost 10 Energy to use. (Factions ??) T
(Core) This Spirit dies after 30-126 seconds.  (Attr: Beast Mastery) Gate of Torment  
  Rampage as One Elite Skill.  For 3-13 seconds, both you and your animal    
25e, 10r companion attack 33% faster and run 25% faster. Jahai Bluffs - E
(Nightfall) (Attr: Beast Mastery) Tundoss the Destroyer  
  Revive Animal Skill.  Resurrect all nearby allied animal companions. Ice Tooth Cave  
5e, 6c, 20r They come back to life with 10-77% Health. Lions Arch T
(Prophecies) (Attr: Beast Mastery)    
  Run as One Stance.  For 5-13 seconds, you and your pet run 25%    
5e, 25r faster. Kaineng Center T
(Factions) (Attr: Beast Mastery)    
  Savage Pounce Pet Attack.  Your animal companion attempts a Savage    
5e, 10r Pounce that deals + 5-17 damage. If the attack strikes a Kaineng Center T
  foe who is casting a Spell, that foe is knocked down.    
(Factions) (Attr: Beast Mastery)    
  Scavenger Strike Pet Attack.  Your animal companion attempts a Maguuma Stade  
10e, 5r Scavenger Strike that deals +10-22 damage. If the attack Kaineng Center T
  strikes a foe who is suffering a condition, that foe takes an Kodash Bazaar (T) & (H) H
(Core) additional +1-12 damage.  (Attr: Beast Mastery)    
  Strike as One Elite Shout.  For 30 seconds, you and your pet's next 5    
5e, 10r attacks deals 4-9 additional damage. Turai's Procession - E
(Nightfall) (Attr: Beast Mastery) Sergeant Behnwa  
  Symbiosis Nature Ritual.  Create a level 1-8 Spirit. For each Beetletun (Q) Q
5e, 5c, 60r Enchantment on a non-Spirit creature within range, that "The Undead Hordes"  
  creature has +27-125 maximum Health. This Spirit dies Elder Hezron  
(Prophecies) after 30-126 seconds.  (Attr: Beast Mastery) Marhan's Grotto (T)  
  Symbiotic Bond Shout.  For 120-264 seconds, your animal companion    
10e, 55r gains 1-3 Health regeneration, and half of all damage dealt Camp Rankor T
  to your animal companion is redirected to you.    
(Prophecies) (Attr: Beast Mastery)    
  Tiger's Fury Stance.  All your non-attack skills are disabled for 5 Seekers Passage (Q) Q
10e, 10r seconds. For 5-10 seconds, you attack 25% faster. "A Belated Betrothal"  
(Prophecies) (Attr: Beast Mastery) Droknar's Forge (T)  
  Toxicity Nature Ritual.  Create a level 1-8 Spirit. Poisoned or    
15e, 5c, 60r Diseased creatures within its range suffer -2 Health Kamadan (T) & (H) T
  degeneration. This Spirit dies after 30-78 seconds.   H
(Nightfall) (Attr: Beast Mastery)    
  Viper's Nest Trap.  Create a Viper's Nest. When it is triggered, all    
10e, 2c, 20r nearby foes are struck for 2-15 piercing damage and Kaineng Center T
  become Poisoned for 5-17 seconds. Viper's Nest expires    
  after 90 seconds. This Trap is easily interrupted.    
