Ranger E=Elite Skill, Q=Quest Reward, T=Trainer, H=Hero Skills Jan 2nd, 2007
Sorted by Name - Alphabetical: Location - 1st Time Avail:
 
  Antidote Signet Signet.  Cleanse yourself of Poison, Disease, and Druid's Overlook (Q) Q
1c, 8r Blindness. Seitung Harbor (T)  
(Core) (No Attribute) Gate of Torment (T) & (H) H
  Apply Poison Preparation.  For 24 seconds, foes struck by your Capt Greywind - North Krya T
15e, 2c, 12r physical attacks become Poisoned for 3-13 seconds. Shing Jea Monastery  
(Core) (Attr: Wilderness Survival) Yohlon Haven  
  Archer's Signet Elite Signet.  All your non-attack skills are disabled for    
3c, 45r 15-9 seconds. For 30 seconds, your next 1-6 bow attacks Melandru's Hope - E
(Factions) cost no Energy.  (Attr: Expertise) Nundak the Archer  
  Arcing Shot Bow Attack.  If this arrow hits, it strikes for +10-22    
5e, 6r damage. This arrow cannot be blocked, but it moves Gate of Torment (T) & (H) T
(Nightfall) 150% slower.  (Attr: Marksmanship)   H
  Barbed Arrows Preparation.  For 18 seconds, your arrows cause Bleeding    
10e, 2c, 12r for 3-13 seconds. This Skill is easily interrupted. Kodash Bazaar (T) T
(Nightfall) (Attr: Wilderness Survival) Chantry of Secrets (H) H
  Barbed Trap Trap.  When Barbed Trap is triggered, all nearby foes are Silverwood (Q) Q
15e, 2c, 20r struck for 20-56 piercing damage, become Crippled, and Seitung Harbor (T)  
  begin Bleeding for 3-21 seconds. Barbed Trap ends after 90 Yohlon Haven (T)  
  seconds. While activating this skill, you are easily Command Post (H) H
(Core) interrupted.  (Attr: Wilderness Survival)    
  Barrage Elite Bow Attack.  All your preparations are removed. Abaddon's Mouth / Iron Mines  
5e, 1r Shoot arrows at up to 6 foes adjacent to your target.  Boreas Seabed - Drazach E
  These arrows strike for +1-13 damage if they hit. Arkjok Ward - Comm. Kubeh  
(Core) (Attr: Marksmanship) DomainPain - Bearer of Misfortune  
  Bestial Fury Stance.  All your non-attack skills are disabled for 5    
10e, 10r seconds. For 5-10 seconds, you attack 25% faster. Kaineng Center T
(Factions) (Attr: Beast Mastery)    
  Bestial Mauling Pet Attack. Your animal companion attempts a Bestial    
5e, 20r Mauling that deals + 5-17 damage. If the attack strikes a Kaineng Center T
  knocked-down foe, that foe is Dazed for 5-17 seconds.    
(Factions) (Attr: Beast Mastery)    
  Bestial Pounce Pet Attack.  Your animal companion attempts a Bestial Nebo Terrace (Q) - Q
5e, 10r Pounce that deals +5-17 damage. If the attack strikes a "Hot Springs Murders"  
  foe who is casting a Spell, that foe is knocked down. Quarrel Falls (T)  
(Prophecies) (Attr: Beast Mastery)    
  Brambles Nature Ritual.  Create a level 1-8 Spirit. Non-Spirit    
10e, 5c, 60r creatures that are knocked down in its range take 5 damage Shing Jea Monastery T
  and begin Bleeding for 5-17 seconds. This Spirit dies after    
(Factions) 30-126 seconds.  (Attr: Wilderness Survival)    
  Broad Head Arrow Elite Bow Attack.  You shoot a Broad Head Arrow that Vizunah Sq. - Afflicted Huan  
15e, 15r moves slower than normal. If it hits, target foe is Dazed for Dragons Throat-Afflicted Susei E
  5-17 seconds, and if target foe is casting a Spell that Spell Boreas Seabed - Daeman  
(Factions) is interrupted.  (Attr: Marksmanship) Unwaking Waters  
  Brutal Strike Pet Attack.  Your animal companion attempts a Brutal    
10e, 5r Strike that deals +5-29 damage. If that attack strikes a foe Fisherman's Haven T
  whose Health is below 50%, that foe takes an additional    
(Prophecies) +5-29 damage.  (Attr: Beast Mastery)    
  Burning Arrow Elite Bow Attack.  If this attack hits, you strike for +10-26    
10e, 5r damage and causes Burning for 1-4 seconds. Marga Coast - E
(Nightfall) (Attr: Marksmanship) Admiral Chiggen  
  Call of Haste Shout.  For 30 seconds, your animal companions have a Piken Square (Q) Q
10e, 25r 25% faster attack speed and move 25% faster. Seitung Harbor (T)  
(Core) (Attr: Beast Mastery) KodashBazaar (T)-ChantrySecrets H
  Call of Protection Shout.  For 120 seconds, your animal companions have a Travelers Vale (Q) - Q
5e, 90r 5-17 base damage reduction. "Stone Summit Beast."  