(Factions) (Attr: Beast Mastery)    
Expertise (Primary Ranger only)    
  Archer's Signet Elite Signet.  All your non-attack skills are disabled for    
3c, 45r 15-9 seconds. For 30 seconds, your next 1-6 bow attacks Melandru's Hope - E
(Factions) cost no Energy.  (Attr: Expertise) Nundak the Archer  
  Distracting Shot Bow Attack.  If Distracting Shot hits, it interrupts target Piken Square (Q) Q
5e, 1/2c, 10r foe's action but deals only 1-13 damage. If the interrupted Shing Jea Monastery (Q)  
  action was a skill, that skill is disabled for an additional 20 Yohlon Haven (T)  
(Core) seconds.  (Attr: Expertise)    
  Dodge Stance.  For 5-10 seconds, you move 33% faster and Old Ascalon (Q) Q
5e, 30r have a 27-65% chance to block incoming projectiles. "The Charr Staging Area"  
(Prophecies) Dodge ends if you attack.  (Attr: Expertise) Yak's Bend (T)  
  Escape Elite Stance.  For 5-15 seconds, you move 25% faster Snake Dance / Talus Chute  
5e, 30r and have a 75% chance to block attacks. Maishang Hills E
(Core) (Attr: Expertise) Holdings of Chokhin / Hidden City  
  Expert's Dexterity Elite Preparation.  For 24 seconds, all your attack Skills    
5e, 2c, 12r cost 150% more Energy and recharge 15-63% faster. Resplendent Makuun - E
(Nightfall) (Attr: Expertise) Bansheh, Gatherer of Branches  
  Glass Arrows Elite Preparation.  For 10-30 seconds, your arrows strike Morostav Trail - Nandet  
5e, 2c, 12r for + 5-17 damage if they hit, and cause Bleeding for 10-18 Rhea's Crater - E
(Factions) seconds if they are Blocked.  (Attr: Expertise) Lorelle Jade Cutter  
  Infuriating Heat Elite Nature Ritual.  Create a level 1-8 Spirit. Non-Spirit    
5e, 5c, 30r creatures within its range gain adrenaline twice as fast. This Dejarin Estate - E
(Nightfall) Spirit dies after 30-54 seconds.  (Attr: Expertise) Colonel Custo  
  Lightning Reflexes Stance.  For 5-10 seconds, you have a 75% chance to Eastern Frontier (Q) Q
10e, 45r block melee and projectile attacks, and you attack 33% (Factions ??)  
(Core) faster.  (Attr: Expertise) Yohlon Haven (T)  
  Marksman's Wager Elite Preparation.  For 18 seconds, you gain 5-9 Energy Elona Reach - Cust. Jenus  
5e, 2c, 24r whenever your arrows hit, but lose 10 Energy whenever Thirsty River -Cust. Phebus E
(Prophecies) your arrows fail to strike.  (Attr: Expertise) Dunes Despair - Cust. Kora  
  Oath Shot Elite Bow Attack.  If Oath Shot hits, all of your skills Abaddon's Mouth  
10e, 25r except Oath Shot are recharged. If it misses, all of your Ice Floe / Iron Mines E
  skills are disabled for 10 seconds.  (50% miss chance Ring of Fire  
(Prophecies) with Expertise 7 or less.)   (Attr: Expertise) Thunderhead Keep  
  Point Blank Shot Bow Attack.  Shoot an arrow that has half the normal PreSearing (Q) Q
10e, 3r range, but strikes for +10-22 damage. "A Test of Marksmanship"  
(Prophecies) (Attr: Expertise) Ascalon City (T)  
  Practiced Stance Elite Stance.  For 20-32 seconds, your Preparations    
5e, 15r recharge 50% faster and last 30-126% longer. Mineral Springs - E
(Prophecies) (Attr: Expertise) Ryk Arrowwing  
  Throw Dirt Skill.  Target touched foe and foes adjacent to your target North Kryta (Q) Q
5e, 1c, 30r become Blinded for 3-13 seconds. Shing Jea Monastery (Q)  
(Core) (Attr: Expertise) Yohlon Haven (T) - Kamadan (H) H
  Trapper's Focus Elite Preparation.  For 5-17 seconds, your trap skills are    
5e, 2c, 20r not easily interruptible. Mount Qinkai - E
(Factions) (Attr: Expertise) Chehbaba Roottripper  
  Trapper's Speed Stance.  For 5-25 seconds, your Traps recharge 25%    
5e, 20r faster and activate 25% faster. This Stance ends if you Yohlon Haven (T) T
(Nightfall) successfully hit with an attack.  (Attr: Expertise) Command Post (H) H
  Whirling Defense Stance.  For 8-18 seconds, you have 75% chance to Travelers Vale (Q) Q
10e, 60r block attacks. Whenever you block a projectile in this Sunqua Vale (Q)  
(Core) way, adjacent foes take 5-10 damage.  (Attr: Expertise) Kamadan (T) - Sunspear Great Hall H
  Zojun's Haste Stance.  For 5-10 seconds, you move 33% faster and    
5e, 30r have a 27-65% chance to block incoming projectiles. Kaineng Center T
(Factions) Zojun's Haste ends if you attack.  (Attr: Expertise)    
  Zojun's Shot Bow Attack.  Shoot an arrow that has half the normal    
10e, 3r range, but strikes for + 10-22 damage. Kaineng Center T
(Factions) (Attr: Expertise)    
Marksmanship      
  Arcing Shot Bow Attack.  If this arrow hits, it strikes for +10-22    
5e, 6r damage. This arrow cannot be blocked, but it moves Gate of Torment (T) & (H) T
(Nightfall) 150% slower.  (Attr: Marksmanship)   H
  Barrage Elite Bow Attack.  All your preparations are removed. Abaddon's Mouth / Iron Mines  
5e, 1r Shoot arrows at up to 6 foes adjacent to your target.  Boreas Seabed - Drazach E
  These arrows strike for +1-13 damage if they hit. Arkjok Ward - Comm. Kubeh  
(Core) (Attr: Marksmanship) DomainPain - Bearer of Misfortune  
  Broad Head Arrow Elite Bow Attack.  You shoot a Broad Head Arrow that Vizunah Sq. - Afflicted Huan  
15e, 15r moves slower than normal. If it hits, target foe is Dazed for Dragons Throat-Afflicted Susei E
  5-17 seconds, and if target foe is casting a Spell that Spell Boreas Seabed - Daeman  
(Factions) is interrupted.  (Attr: Marksmanship) Unwaking Waters  
  Burning Arrow Elite Bow Attack.  If this attack hits, you strike for +10-26    
10e, 5r damage and causes Burning for 1-4 seconds. Marga Coast - E
(Nightfall) (Attr: Marksmanship) Admiral Chiggen  
  Concussion Shot Bow Attack.  If Concussion Shot hits while target foe is Fisherman's Haven (Q) Q
25e, 1/2c, 5r casting a Spell, the Spell is interrupted and your target is Zin Ku Corridor (T)  
  Dazed for 5-17 seconds. This attack deals only 1-13 Gate of Torment (T)  
(Core) damage.  (Attr: Marksmanship) Kodash Bazaar (H) H
  Crippling Shot Elite Bow Attack.  If Crippling Shot hits, your target    
15e, 1r becomes Crippled for 1-7 seconds. This attack cannot be Perdition Rock - E
(Prophecies) blocked.  (Attr: Marksmanship) Melandru's Cursed  
  Crossfire Bow Attack.  If this attack hits target foe, it deals +5-17    
5e, 4r damage. If that foe is near any of your allies, this attack Kamadan T
(Nightfall) cannot be blocked.  (Attr: Marksmanship)    
  Debilitating Shot Bow Attack.  If Debilitating Shot hits, your target loses Yak's Bend (Q) Q
10e, 10r 1-8 Energy. House zu Heltzer (T)  
(Core) (Attr: Marksmanship) Gate of Torment (T) & (H) H
  Determined Shot Bow Attack. If Determined Shot hits, you strike for +5-17 North Kryta (Q) Q
5e, 10r damage. If Determined Shot fails to hit, all of your attack Zin Ku Corridor (T)  
(Core) skills are recharged.  (Attr: Marksmanship) Gate of Torment (T) -Lair Forgotten H
  Disrupting Accuracy Preparation.  For 36 seconds, whenever your arrows    
5e, 2c, 12r critical, they also interrupt your target. Kamadan (T) T
(Nightfall) (Attr: Marksmanship) Sunspear Great Hall (H) H
  Favorable Winds Nature Ritual.  Create a level 1-8 Spirit. For non-Spirit Old Ascalon (Q) Q
5e, 5c, 60r creatures within its range, arrows move twice as fast and Kaineng Center (T)  
  strike for +6 damage. This Spirit dies after 30-126 seconds. Kodash Bazaar (T)  