(Prophecies) (Attr: Beast Mastery) Lions Arch (T)  
  Called Shot Bow Attack.  Shoot an arrow that moves 3 times faster Old Ascalon (Q) Q
5e, 3r and cannot be "blocked" or "evaded."  Shing Jea Monastery (T)  
(Core) (No Attribute) Kodash Bazaar (T) - Lair Forgotten H
  Charm Animal Skill.  Charm target animal. Once charmed, your animal PreSearing & Old Ascalon (Q) Q
10e, 10c companion will travel with you whenever you have Charm Shing Jea Monastery (Q)  
(Core) Animal equipped.  (Attr: Beast Mastery) Churrhir Fields (Q)  
  Choking Gas Preparation.  For 1-10 seconds, your arrows deal 1-7 Temple of Ages (Q) Q
15e, 2c, 24r more damage and spread Choking Gas to all adjacent Kaineng Center (T)  
  foes on impact. Choking Gas interrupts foes attempting to Kodash Bazaar (T) & (H) H
(Core) cast Spells.  (Attr: Wilderness Survival)    
  Comfort Animal Skill.  You heal your animal companion for 20-87 Health. PreSearing & Old Ascalon (Q) Q
10e, 1c, 1r If your companion is dead, it is resurrected with 10-48% Sunqua Vale (Q)  
(Core) Health.  (Attr: Beast Mastery) Churrhir Fields (Q)  
  Concussion Shot Bow Attack.  If Concussion Shot hits while target foe is Fisherman's Haven (Q) Q
25e, 1/2c, 5r casting a Spell, the Spell is interrupted and your target is Zin Ku Corridor (T)  
  Dazed for 5-17 seconds. This attack deals only 1-13 Gate of Torment (T)  
(Core) damage.  (Attr: Marksmanship) Kodash Bazaar (H) H
  Conflagration Nature Ritual.  Create a level 1-8 Spirit. For non-Spirit    
5e, 5c, 60r creatures within its range, all arrows that hit strike for fire Kaineng Center T
  damage. This Spirit dies after 30-126 seconds.    
(Factions) (Attr: Wilderness Survival)    
  Crippling Shot Elite Bow Attack.  If Crippling Shot hits, your target    
15e, 1r becomes Crippled for 1-7 seconds. This attack cannot be Perdition Rock - E
(Prophecies) blocked.  (Attr: Marksmanship) Melandru's Cursed  
  Crossfire Bow Attack.  If this attack hits target foe, it deals +5-17    
5e, 4r damage. If that foe is near any of your allies, this attack Kamadan T
(Nightfall) cannot be blocked.  (Attr: Marksmanship)    
  Debilitating Shot Bow Attack.  If Debilitating Shot hits, your target loses Yak's Bend (Q) Q
10e, 10r 1-8 Energy. House zu Heltzer (T)  
(Core) (Attr: Marksmanship) Gate of Torment (T) & (H) H
  Determined Shot Bow Attack. If Determined Shot hits, you strike for +5-17 North Kryta (Q) Q
5e, 10r damage. If Determined Shot fails to hit, all of your attack Zin Ku Corridor (T)  
(Core) skills are recharged.  (Attr: Marksmanship) Gate of Torment (T) -Lair Forgotten H
  Disrupting Accuracy Preparation.  For 36 seconds, whenever your arrows    
5e, 2c, 12r critical, they also interrupt your target. Kamadan (T) T
(Nightfall) (Attr: Marksmanship) Sunspear Great Hall (H) H
  Disrupting Lunge Pet Attack.  Your animal companion attempts a Port Sledge  
5e, 5r Disrupting Lunge that deals +1-12 damage. If that attack Kaineng Center T
  strikes a foe using a skill that skill is interrupted and is Yohlon Haven (T)  
(Core) disabled for an additional 20 seconds.  (Attr: Beast Mastery) Sunspear Great Hall (H) H
  Distracting Shot Bow Attack.  If Distracting Shot hits, it interrupts target Piken Square (Q) Q
5e, 1/2c, 10r foe's action but deals only 1-13 damage. If the interrupted Shing Jea Monastery (Q)  
  action was a skill, that skill is disabled for an additional 20 Yohlon Haven (T)  
(Core) seconds.  (Attr: Expertise)    
  Dodge Stance.  For 5-10 seconds, you move 33% faster and Old Ascalon (Q) Q
5e, 30r have a 27-65% chance to block incoming projectiles. "The Charr Staging Area"  
(Prophecies) Dodge ends if you attack.  (Attr: Expertise) Yak's Bend (T)  
  Dryder's Defenses Stance.  For 5-10 seconds, you gain 75% chance to    
5e, 60r block attacks and 34-55 armor against elemental damage. Marhan's Grotto T
(Prophecies) (Attr: Wilderness Survival)    
  Dual Shot Bow Attack.  Shoot two arrows simultaneously at PreSearing (Q) Q
10e, 10r target foe. These arrows deal 25% less damage. Shing Jea Monastery (Q)  
(Core) (No Attribute) Kamadan (T) & (H) H
  Dust Trap Trap.  When Dust Trap is triggered, every second (for 5 Augury Rock (Q) - Q
25e, 2c, 30r seconds total), all nearby foes are Blinded for 3-7 seconds "Ghostly Vengeance"  
  and take 10-22 damage. While activating this skill, you are Marchena  
  easily interrupted. Dust Trap ends after 90 seconds. Droknar's Forge (T)  
(Prophecies) (Attr: Wilderness Survival)    
  Edge of Extinction Nature Ritual.  Create a level 1-8 Spirit. If a non-Spirit Fisherman's Haven (Q) - Q
5e, 5c, 60r creature within range dies, Edge of Extinction deals 14-43 "The Lost Princess"  
  damage to all creatures of the same type that are below Droknar's Forge (T)  
  90% Health and within range of the Spirit. This Spirit dies    
(Prophecies) after 30-126 seconds.  (Attr: Beast Mastery)    
  Energizing Wind Nature Ritual.  Create a level 1-8 Spirit. For non-Spirit Port Sledge  
5e, 5c, 60r creatures within its range, all skills cost 15 less Energy Kaineng Center T
  (minimum cost 10 Energy), and skills recharge 25% Kodash Bazaar (T) & (H) H
  slower. This Spirit dies after 30-126 seconds.    