(Core) (Attr: Marksmanship) Chantry of Secrets (H) H
  Focused Shot Bow Attack.  If Focused Shot hits, you strike for + 10-22    
5e, 2r damage but all of your other attack skills are disabled for Kaineng Center T
(Factions) 5-3 seconds. (Attr: Marksmanship)    
  Forked Arrow Bow Attack.  Shoot two arrows simultaneously at target    
10e, 5r foe. If you are under the effects of an Enchantment or Hex, Yohlon Haven (T) T
(Nightfall) you shoot only one arrow.  (Attr: Marksmanship) Chantry of Secrets (H) H
  Hunter's Shot Bow Attack. If Hunter's Shot hits, you strike for +3-13 Old Ascalon (Q) Q
5e, 5r damage. If this attack hits a foe that is moving or knocked Shing Jea Monastery (T)  
  down, that foe begins Bleeding for 3-21 seconds. Kamadan (T)  
(Core) (Attr: Marksmanship) Sunspear Great Hall (H) H
  Keen Arrow Bow Attack.  If this attack hits, you strike for +5-17    
5e, 6r damage. If you land a critical hit, you deal an additional Gate of Torment (T) & (H) T
(Nightfall) +5-29 damage.  (Attr: Marksmanship)   H
  Marauder's Shot Bow Attack. If Marauder's Shot hits, you strike for +10-30    
10e, 6r damage and all your non-attack skills are disabled for 5 Kaineng Center T
(Factions) seconds.  (Attr: Marksmanship)    
  Melandru's Shot Elite Bow Attack.  If Melandru's Shot hits, you deal    
10e, 7r + 10-30 damage. If it hits an enchanted foe, you gain Archipelagos - E
(Factions) 15 Energy.  (Attr: Marksmanship) Razortongue Frothspit  
  Needling Shot Bow Attack.  Needling Shot strikes for only 5-17 damage    
5e, 1c, 4r and moves faster than normal. If Needling Shot strikes a Kaineng Center T
  foe below 50% Health, Needling Shot recharges instantly.    
(Factions) (Attr: Marksmanship)    
  Penetrating Attack Bow Attack.  If Penetrating Attack hits, you strike for Old Ascalon (Q) Q
10e, 3r +3-15 damage and this attack has 20% armor penetration. "Helping the People of…"  
(Prophecies) (Attr: Marksmanship) Yak's Bend (T)  
  Pin Down Bow Attack.  If Pin Down hits, your target is Crippled for Beacon's Perch (Q) Q
15e, 15r 3-13 seconds. Shing Jea Monastery (Q)  
(Core) (Attr: Marksmanship) Kamadan (T)  
  Power Shot Bow Attack.  If Power Shot hits, you strike for +10-22 PreSearing (Q) Q
10e, 6r damage. Monastery Over. & Shing Jea (Q)  
(Core) (Attr: Marksmanship) Island of Shehkah (Starter)  
  Precision Shot Bow Attack. If Precision Shot hits, you strike for +10-22 Destiny's Gorge (Q) Q
10e, 6r damage. Precision Shot cannot be blocked. This action is Kaineng Center (T)  
(Core) easily interrupted.  (Attr: Marksmanship) Yohlon Haven (T) - Command Post H
  Prepared Shot Elite Bow Attack.  If this attack hits, you strike for +10-22    
5e, 6r damage. If you are under the effects of a Preparation, you Domain of Fear - E
(Nightfall) gain 1-7 Energy.  (Attr: Marksmanship) Seed of Suffering  
  Punishing Shot Elite Bow Attack.  If Punishing Shot hits, you strike for    
10e, 1/2c, 8r +10-18 damage and your target is interrupted. Snake Dance - E
(Prophecies) (Attr: Marksmanship) Thul Boulderrain  
  Read the Wind Preparation.  For 24 seconds, your arrows move twice PreSearing (Q) Q
5e, 2c, 12r as fast and deal 3-9 extra damage. Kinya Province (Q)  
(Core) (Attr: Marksmanship) Yohlon Haven (T) - Command Post H
  Savage Shot Bow Attack.  If Savage Shot hits, your target's action is Ettin's Back (Q) Q
10e, 1/2c, 5r interrupted. If that action was a Spell, you strike for +13-25 Seitung Harbor (T)  
(Core) damage.  (Attr: Marksmanship) KodashBazaar (T)-ChantrySecrets H
  Screaming Shot Bow Attack.  If this attack hits, you deal +10-22 damage.    