(Core) (Attr: Beast Mastery)    
  Enraged Lunge Elite Pet Attack.  Your animal companion attempts an Nahpui Quarter -  
5e, 5r Enraged Lunge that deals + 3-19 damage (maximum Royen Beastkeeper E
  bonus 80) for each recharging Beast Mastery skill.    
(Factions) (Attr: Beast Mastery)    
  Equinox Elite Nature Ritual.  Create a level 1-8 Spirit. Spells cast    
10e, 5c, 30r within its range that cause Exhaustion cause double the Sunjiang District - E
  Exhaustion instead. This Spirit dies after 30-126 seconds. Ranger's Construct  
(Factions) (Attr: Wilderness Survival)    
  Escape Elite Stance.  For 5-15 seconds, you move 25% faster Snake Dance / Talus Chute  
5e, 30r and have a 75% chance to block attacks. Maishang Hills E
(Core) (Attr: Expertise) Holdings of Chokhin / Hidden City  
  Expert's Dexterity Elite Preparation.  For 24 seconds, all your attack Skills    
5e, 2c, 12r cost 150% more Energy and recharge 15-63% faster. Resplendent Makuun - E
(Nightfall) (Attr: Expertise) Bansheh, Gatherer of Branches  
  Famine Elite Nature Ritual.  Create a level 1-8 Spirit. Whenever RaisuPalace-FamishedAncientBrrne  
10e, 5c, 30r a non-Spirit creature in its range reaches 0 Energy, that Tahnnakai Temple (M) - E
  creature takes 10-30 damage. This Spirit dies after 30-78 Bound Zojun  
(Factions) seconds.  (Attr: Wilderness Survival)    
  Favorable Winds Nature Ritual.  Create a level 1-8 Spirit. For non-Spirit Old Ascalon (Q) Q
5e, 5c, 60r creatures within its range, arrows move twice as fast and Kaineng Center (T)  
  strike for +6 damage. This Spirit dies after 30-126 seconds. Kodash Bazaar (T)  
(Core) (Attr: Marksmanship) Chantry of Secrets (H) H
  Feral Lunge Pet Attack.  Your animal companion attempts a Feral Old Ascalon (Q) Q
5e, 10r Lunge that deals +5-29 damage. If the attack strikes "The Charr Patrol"  
  a foe who is attacking, that foe suffers from Bleeding for Yak's Bend (T)  
(Prophecies) 5-21 seconds.  (Attr: Beast Mastery)    
  Ferocious Strike Elite Pet Attack.  Your animal companion attempts a Spearhead Peak-Thul the Bull  
5e, 8r Ferocious Strike that deals +13-25 damage. If that attack Boreas Seabed - Milodestus E
  hits, you gain adrenaline and 3-9 Energy. Forum Highlands -  
(Core) (Attr: Beast Mastery) Bolten Largebelly  
  Fertile Season Nature Ritual.  Create a level 1-8 Spirit. Non-Spirit    
5e, 5c, 60r creatures within range have +50-290 maximum Health and Fisherman's Haven T
  gain +15 armor. This Spirit dies after 15-39 seconds.    
(Prophecies) (Attr: Beast Mastery)    
  Flame Trap Trap.  When Flame Trap is triggered, every second (for 3 Heroes' Audience (Q) Q
10e, 2c, 20r seconds total), all nearby foes are struck for 15-27 fire Kinya Province (Q)  
  damage and set on fire for 1-3 seconds. Flame Trap ends Churrhir Fields (Q)  
  after 90 seconds. While activating this skill, you are easily    
(Core) interrupted.  (Attr: Wilderness Survival)    
  Focused Shot Bow Attack.  If Focused Shot hits, you strike for + 10-22    
5e, 2r damage but all of your other attack skills are disabled for Kaineng Center T
(Factions) 5-3 seconds. (Attr: Marksmanship)    
  Forked Arrow Bow Attack.  Shoot two arrows simultaneously at target    
10e, 5r foe. If you are under the effects of an Enchantment or Hex, Yohlon Haven (T) T
(Nightfall) you shoot only one arrow.  (Attr: Marksmanship) Chantry of Secrets (H) H
  Frozen Soil Nature Ritual.  Create a level 1-8 Spirit. Non-Spirit    
10e, 5c, 30r creatures within its range cannot resurrect dead allies. Marhan's Grotto T
  This Spirit dies after 30-78 seconds.    
(Prophecies) (Attr: Wilderness Survival)    
  Glass Arrows Elite Preparation.  For 10-30 seconds, your arrows strike Morostav Trail - Nandet  
5e, 2c, 12r for + 5-17 damage if they hit, and cause Bleeding for 10-18 Rhea's Crater - E
(Factions) seconds if they are Blocked.  (Attr: Expertise) Lorelle Jade Cutter  
  Greater Conflagration Elite Nature Ritual.  Create a level 1-8 Spirit. For    
5e, 3c, 30r non-Spirit creatures within its range, all physical damage HellsPrecipice-ValetudoRubor E
  is fire damage instead. This Spirit dies after 30-126 Dragons Gullet - Staggh  
(Prophecies) seconds.  (Attr: Wilderness Survival)    
  Heal as One Elite Skill.  If you or your animal companion are below Melandru's Hope -  
5e, 1c, 10r 75% Health, you both gain 25-121 Health. If your companion Salke Fur Friend E
(Factions) is dead, it is resurrected with 50% Health.  (Attr: BeastM)    
  Healing Spring Trap.  For 10 seconds, all adjacent allies are healed for    
10e, 2c, 20r 15-51 every 2 seconds. While activating this skill, you are Captain Greywind - North Kryta T
(Prophecies) easily interrupted.   (Attr: Wilderness Survival)    
  Heket's Rampage Stance.  For 5-10 seconds, you attack 33% faster. This    
5e, 10r stance ends if you use an attack Skill. Yohlon Haven (T) T
(Nightfall) (Attr: Beast Mastery) Command Post (H) H
  Hunter's Shot Bow Attack. If Hunter's Shot hits, you strike for +3-13 Old Ascalon (Q) Q
5e, 5r damage. If this attack hits a foe that is moving or knocked Shing Jea Monastery (T)  
  down, that foe begins Bleeding for 3-21 seconds. Kamadan (T)  
(Core) (Attr: Marksmanship) Sunspear Great Hall (H) H
  Ignite Arrows Preparation.  For 24 seconds, you arrows explode on PreSearing (Q) Q
10e, 2c, 12r contact, dealing 3-15 fire damage to target and all "Unnatural Growths"  
(Prophecies) adjacent foes.  (Attr: Wilderness Survival) Ascalon City (T)  
  Incendiary Arrows Elite Preparation. For 3-13 seconds, targets struck by    
5e, 2c, 24r your arrows are interrupted and set on fire for 1-3 seconds. Ring of Fire - E
(Prophecies) (Attr: Wilderness Survival) Casses Flameweb  
  Infuriating Heat Elite Nature Ritual.  Create a level 1-8 Spirit. Non-Spirit    
5e, 5c, 30r creatures within its range gain adrenaline twice as fast. This Dejarin Estate - E
(Nightfall) Spirit dies after 30-54 seconds.  (Attr: Expertise) Colonel Custo  
  Keen Arrow Bow Attack.  If this attack hits, you strike for +5-17    
5e, 6r damage. If you land a critical hit, you deal an additional Gate of Torment (T) & (H) T
(Nightfall) +5-29 damage.  (Attr: Marksmanship)   H
  Kindle Arrows Preparation.  For 24 seconds, your arrows deal fire Grendich Courthouse (T) Q
5e, 2c, 12r damage and hit for an additional 3-20 fire damage. Shing Jea Monastery (Q)  
(Core) (Attr: Wilderness Survival) Churrhir Fields (Q)  
  Lacerate Elite Nature Ritual.  Create a level 1-8 Spirit. Bleeding    
15e, 5c, 30r creatures within its range suffer -2 Health degeneration. Arborstone - E
  When this Spirit dies, all non-Spirit creatures within its Ryver Mossplanter  
  range that have less than 90% Health begin Bleeding for    
  5-21 seconds. This Spirit dies after 30-126 seconds.    
(Factions) (Attr: Beast Mastery)    
  Lightning Reflexes Stance.  For 5-10 seconds, you have a 75% chance to Eastern Frontier (Q) Q
10e, 45r block melee and projectile attacks, and you attack 33% (Factions ??)  