10e, 8r If your target is within earshot, that foe begins Bleeding Kamadan (T) & (H) T
(Nightfall) for 5-17 seconds.  (Attr: Marksmanship)   H
  Seeking Arrows Preparation.  For 3-12 seconds, your arrows cannot be    
15e, 2c, 20r blocked. Seeking Arrows ends if you fail to hit. Kaineng Center T
(Factions) (Attr: Marksmanship)    
  Splinter Shot Bow Attack.  If Splinter Shot hits, you deal + 3-13    
10e, 5r damage. If Splinter Shot is blocked, all foes adjacent to Kaineng Center T
(Factions) your target take 5-53 damage.  (Attr: Marksmanship)    
  Sundering Attack Bow Attack.  If Sundering Attack hits, you strike for    
10e, 3r + 3-15 damage and this attack has 20% armor Kaineng Center T
(Factions) penetration.  (Attr: Marksmanship)    
Wilderness Survival
  Apply Poison Preparation.  For 24 seconds, foes struck by your Capt Greywind - North Krya T
15e, 2c, 12r physical attacks become Poisoned for 3-13 seconds. Shing Jea Monastery  
(Core) (Attr: Wilderness Survival) Yohlon Haven  
  Barbed Arrows Preparation.  For 18 seconds, your arrows cause Bleeding    
10e, 2c, 12r for 3-13 seconds. This Skill is easily interrupted. Kodash Bazaar (T) T
(Nightfall) (Attr: Wilderness Survival) Chantry of Secrets (H) H
  Barbed Trap Trap.  When Barbed Trap is triggered, all nearby foes are Silverwood (Q) Q
15e, 2c, 20r struck for 20-56 piercing damage, become Crippled, and Seitung Harbor (T)  
  begin Bleeding for 3-21 seconds. Barbed Trap ends after 90 Yohlon Haven (T)  
  seconds. While activating this skill, you are easily Command Post (H) H
(Core) interrupted.  (Attr: Wilderness Survival)    
  Brambles Nature Ritual.  Create a level 1-8 Spirit. Non-Spirit    
10e, 5c, 60r creatures that are knocked down in its range take 5 damage Shing Jea Monastery T
  and begin Bleeding for 5-17 seconds. This Spirit dies after    
(Factions) 30-126 seconds.  (Attr: Wilderness Survival)    
  Choking Gas Preparation.  For 1-10 seconds, your arrows deal 1-7 Temple of Ages (Q) Q
15e, 2c, 24r more damage and spread Choking Gas to all adjacent Kaineng Center (T)  
  foes on impact. Choking Gas interrupts foes attempting to Kodash Bazaar (T) & (H) H
(Core) cast Spells.  (Attr: Wilderness Survival)    
  Conflagration Nature Ritual.  Create a level 1-8 Spirit. For non-Spirit    
5e, 5c, 60r creatures within its range, all arrows that hit strike for fire Kaineng Center T
  damage. This Spirit dies after 30-126 seconds.    