(Core) faster.  (Attr: Expertise) Yohlon Haven (T)  
  Magebane Shot Elite Bow Attack.  If this attack hits, it interrupts target    
5e, 1/2c, 10r foe's action. If that action was a Spell, this attack instantly Shattered Ravines - E
(Nightfall) recharges.  (No Attribute) Saushali the Frustrating  
  Maiming Strike Pet Attack.  Your animal companion attempts a Maiming Maguuma Stade  
10e, 5r Strike that deals +5-17 damage. If that attack hits a Kaineng Center T
  moving foe, that foe becomes Crippled for 3-13 seconds. Kamadan (T) & (H) H
(Core) (Attr: Beast Mastery)    
  Marauder's Shot Bow Attack. If Marauder's Shot hits, you strike for +10-30    
10e, 6r damage and all your non-attack skills are disabled for 5 Kaineng Center T
(Factions) seconds.  (Attr: Marksmanship)    
  Marksman's Wager Elite Preparation.  For 18 seconds, you gain 5-9 Energy Elona Reach - Cust. Jenus  
5e, 2c, 24r whenever your arrows hit, but lose 10 Energy whenever Thirsty River -Cust. Phebus E
(Prophecies) your arrows fail to strike.  (Attr: Expertise) Dunes Despair - Cust. Kora  
  Melandru's Shot Elite Bow Attack.  If Melandru's Shot hits, you deal    
10e, 7r + 10-30 damage. If it hits an enchanted foe, you gain Archipelagos - E
(Factions) 15 Energy.  (Attr: Marksmanship) Razortongue Frothspit  
  Melandru's Assault Pet Attack.  Your animal companion attempts a Ice Tooth Cave  
10e, 5r Melandru's Assault that deals +5-17 damage. If that Lions Arch T
  attack strikes a foe with an Enchantment, that foe and all    
(Prophecies) adjacent foes take +5-29 additional damage. (Attr: Beast)    
  Melandru's Resilience Elite Stance.  For 8-18 seconds, you gain +3 Health    
5e, 25r regeneration and +1 Energy regeneration for each Dragon's Lair - E
  Condition and Hex you are suffering. Facet of Nature  
(Prophecies) (Attr: Wilderness Survival)    
  Melandru's Shot Elite Bow Attack.  If Melandru's Shot hits, you deal    
10e, 7r + 10-30 damage. If it hits an enchanted foe, you gain Archipelagos - E
(Factions) 15 Energy.  (Attr: Marksmanship) Razortongue Frothspit  
  Muddy Terrain Nature Ritual.  Create a level 1-8 Spirit. Non-Spirit    
5e, 5c, 30r creatures within its range move 10% slower and speed Copperhammer Mines T
  boosts have no effect. This Spirit dies after 30-78 seconds.    
(Prophecies) (Attr: Wilderness Survival)    
  Natural Stride Stance.  For 1-7 seconds, you run 33% faster and have a    
5e, 10r 50% chance to block incoming attacks. Natural Stride ends Kodash Bazaar T
  if you become Hexed or Enchanted.    
(Nightfall) (Attr: Wilderness Survival)    
  Nature's Renewal Nature Ritual.  Create a level 1-8 Spirit. For 30-126 Camp Rankor T
5e, 5c, 60r seconds, Enchantments and Hexes casty by non-Spirit Kaineng Center  
  creatures take twice as much Energy to maintain Gate of Torment (T) & (H) H
  Enchantments. This Spirit dies after 30-126 seconds.    
(Core) (Attr: Wilderness Survival)    
  Needling Shot Bow Attack.  Needling Shot strikes for only 5-17 damage    
5e, 1c, 4r and moves faster than normal. If Needling Shot strikes a Kaineng Center T
  foe below 50% Health, Needling Shot recharges instantly.    
(Factions) (Attr: Marksmanship)    
  Oath Shot Elite Bow Attack.  If Oath Shot hits, all of your skills Abaddon's Mouth  
10e, 25r except Oath Shot are recharged. If it misses, all of your Ice Floe / Iron Mines E
  skills are disabled for 10 seconds.  (50% miss chance Ring of Fire  
(Prophecies) with Expertise 7 or less.)   (Attr: Expertise) Thunderhead Keep  
  Otyugh's Cry Shout.  All animals in the area become hostile to your North Kryta (Q) - Q
5e, 30r target and gain +20 armor for 30 seconds. Otyugh's Cry "The Last Hog"  
  cannot turn charmed animals against their masters or Farmer Dirk  
  their masters' allies.  (50% failure chance with Beast Quarrel Falls (T)  
(Prophecies) Mastery 4 or less.)  (Attr: Beast Mastery)    
  Penetrating Attack Bow Attack.  If Penetrating Attack hits, you strike for Old Ascalon (Q) Q
10e, 3r +3-15 damage and this attack has 20% armor penetration. "Helping the People of…"  
(Prophecies) (Attr: Marksmanship) Yak's Bend (T)  
  Pestilence Nature Ritual.  Create a level 1-8 Spirit. For any non-Spirit    
5e, 5c, 60r creature that dies within its range, all Conditions on that Gate of Torment (T) T
  creature are spread to all nearby creatures. This Spell dies Lair of the Forgotten (H) H
(Nightfall) after 30-78 seconds.  (Attr: Wilderness Survival)    
  Pin Down Bow Attack.  If Pin Down hits, your target is Crippled for Beacon's Perch (Q) Q
15e, 15r 3-13 seconds. Shing Jea Monastery (Q)  
(Core) (Attr: Marksmanship) Kamadan (T)  
  Point Blank Shot Bow Attack.  Shoot an arrow that has half the normal PreSearing (Q) Q
10e, 3r range, but strikes for +10-22 damage. "A Test of Marksmanship"  
(Prophecies) (Attr: Expertise) Ascalon City (T)  
  Poison Arrow Elite Bow Attack.  If Poison Arrow hits, your target Spearhead Peak & Talus -  
5e, 1r becomes Poisoned for 5-17 seconds. Kekona Pippip E
(Prophecies) (Attr: Wilderness Survival) Witman's Folly- Salani Pippip  
  Poisonous Bite Pet Attack.  Your animal companion attempts a    
5e, 7r Poisonous Bite that Poisons target foe for 5-17 seconds. Kaineng Center T
(Factions) (Attr: Beast Mastery)    
  Pounce Pet Attack.  Your animal companion's next attack is a    
5e, 20r Pounce that deals + 5-17 damage. If the attack strikes a Kaineng Center T
(Factions) moving foe, that foe is knocked down.  (Attr: Beast Mastery)    
  Power Shot Bow Attack.  If Power Shot hits, you strike for +10-22 PreSearing (Q) Q
10e, 6r damage. Monastery Over. & Shing Jea (Q)  
(Core) (Attr: Marksmanship) Island of Shehkah (Starter)  
  Practiced Stance Elite Stance.  For 20-32 seconds, your Preparations    
5e, 15r recharge 50% faster and last 30-126% longer. Mineral Springs - E
(Prophecies) (Attr: Expertise) Ryk Arrowwing  
  Precision Shot Bow Attack. If Precision Shot hits, you strike for +10-22 Destiny's Gorge (Q) Q
10e, 6r damage. Precision Shot cannot be blocked. This action is Kaineng Center (T)  
(Core) easily interrupted.  (Attr: Marksmanship) Yohlon Haven (T) - Command Post H
  Predator's Pounce Pet Attack. Your animal companion attempts a Predator's    
5e, 5r Pounce that deals +5-29 damage. If that attack hits, your Grendich Courthouse T
  animal companion gains 5-41 Health.    
(Prophecies) (Attr: Beast Mastery)    
  Predatory Bond Shout.  For 5-17 seconds, attacks by your animal    
10e, 30r companion heal you for 1-25 Health. Shing Jea Monastery T
(Factions) (Attr: Beast Mastery)    
  Predatory Season Nature Ritual.  Create a level 1-8 Spirit. For non-Spirit Ettin's Back (Q) Q
5e, 5c, 60r creatures within its range, all healing is reduced by 20%. "Dropping Eaves"  
  If any of your attacks hit, you gain 5 Health. This Spirit dies Deep Root  
(Prophecies) after 30-126 seconds.  (Attr: Beast Mastery) Amnoon Oasis (T)  
  Prepared Shot Elite Bow Attack.  If this attack hits, you strike for +10-22    
5e, 6r damage. If you are under the effects of a Preparation, you Domain of Fear - E
(Nightfall) gain 1-7 Energy.  (Attr: Marksmanship) Seed of Suffering  
  Primal Echoes Nature Ritual.  Create a level 1-8 Spirit. For non-Spirit Copperhammer Mines  
5e, 5c, 60r creatures within its range, Signets cost 10 Energy to use. (Factions ??) T
(Core) This Spirit dies after 30-126 seconds.  (Attr: Beast Mastery) Gate of Torment  
  Punishing Shot Elite Bow Attack.  If Punishing Shot hits, you strike for    
10e, 1/2c, 8r +10-18 damage and your target is interrupted. Snake Dance - E
(Prophecies) (Attr: Marksmanship) Thul Boulderrain  
  Quick Shot Elite Bow Attack.  Shoot an arrow that moves twice Perdition Rock - Maxine  
5e, 1c, 1r as fast. Morostav Trail / Silent Surf E
(Core) (No Attribute) Floodplain - Zelnehlun Fastfoot  
  Quickening Zephyr Nature Ritual.  Create a level 1-8 Spirit. For non-Spirit Old Ascalon (Q) Q
25e, 5c, 60r creatures within its range, all skills recharge twice as fast Kaineng Center (T)  
  and cost 30% more of the base Energy to cast. This Spirit Gate of Torment (T)  
(Core) dies after 15-39 seconds.  (Attr: Wilderness Survival)    
  Quicksand Elite Nature Ritual.  Create a level 1-8 Spirit. All non-Spirit    
10e, 5c, 30r creatures within its range lose 1 Energy each time they Shattered Ravines E
  attack or use a Skill. This Spirit dies after 30-78 seconds. Koahm the Weary  
(Nightfall) (Attr: Wilderness Survival)    
  Rampage as One Elite Skill.  For 3-13 seconds, both you and your animal    
25e, 10r companion attack 33% faster and run 25% faster. Jahai Bluffs - E
(Nightfall) (Attr: Beast Mastery) Tundoss the Destroyer  
  Read the Wind Preparation.  For 24 seconds, your arrows move twice PreSearing (Q) Q
5e, 2c, 12r as fast and deal 3-9 extra damage. Kinya Province (Q)  
(Core) (Attr: Marksmanship) Yohlon Haven (T) - Command Post H
  Revive Animal Skill.  Resurrect all nearby allied animal companions. Ice Tooth Cave  
5e, 6c, 20r They come back to life with 10-77% Health. Lions Arch T
(Prophecies) (Attr: Beast Mastery)    
  Roaring Winds Nature Ritual.  Create a level 1-8 Spirit. Chants and Shouts    
10e, 5c, 60r cost 1-4 more Energy. This Spirit dies after 30-54 seconds. Yohlon Haven (T) T
(Nightfall) (Attr: Wilderness Survival) Kodash Bazaar (H) H
  Run as One Stance.  For 5-13 seconds, you and your pet run 25%    
5e, 25r faster. Kaineng Center T
(Factions) (Attr: Beast Mastery)    
  Savage Pounce Pet Attack.  Your animal companion attempts a Savage    
5e, 10r Pounce that deals + 5-17 damage. If the attack strikes a Kaineng Center T
  foe who is casting a Spell, that foe is knocked down.    