(Factions) (Attr: Wilderness Survival)    
  Dryder's Defenses Stance.  For 5-10 seconds, you gain 75% chance to    
5e, 60r block attacks and 34-55 armor against elemental damage. Marhan's Grotto T
(Prophecies) (Attr: Wilderness Survival)    
  Dust Trap Trap.  When Dust Trap is triggered, every second (for 5 Augury Rock (Q) - Q
25e, 2c, 30r seconds total), all nearby foes are Blinded for 3-7 seconds "Ghostly Vengeance"  
  and take 10-22 damage. While activating this skill, you are Marchena  
  easily interrupted. Dust Trap ends after 90 seconds. Droknar's Forge (T)  
(Prophecies) (Attr: Wilderness Survival)    
  Equinox Elite Nature Ritual.  Create a level 1-8 Spirit. Spells cast    
10e, 5c, 30r within its range that cause Exhaustion cause double the Sunjiang District - E
  Exhaustion instead. This Spirit dies after 30-126 seconds. Ranger's Construct  
(Factions) (Attr: Wilderness Survival)    
  Famine Elite Nature Ritual.  Create a level 1-8 Spirit. Whenever RaisuPalace-FamishedAncientBrrne  
10e, 5c, 30r a non-Spirit creature in its range reaches 0 Energy, that Tahnnakai Temple (M) - E
  creature takes 10-30 damage. This Spirit dies after 30-78 Bound Zojun  
(Factions) seconds.  (Attr: Wilderness Survival)    
  Flame Trap Trap.  When Flame Trap is triggered, every second (for 3 Heroes' Audience (Q) Q
10e, 2c, 20r seconds total), all nearby foes are struck for 15-27 fire Kinya Province (Q)  
  damage and set on fire for 1-3 seconds. Flame Trap ends Churrhir Fields (Q)  
  after 90 seconds. While activating this skill, you are easily    
(Core) interrupted.  (Attr: Wilderness Survival)    
  Frozen Soil Nature Ritual.  Create a level 1-8 Spirit. Non-Spirit    
10e, 5c, 30r creatures within its range cannot resurrect dead allies. Marhan's Grotto T
  This Spirit dies after 30-78 seconds.    
(Prophecies) (Attr: Wilderness Survival)    
  Greater Conflagration Elite Nature Ritual.  Create a level 1-8 Spirit. For HellsPrecipice-ValetudoRubor  
5e, 3c, 30r non-Spirit creatures within its range, all physical damage Dragons Gullet - Staggh E
  is fire damage instead. This Spirit dies after 30-126    
(Prophecies) seconds.  (Attr: Wilderness Survival)    
  Healing Spring Trap.  For 10 seconds, all adjacent allies are healed for    
10e, 2c, 20r 15-51 every 2 seconds. While activating this skill, you are Captain Greywind - North Kryta T
(Prophecies) easily interrupted.   (Attr: Wilderness Survival)    
  Ignite Arrows Preparation.  For 24 seconds, you arrows explode on PreSearing (Q) Q
10e, 2c, 12r contact, dealing 3-15 fire damage to target and all "Unnatural Growths"  
(Prophecies) adjacent foes.  (Attr: Wilderness Survival) Ascalon City (T)  
  Incendiary Arrows Elite Preparation. For 3-13 seconds, targets struck by    
5e, 2c, 24r your arrows are interrupted and set on fire for 1-3 seconds. Ring of Fire - E
(Prophecies) (Attr: Wilderness Survival) Casses Flameweb  
  Kindle Arrows Preparation.  For 24 seconds, your arrows deal fire Grendich Courthouse (T) Q
5e, 2c, 12r damage and hit for an additional 3-20 fire damage. Shing Jea Monastery (Q)  
(Core) (Attr: Wilderness Survival) Churrhir Fields (Q)  
  Melandru's Arrows Elite Preparation.  For 18 seconds, whenever your Frozen Forest -  
5e, 2c, 12r arrows hit, they cause Bleeding for 3-21 seconds, and if Resnar Mountainsight E
  they hit a target who is under an Enchantment, they do Thunderhead Keep  
(Prophecies) +8-24 damage.  (Attr: Wilderness Survival) Ulhar Stonehound  
  Melandru's Resilience Elite Stance.  For 8-18 seconds, you gain +3 Health    
5e, 25r regeneration and +1 Energy regeneration for each Dragon's Lair - E
  Condition and Hex you are suffering. Facet of Nature  
(Prophecies) (Attr: Wilderness Survival)    
  Muddy Terrain Nature Ritual.  Create a level 1-8 Spirit. Non-Spirit    
5e, 5c, 30r creatures within its range move 10% slower and speed Copperhammer Mines T
  boosts have no effect. This Spirit dies after 30-78 seconds.    
(Prophecies) (Attr: Wilderness Survival)    
  Natural Stride Stance.  For 1-7 seconds, you run 33% faster and have a    
5e, 10r 50% chance to block incoming attacks. Natural Stride ends Kodash Bazaar T
  if you become Hexed or Enchanted.    
(Nightfall) (Attr: Wilderness Survival)    
  Nature's Renewal Nature Ritual.  Create a level 1-8 Spirit. For 30-126 Camp Rankor T
5e, 5c, 60r seconds, Enchantments and Hexes casty by non-Spirit Kaineng Center  
  creatures take twice as much Energy to maintain Gate of Torment (T) & (H) H
  Enchantments. This Spirit dies after 30-126 seconds.    
(Core) (Attr: Wilderness Survival)    
  Pestilence Nature Ritual.  Create a level 1-8 Spirit. For any non-Spirit    
5e, 5c, 60r creature that dies within its range, all Conditions on that Gate of Torment (T) T
  creature are spread to all nearby creatures. This Spell dies Lair of the Forgotten (H) H
(Nightfall) after 30-78 seconds.  (Attr: Wilderness Survival)    
  Poison Arrow Elite Bow Attack.  If Poison Arrow hits, your target Spearhead Peak & Talus -  
5e, 1r becomes Poisoned for 5-17 seconds. Kekona Pippip E
(Prophecies) (Attr: Wilderness Survival) Witman's Folly- Salani Pippip  
  Quickening Zephyr Nature Ritual.  Create a level 1-8 Spirit. For non-Spirit Old Ascalon (Q) Q
25e, 5c, 60r creatures within its range, all skills recharge twice as fast Kaineng Center (T)  
  and cost 30% more of the base Energy to cast. This Spirit Gate of Torment (T)  
(Core) dies after 15-39 seconds.  (Attr: Wilderness Survival)    
  Quicksand Elite Nature Ritual.  Create a level 1-8 Spirit. All non-Spirit    
10e, 5c, 30r creatures within its range lose 1 Energy each time they Shattered Ravines E
  attack or use a Skill. This Spirit dies after 30-78 seconds. Koahm the Weary  
(Nightfall) (Attr: Wilderness Survival)    
  Roaring Winds Nature Ritual.  Create a level 1-8 Spirit. Chants and Shouts    
10e, 5c, 60r cost 1-4 more Energy. This Spirit dies after 30-54 seconds. Yohlon Haven (T) T
(Nightfall) (Attr: Wilderness Survival) Kodash Bazaar (H) H
  Scavenger's Focus Elite Preparation.  For 24 seconds, your attacks deal    
10e, 2c, 12r +5-13 damage against foes suffering from a Condition. Ruptured Heart - E
(Nightfall) (Attr: Wilderness Survival) Rendabi Deatheater  
  Serpents Quickness Stance.  For 15-27 seconds, recharge times for your Beacon's Perch (Q) - Q
5e, 45r skills are reduced by 33%. Serpent's Quickness ends if "The Deserters"  
(Prophecies) your Health drops below 50%.  (Attr: Wilderness Survival) Lions Arch (T)  
  Smoke Trap Elite Trap.  When Smoke Trap is triggered, nearby foes Shattered Ravines -  
10e, 2c, 20r are Blinded and Dazed for 5-9 seconds. Smoke Trap ends Uhiwi the Smoky E
  after 90 seconds. While activating this Skill, you are easily Kodonur Crossroads (M) -  
(Nightfall) interrupted.  (Attr: Wilderness Survival) Veldrunner Centaur  
  Snare Trap.  When Snare is triggered, all nearby foes become    
5e, 2c, 20r Crippled for 3-13 seconds. Snare ends after 90 seconds. Kaineng Center T
  While activating this skill, you are easily interrupted.    