(Factions) (Attr: Beast Mastery)    
  Savage Shot Bow Attack.  If Savage Shot hits, your target's action is Ettin's Back (Q) Q
10e, 1/2c, 5r interrupted. If that action was a Spell, you strike for +13-25 Seitung Harbor (T)  
(Core) damage.  (Attr: Marksmanship) KodashBazaar (T)-ChantrySecrets H
  Scavenger Strike Pet Attack.  Your animal companion attempts a Maguuma Stade  
10e, 5r Scavenger Strike that deals +10-22 damage. If the attack Kaineng Center T
  strikes a foe who is suffering a condition, that foe takes an Kodash Bazaar (T) & (H) H
(Core) additional +1-12 damage.  (Attr: Beast Mastery)    
  Scavenger's Focus Elite Preparation.  For 24 seconds, your attacks deal    
10e, 2c, 12r +5-13 damage against foes suffering from a Condition. Ruptured Heart - E
(Nightfall) (Attr: Wilderness Survival) Rendabi Deatheater  
  Screaming Shot Bow Attack.  If this attack hits, you deal +10-22 damage.    
10e, 8r If your target is within earshot, that foe begins Bleeding Kamadan (T) & (H) T
(Nightfall) for 5-17 seconds.  (Attr: Marksmanship)   H
  Seeking Arrows Preparation.  For 3-12 seconds, your arrows cannot be    
15e, 2c, 20r blocked. Seeking Arrows ends if you fail to hit. Kaineng Center T
(Factions) (Attr: Marksmanship)    
  Serpents Quickness Stance.  For 15-27 seconds, recharge times for your Beacon's Perch (Q) - Q
5e, 45r skills are reduced by 33%. Serpent's Quickness ends if "The Deserters"  
(Prophecies) your Health drops below 50%.  (Attr: Wilderness Survival) Lions Arch (T)  
  Smoke Trap Elite Trap.  When Smoke Trap is triggered, nearby foes Shattered Ravines -  
10e, 2c, 20r are Blinded and Dazed for 5-9 seconds. Smoke Trap ends Uhiwi the Smoky E
  after 90 seconds. While activating this Skill, you are easily Kodonur Crossroads (M) -  
(Nightfall) interrupted.  (Attr: Wilderness Survival) Veldrunner Centaur  
  Snare Trap.  When Snare is triggered, all nearby foes become    
5e, 2c, 20r Crippled for 3-13 seconds. Snare ends after 90 seconds. Kaineng Center T
  While activating this skill, you are easily interrupted.    
(Factions) (Attr: Wilderness Survival)    
  Spike Trap Elite Trap.  When Spike Trap is triggered, all nearby foes Ring of Fire - Vulg Painbrain  
10e, 2c, 20r take 4-20 piercing damage, become Crippled for 3-21 Pongmei Valley - Meynsang E
  seconds, and are knocked down. Spike trap ends after 90 Alkai Pan - Vah the Crafty  
  seconds. While activating this skill, you are easily    
(Core) interrupted.  (Attr: Wilderness Survival)    
  Splinter Shot Bow Attack.  If Splinter Shot hits, you deal + 3-13    
10e, 5r damage. If Splinter Shot is blocked, all foes adjacent to Kaineng Center T
(Factions) your target take 5-53 damage.  (Attr: Marksmanship)    
  Storm Chaser Stance.  For 8-18 seconds, you move 25% faster, and Druid's Overlook (Q) Q
10e, 30r you gain 1-4 Energy whenever you take elemental Kaineng Center (T)  
(Core) damage.  (Attr: Wilderness Survival) Churrhir Fields (Q)  
  Storm's Embrace Stance.  For 10 seconds, you move 25% faster. This    
5e, 30r Stance is refreshed whenever you take Elemental damage. Kamadan (T) T
(Nightfall) (No Attribute) Sunspear Great Hall (H) H
  Strike as One Elite Shout.  For 30 seconds, you and your pet's next 5    
5e, 10r attacks deals 4-9 additional damage. Turai's Procession - E
(Nightfall) (Attr: Beast Mastery) Sergeant Behnwa  
  Sundering Attack Bow Attack.  If Sundering Attack hits, you strike for    
10e, 3r + 3-15 damage and this attack has 20% armor Kaineng Center T
(Factions) penetration.  (Attr: Marksmanship)    
  Symbiosis Nature Ritual.  Create a level 1-8 Spirit. For each Beetletun (Q) Q
5e, 5c, 60r Enchantment on a non-Spirit creature within range, that "The Undead Hordes"  
  creature has +27-125 maximum Health. This Spirit dies Elder Hezron  
(Prophecies) after 30-126 seconds.  (Attr: Beast Mastery) Marhan's Grotto (T)  
  Symbiotic Bond Shout.  For 120-264 seconds, your animal companion    
10e, 55r gains 1-3 Health regeneration, and half of all damage dealt Camp Rankor T
  to your animal companion is redirected to you.    