(Factions) (Attr: Wilderness Survival)    
  Spike Trap Elite Trap.  When Spike Trap is triggered, all nearby foes Ring of Fire - Vulg Painbrain  
10e, 2c, 20r take 4-20 piercing damage, become Crippled for 3-21 Pongmei Valley - Meynsang E
  seconds, and are knocked down. Spike trap ends after 90 Alkai Pan - Vah the Crafty  
  seconds. While activating this skill, you are easily    
(Core) interrupted.  (Attr: Wilderness Survival)    
  Storm Chaser Stance.  For 8-18 seconds, you move 25% faster, and Druid's Overlook (Q) Q
10e, 30r you gain 1-4 Energy whenever you take elemental Kaineng Center (T)  
(Core) damage.  (Attr: Wilderness Survival) Churrhir Fields (Q)  
  Tranquility Nature Ritual.  Create a level 1-8 Spirit. Enchantments    
15e, 5c, 60r cast by non-Spirit creatures within its range expire 20-44% Kaineng Center T
  faster. This Spirit dies after 15-51 seconds.    
(Factions) (Attr: Wilderness Survival)    
  Tripwire Trap.  When Tripwire is triggered, all nearby foes are struck    
10e, 2c, 30r for 10-30 piercing damage. Any Crippled foes are knocked Gate of Torment (T) T
  down. Tripwire ends after 90 seconds. While activating this Lair of the Forgotten (H) H
(Nightfall) Skill, you are easily interrupted.  (Attr: Wilderness Survival)    
  Troll Unguent Skill. For 10 seconds, you gain +3-9 Health regeneration. PreSearing & Old Ascalon (Q) Q
5e, 3c, 10r   Monastery Over. & Shing Jea (Q)  
(Core) (Attr: Wilderness Survival) Island of Shehkah (Starter)  
  Winnowing Nature Ritual.  Create a level 1-8 Spirit. Non-Spirit Augury Rock (Q) Q
5e, 5c, 60r creatures within range take 4 additional damage whenever Ran Musu Gardens (T)  
  they take physical damage. This Spirit dies after 30-126 Gate of Torment (T)  
(Core) seconds.  (Attr: Wilderness Survival) Lair of the Forgotten (H) H
  Winter Nature Ritual.  Create a level 1-8 Spirit. For creatures Travelers Vale (Q) Q
5e, 3c, 60r within its range, all elemental damage is cold damage "Stone Summit Beast."  
  instead. This Spirit dies after 30-126 seconds. Artemis the Ranger  
(Prophecies) (Attr: Wilderness Survival) Lions Arch (T)  
No Attribute
  Antidote Signet Signet.  Cleanse yourself of Poison, Disease, and Druid's Overlook (Q) Q
1c, 8r Blindness. Seitung Harbor (T)  
(Core) (No Attribute) Gate of Torment (T) & (H) H
  Called Shot Bow Attack.  Shoot an arrow that moves 3 times faster Old Ascalon (Q) Q
5e, 3r and cannot be "blocked" or "evaded."  Shing Jea Monastery (T)  
(Core) (No Attribute) Kodash Bazaar (T) - Lair Forgotten H
  Dual Shot Bow Attack.  Shoot two arrows simultaneously at PreSearing (Q) Q
10e, 10r target foe. These arrows deal 25% less damage. Shing Jea Monastery (Q)  
(Core) (No Attribute) Kamadan (T) & (H) H
  Magebane Shot Elite Bow Attack.  If this attack hits, it interrupts target    
5e, 1/2c, 10r foe's action. If that action was a Spell, this attack instantly Shattered Ravines - E
(Nightfall) recharges.  (No Attribute) Saushali the Frustrating  
  Quick Shot Elite Bow Attack.  Shoot an arrow that moves twice Perdition Rock - Maxine  
5e, 1c, 1r as fast. Morostav Trail / Silent Surf E
(Core) (No Attribute) Floodplain - Zelnehlun Fastfoot  
  Storm's Embrace Stance.  For 10 seconds, you move 25% faster. This    
5e, 30r Stance is refreshed whenever you take Elemental damage. Kamadan (T) T
(Nightfall) (No Attribute) Sunspear Great Hall (H) H
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