(Prophecies) (Attr: Beast Mastery)    
  Throw Dirt Skill.  Target touched foe and foes adjacent to your target North Kryta (Q) Q
5e, 1c, 30r become Blinded for 3-13 seconds. Shing Jea Monastery (Q)  
(Core) (Attr: Expertise) Yohlon Haven (T) - Kamadan (H) H
  Tiger's Fury Stance.  All your non-attack skills are disabled for 5 Seekers Passage (Q) Q
10e, 10r seconds. For 5-10 seconds, you attack 25% faster. "A Belated Betrothal"  
(Prophecies) (Attr: Beast Mastery) Droknar's Forge (T)  
  Toxicity Nature Ritual.  Create a level 1-8 Spirit. Poisoned or    
15e, 5c, 60r Diseased creatures within its range suffer -2 Health Kamadan (T) & (H) T
  degeneration. This Spirit dies after 30-78 seconds.   H
(Nightfall) (Attr: Beast Mastery)    
  Tranquility Nature Ritual.  Create a level 1-8 Spirit. Enchantments    
15e, 5c, 60r cast by non-Spirit creatures within its range expire 20-44% Kaineng Center T
  faster. This Spirit dies after 15-51 seconds.    
(Factions) (Attr: Wilderness Survival)    
  Trapper's Focus Elite Preparation.  For 5-17 seconds, your trap skills are    
5e, 2c, 20r not easily interruptible. Mount Qinkai - E
(Factions) (Attr: Expertise) Chehbaba Roottripper  
  Trapper's Speed Stance.  For 5-25 seconds, your Traps recharge 25%    
5e, 20r faster and activate 25% faster. This Stance ends if you Yohlon Haven (T) T
(Nightfall) successfully hit with an attack.  (Attr: Expertise) Command Post (H) H
  Tripwire Trap.  When Tripwire is triggered, all nearby foes are struck    
10e, 2c, 30r for 10-30 piercing damage. Any Crippled foes are knocked Gate of Torment (T) T
  down. Tripwire ends after 90 seconds. While activating this Lair of the Forgotten (H) H
(Nightfall) Skill, you are easily interrupted.  (Attr: Wilderness Survival)    
  Troll Unguent Skill. For 10 seconds, you gain +3-9 Health regeneration. PreSearing & Old Ascalon (Q) Q
5e, 3c, 10r   Monastery Over. & Shing Jea (Q)  
(Core) (Attr: Wilderness Survival) Island of Shehkah (Starter)  
  Viper's Nest Trap.  Create a Viper's Nest. When it is triggered, all    
10e, 2c, 20r nearby foes are struck for 2-15 piercing damage and Kaineng Center T
  become Poisoned for 5-17 seconds. Viper's Nest expires    
  after 90 seconds. This Trap is easily interrupted.    
(Factions) (Attr: Beast Mastery)    
  Whirling Defense Stance.  For 8-18 seconds, you have 75% chance to Travelers Vale (Q) Q
10e, 60r block attacks. Whenever you block a projectile in this Sunqua Vale (Q)  
(Core) way, adjacent foes take 5-10 damage.  (Attr: Expertise) Kamadan (T) - Sunspear Great Hall H
  Winnowing Nature Ritual.  Create a level 1-8 Spirit. Non-Spirit Augury Rock (Q) Q
5e, 5c, 60r creatures within range take 4 additional damage whenever Ran Musu Gardens (T)  
  they take physical damage. This Spirit dies after 30-126 Gate of Torment (T)  
(Core) seconds.  (Attr: Wilderness Survival) Lair of the Forgotten (H) H
  Winter Nature Ritual.  Create a level 1-8 Spirit. For creatures Travelers Vale (Q) Q
5e, 3c, 60r within its range, all elemental damage is cold damage "Stone Summit Beast."  
  instead. This Spirit dies after 30-126 seconds. Artemis the Ranger  
(Prophecies) (Attr: Wilderness Survival) Lions Arch (T)  
  Zojun's Haste Stance.  For 5-10 seconds, you move 33% faster and    
5e, 30r have a 27-65% chance to block incoming projectiles. Kaineng Center T
(Factions) Zojun's Haste ends if you attack.  (Attr: Expertise)    
  Zojun's Shot Bow Attack.  Shoot an arrow that has half the normal    
10e, 3r range, but strikes for + 10-22 damage. Kaineng Center T
(Factions) (Attr: Expertise)    
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